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Everything posted by grub
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Yeah good idea. I left it bare for people with performance issues and the ambient modules don't work on Fallujah. Haven't tried JTD civillian module (which is sweet) but I assume it doesn't work either. MSO is definitely an option though. Like I said its a very simple mission, mainly designed at instant action for those too lazy or not aware of how to set it up. It definitely is lonely out there tho ;)
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You go and enjoy yours, you've worked hard. Thanks to all involved also. Looking forward to the release.
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Water Colour Mod For Arma 2
grub replied to ANZACSAS Steven's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Yeh, heheh, so no yellow? :p DL and have a play Laqueesha. -
Water Colour Mod For Arma 2
grub replied to ANZACSAS Steven's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Great idea guys. -
1.1 Released. See first post.
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I will be releasing a much more interesting version of this mission in the next few days. :D
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USEC Parachutist/H.A.L.O. Series
grub replied to rocket's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
looks tight man, nice work -
I don't think he's referring to any particular mission per se'. He just means if there is a mission where some peeps want a group of enemy they can trust to play good PvP then his "Klan" would be there.
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Any chance we'll see a BMW or Mercedes pack from you guys?
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Ahhh, so true. But yes, your idea is interesting, sort of a bad guys for hire thing yeah? So mission maker makes a mission for his squad/clan then to fill the enemy positions he/she hires (for free :D) the "bad guys" clan to fill said enemy positions. Could work, I'd say one of the issues you'll come across is trust. Most clans/squads usually play a serious game so they would need some pretty good reassurance that their game won't be tampered with by idiots, which happens a lot on public servers. So to be let onto their private one there will need to be a lot of proof that you guys will play seriously and not go all Leeroy Jenkins on their asses. There might be scope for public server mission nights to make sure enemy slots are filled though. Regards, Grub
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FOB Base AAW edit Hey all, This is just a quick edit I did to Mike-USA's original FOB template for all you AAW mission makers. All I have done is changed the original units and objects to AAF, and added some additional animated soldiers about the place. I have also placed a chopper and a place for Pilots to chill. Enjoy. Grub Description: This is a small FOB base. Using the AAW Mod Installation / usage: Place the mission folder in your editing missions folder, for XP you can find it here: Code: C:\Documents and Settings\username\My documents\ArmA 2\missions Open the mission in the editor, copy everything and paste in your own mission(s). Open in editor. Map: Zargabad Requirements: AAW Mod Inko's Disposables CBA ---------------------------------------------------- DOWNLOAD HERE ----------------------------------------------------
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Hmmm, you'd have to ask Mike-USA here. All I did was change the troops over to AAW, added a briefing in the yard and extended it to the right for the chopper. :D I have been told in my BAF edit release that it more resembles a COB ;) so I added the chopper section. Grub
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Hell in the Pacific MOD
grub replied to mr pedersen's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Jeez man, that's really good work hey. Very nice work indeed. -
Taviana Island for ArmA 2!
grub replied to -martin-'s topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
For the record I wasn't saying anyone had, just if anyone did then ignore them. :D -
Nice work mate. Appreciated :D
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BAF - FOB Base Hey all, This is just a quick edit I did to Mike-USA's original FOB template for all you BAF mission makers. All I have done is changed the original units and objects to BAF, and added some additional animated soldiers about the place. Enjoy. Grub Description: This is a small FOB base. Installation / usage: Place the mission folder in your editing missions folder, for XP you can find it here: C:\Documents and Settings\username\My documents\ArmA 2\missions Open the mission in the editor, copy everything and paste in your own mission(s). ---------------------------------------------------- DOWNLOAD HERE ---------------------------------------------------- http://imageshack.us/f/231/arma2oa2011052712284251.png/ http://imageshack.us/f/405/arma2oa2011052712274593.png/ http://imageshack.us/f/718/arma2oa2011052712154513.png/
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Hey man, did you read any of that? :Oo: All I did was place BAF units in someone else's FOB. A very well detailed FOB I might add, would've taken a fair while to build...
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Taviana Island for ArmA 2!
grub replied to -martin-'s topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
You just do your thing and don't worry about filesize. -
CM Operation Flashpoint 3 announced | "Oops, they're doing it again..."
grub replied to Undeceived's topic in OFFTOPIC
Thats exactly why I put that arrow in! -
CM Operation Flashpoint 3 announced | "Oops, they're doing it again..."
grub replied to Undeceived's topic in OFFTOPIC
I've got too much of these ones to play that trash man. :D -
Hell in the Pacific MOD
grub replied to mr pedersen's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
How'd you get those barrels so realistic? Great models. :p Cool pic though, original? Or did you find it somewhere? -
Chopper/aerial taxi script
grub replied to norrin's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Thanks Magicpanda (whoa acid flashback lol). I'm at work at the moment so I'll check it out when I get home tomorrow. From memory though I am calling it from the unit only. Could it be anything else? Thanks again. -
Chopper/aerial taxi script
grub replied to norrin's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Hey guys, Norrin I'm not sure if your still around, maybe someone else can answer this question? I have implemented this script into a mission and all was well. I know have (in mouse scroll menu) 2 "call chopper extraction" options. Does anyone know how to fix this? Its only firing once, according to the hint "extraction action added". Cheers, Grub -
:icon_eek: Nice work!
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Taviana Island for ArmA 2!
grub replied to -martin-'s topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
God damn! That's brilliant, so much scope for coolness here man. Keep it up!