CptArmA2
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ArmA II launcher by alpinestars
CptArmA2 replied to CptArmA2's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
And without using a launcher? I think it will be the same, or? -
ArmA II launcher by alpinestars
CptArmA2 replied to CptArmA2's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Hi, I downloaded "Maule" and "Everon" and tried it several times without any problem :confused: I created a folder "@Maule" and used the default "@SAP", both mods with an addons folder inside. Both did not disappear, even after a reboot. Anybody else with a similar problem? BTW: Tested on Windows 7 Pro 64-Bit Thx, alpinestars -
ArmA II launcher by alpinestars
CptArmA2 replied to CptArmA2's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Please start the ArmA II Launcher with the command line parameter "-debug" (e.g. X:\ArmA2\ArmA II Launcher.exe -debug) and look what mods will be used and check the order. Perhaps there is conflict between two mods ... Sorry, alpinestars -
ArmA II launcher by alpinestars
CptArmA2 replied to CptArmA2's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
That was also my favourite option, but some guys wanted to set the priority of the beta mod in detail ... -
ArmA II launcher by alpinestars
CptArmA2 replied to CptArmA2's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Which part do you mean? -
ArmA II launcher by alpinestars
CptArmA2 replied to CptArmA2's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
You can set the priority in "mod" tab, on the first tab all mods in alphabetical order. In one of the next releases you will be able to save profiles of mods. alpinestars -
ArmA II launcher by alpinestars
CptArmA2 replied to CptArmA2's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Just deselect the option on "mods" tab. -
ArmA II launcher by alpinestars
CptArmA2 replied to CptArmA2's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Just released version 1.6.1, icon should be visible now. Try to update the launcher via update function on "about" tab :) Thx, alpinestars -
ArmA II launcher by alpinestars
CptArmA2 replied to CptArmA2's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
How many mod folders do you have :eek: How long will it take to scan these folders? I made a test with ~ 20 folders and subfolders and it took only some microseconds ... What are (.svn/.git/.pack) folders, can you please provide me an example? Did you noticed the task icon in older versions? I only have Windows Vista and 7. Thx, alpinestars -
ArmA II launcher by alpinestars
CptArmA2 replied to CptArmA2's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
You can either activate the usage of the beta exe by activating the mod or by activating the beta *.exe under settings. Both will do the same: Using the beta exe and the mod folder! alpinestars -
ArmA II launcher by alpinestars
CptArmA2 replied to CptArmA2's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Release notes * Ability to add mods outside the ArmA II game directory or even on another drive. Mods inside game dir (with our without @) will be still found automatically * Priority of the beta mod can be prioritized * Server can be added/removed to a favorite list (incl. filtering regarding favorites) via context menu * Servers are marked with a flag if connected to once before * Icons and images are now fully built in * Auto update functionality * French translation is now completed * Some code changes Thx, alpinestars -
ArmA II launcher by alpinestars
CptArmA2 replied to CptArmA2's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Or wait until tomorrow :) I will release version 1.6.0, you will be able to select mods outside ArmA II game dir or even on different drives etc. alpinestars -
ArmA II launcher by alpinestars
CptArmA2 replied to CptArmA2's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
I do not have TrackIR, but tested the latest version (5) under Vista Ultimate 64 without problems. Maybe you installed before version 4 without a clean uninstallation :confused: -
ArmA II launcher by alpinestars
CptArmA2 replied to CptArmA2's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Are you behind a firewall or a proxy? Can you please tell me some more details (e.g. screenshot of the error ...) Thx, alpinestars ---------- Post added at 11:09 AM ---------- Previous post was at 11:07 AM ---------- I don't know :) I implemented this feature because it could be possible that some other processes on the same process priority can affect ArmA II under load. alpinestars -
ArmA II launcher by alpinestars
CptArmA2 replied to CptArmA2's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
* Will come in one of the next releases * I am strictly limited because of autohotkey, but I also think it's not so important * Filtering the mission list: How? * Is a good idea, will be implemented * As far as know mod-folders should start with a "@" in front, I think I read it in official guide :confused: Most users like the tabs system and I like it to :) Thx, alpinestars -
ArmA II launcher by alpinestars
CptArmA2 replied to CptArmA2's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
All, I've implemented a ping functionality, please try version 1.5.0! Release notes: * Ping functionality o Ability to ping all servers (will take some seconds/minutes) o Ping results will be stored until next refresh of all server will be started o Context menu added to ping only a desired server o Possibility to fill holes of ping results (if servers were not online while last ping) – still experimental! * Spanish translation by Big (@Big: Thanks a lot!) * Version update check on about page to check if a newer version is online * All icons and images are now packed into the executable file * Beta mod can be prioritized to highest or lowest priority * No further usage of UPX packer, because some virus scanner detect malware * About page is language specific * Some wordings changed * Some code optimization * Fix: TrackIR 5 support I hope, that everything works as designed :) Thx, alpinestars -
ArmA II launcher by alpinestars
CptArmA2 replied to CptArmA2's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Will be the next step, but I do not have a option to ping all servers because I have to use ping.exe of windows. Perhaps there will be a button to ping one server after another ... -
ArmA II launcher by alpinestars
CptArmA2 replied to CptArmA2's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
In one of the next releases it will be possible to define profiles including mods etc. Here you will be able to set names, e.g. Profile "Example #yxz" - Mod1 - Mod3 - Mod99 - Server 192.168.0.1 - Password - ... Profile "Another Example ;-)" - Mod5 - Mod8 - Server 192.168.0.2 - Password - ... Thx, alpinestars -
ArmA II launcher by alpinestars
CptArmA2 replied to CptArmA2's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Pinging all servers may result in an action lasting some minutes, because the only thing I would use is the cmd ping from windows. I will implement at least a ping to desired servers, that means a button for every server where you can start a ping for one server and than for another. Okay? alpinestars -
ArmA II launcher by alpinestars
CptArmA2 replied to CptArmA2's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
All, version 1.1.0 is now released. Fully re-designed ServerBrowser * Realtime requests against gamespy master server * Filter options to hide full, inactive and password protected servers * Possibility to force an update of the server list (the list is cached 120 sec by default) * Transparency can be set * All options (sorting, filtering etc.) will be saved for next session Please try it and give some feedback. Thx, alpinestars -
ArmA II launcher by alpinestars
CptArmA2 replied to CptArmA2's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
It's one of the next features! alpinestars -
ArmA II launcher by alpinestars
CptArmA2 replied to CptArmA2's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
-mod=beta is automatically set, if you activate the usage of beta executable. -
ArmA II launcher by alpinestars
CptArmA2 replied to CptArmA2's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Start the launcher via command line with "-debug" and you will be able to see the priority (order) of the mods before starting the game. Thx, alpinestars -
ArmA II launcher by alpinestars
CptArmA2 replied to CptArmA2's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
I don't know, but I read that values over 2047 MB make no sense, because it is the maximum. alpinestars -
ArmA II launcher by alpinestars
CptArmA2 replied to CptArmA2's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Yes, I added multilanguage support. Is there anybody who is able to translate it to French and Russian? Thx, alpinestars