Riah069
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Everything posted by Riah069
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TPW MODS: enhanced realism and immersion for Arma 3 SP.
Riah069 replied to tpw's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Yeah true there mate but at the end he posted Feedback For the sake of my sanity, when you're reporting bugs and issues can you please tell me: Arma3 version Version of the specific mod Script or addon version Running on SP, MP or dedi So i guess what i reported will be ok :)- 5767 replies
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- single player
- realism
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TPW MODS: enhanced realism and immersion for Arma 3 SP.
Riah069 replied to tpw's topic in ARMA 3 - ADDONS & MODS: COMPLETE
AWESOME mate thxs for that info.. Edited now :) ---------- Post added at 02:27 AM ---------- Previous post was at 02:07 AM ---------- Ok this is what is looks like now. // RADIO tpw_radio_active = 0; // 0 = inactive tpw_radio_house = 0; // Radio in houses. 0 = no radio in houses tpw_radio_car = 0; // Radio in vehicles. 0 = no radio in houses tpw_radio_time = 60; // maximum time between messages (sec) But when i drive into a town and walk in a house there is still music coming from the radio, and there is still radio talk in the vehicle... Regards- 5767 replies
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- single player
- realism
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TPW MODS: enhanced realism and immersion for Arma 3 SP.
Riah069 replied to tpw's topic in ARMA 3 - ADDONS & MODS: COMPLETE
GREAT mod THXS!! Have noticed a bug I play online with a couple of mates, and when we enter a Heavily populated town with lots of houses the Greek music just goes NUTS lol like there are 100 radios playing altogether. We had to turn the volume off LOL.. I like the addition of such ambiance :) and I know its NOT certified for MP but for the good part all works ok. Im future releases could it be an option to pull say the Greek radio out of the mod etc please? Update. Alt-Tabbing when outside the town stops the music. Before we ran trough a town and the music continued for ages. ALt-Tabbing stops it when you are not near the houses anymore :) Regards Mike- 5767 replies
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- single player
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Thxs for the reply mate :) So when the mission starts Select Blue/all do settings Apply Select Red/all do settings Apply Then hit cancel Got it.. Nice work :) Would you be thinking of adding a save function kinda a global settings save that you could pic for a certain scenario etc? Instead of moving the sliders all over again when a new game has started? Regards
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Nice tool :) Question though. Lets say i hit the Blue side/all set the sliders etc and go apply. How do i then close the screen? The only button there is Cancel. If i make adjustments then press cancel wont that cancel the adjustments i have made? :) And does these setting remain? So if i turn arma off and restart will i have to setup the adjustments again? Regards
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I cant believe that this is STILL an ongoing issue. Ever since the inception of OFP right up to this date and time the AI is ...well...quite retarded in the way in which a vehicle drives from point A to B So BIS why do why still have this lingering in you're face problem. That for me really ruins a good game ? And im sure others as well. Is it because of the engine that ArmA is built on? Is that the reason why a vehicle appears to have NO weight and bounces like a ball in a bazingga room? I wish and hope that one of these days you guys finally put the No weight/I cant drive from point A to B without getting lost and getting stuck in a rock, behind us. And yes this is a peeved post because the 4the mission in PMC is doing EXACTLY what i have described. Regards Mike
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PMC04... argh (Possible Spoiler alert)
Riah069 replied to slay0rwr4th's topic in ARMA 2 & OA - OFFICIAL MISSIONS
Yes i agree the Pathfinding for vehicles in ARMA is AND has always been VERY stupid. I would Suggest to BIS that they START looking and fixing the RETARDED AI pathinfinding in the game. It ruins a good mission! Personnally i DONT understand WHY this is such a big deal. Id love a BIS person to answer on this problem.. Regards Mike -
Id suggest that if you can do the Mod or make it better then do it. In a rush? Need to be somewhere?
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Ok mate ill see what my friend and i can do for ya :)
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@{Op4}Bsilenced WOW mate AWESOME job.. Love you're work mate. Keep it up mate :) BTW mate hows you're balancing going.. Ya getting there?
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@{Op4}Bsilenced thxs for the update on this :) Going to tryit now. You planning on doing Zagabad aswell mate? Nice tohave a smaller map as well :) Regards Mike
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Thxs for this im trying it now.. Nice to have a ACE compatiable warfare mission :)
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@Pauld Thxs for the link update... WOW you're servers must be getting hammered LOL wont even start to download :(. Guess ill wait a bit :) Regards Mike
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New version released??? Front page says Link Broken... Regards Mike
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Advanced Combat Environment (A.C.E.) 2 - v1.0 stable
Riah069 replied to sickboy's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Thxs for the latest release. Really appreciate it :) I apologize in advance if this has already been asked. The AH64D. I loaded up the Training Grounds to take it for a whirl and its not there. am i missing something? Regards Mike -
A.C.E. Advanced Combat Environment - Public Beta *2*!
Riah069 replied to sickboy's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Guys just woke up just now coffee in hand and did the usual click on shortcut for the Six Updater. Installed the latest version yesterday SIX_Updater_Suite_v0.5.2_setup and it worked. But this time clicked on it and a the little DOS window comes up, but to fast too see what the error is. Ie: Not going to the Website as it should :) Regards Mike -
RH heli sounds 1.01
Riah069 replied to roberthammer's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Hi guys.. Thxs for the Awesome Sounds for the choppers VERY WELCOME edition :) Just updated Aces so looking forward to hearing them in game :) Got a question un-sound releated lol In the preview of the AH-64 sound test i noticed he popped up a little map window in the cockpit. Where the hell do i get that from? I believe its not in ACES2 atm. Could be wrong but id like to get my filthy hands on it.. Regards Mike ---------- Post added at 09:41 AM ---------- Previous post was at 09:26 AM ---------- And hello again.. Hello my name is Mike and im a Alcoholic.... And i have had too much to drink and FAILED to read said documents to get the map up and running.. Right Ctrl-M is the magic key Regards all and have a WONDERFUL CHRISTMAS :) -
A.C.E. Advanced Combat Environment - Public Beta!
Riah069 replied to sickboy's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
@Sickboy and the Kellys Heroes guys WELL BLOODY DONE!!!! I wasnt a fan of ACES in ArmA 1, guess i was to used to the mods we had working at the time. But this time round i have seen that you guys have REALLY fine tuned and delivered a truely AWESOME piece of work. This makes me quiet happy as a friend that i play with everyday had ONLY played ArmA 2 a little bit but didnt get involved with it enough because we felt it quite lacking in alotta places. Last night i got him squared away on the updating ritural which he said after it was done was one of the MOST exciting and easy to use ways of updating he has EVER seen from a addon group ever. So we played the training ground together and had a FREAKING BALL!! lol And when it comes to quality hes the real bastard when it comes to evaluating things. Surffice to say he was wrapped, as am i, With everything. It was easy to use and we are REALLY looking forward to this getting better and better, As well as the other addon makers joining the way addons are updated in this fashion. So agan well done AND THANK YOU!!! you have really breathed NEW life into ArmA 2 for us again :) Regards Mike -
VF FPS Saver (VFFPSS)
Riah069 replied to VictorFarbau's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Could you possibly email youre edited version please? I have tried to edit but comes up with error in the Starting of ArmA [email protected] Cheers -
viewdistance and other dissapointments
Riah069 replied to arma2disapointed's topic in ARMA 2 & OA - SUGGESTIONS
Say something usefull.. Appears youre the troll with USELESS contrubutions! -
Enemy BMP to our front CLOSE!!! Lets stand there and look at it for 5 seconds before deciding what to do....Hitting the ground.. Finding cover OR throw a smoke grenade wow theres a novel IDEA!!... The later dosent happen wish it would.. Didnt it say in there BIS Speel that the AI was true to life? Bollocks!!
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Like OK this HAS been going on since OFP Tanks Bouncing flipping spinning and just generally saying HEY look at me i HAVE no weight. Come on BIS claim its as realistic as it can get? Yet you continue to release each version with the same problem. Getting tired of it really
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+1 VOTE true Freetrack DOES have the TrackIR option in there BUT also they have there own Freetrack option as well. But like most things if a upfront support does come then someone will make it work for the peeps THAT dont have $250 to spend on something that works JUST as well as the expensive version.. Peace....