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Everything posted by Darkhorse 1-6
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cannot turn in buldozer
Darkhorse 1-6 replied to quincy's topic in ARMA 2 & OA : TERRAIN - (Visitor)
Sorry Gnat. Looks like I beat you by a couple seconds. lol. -
JTD Fire and Smoke worked for me out of the box. Atleast on the last version of the island. Whole little patch caught fire. Smoked up the whole city.
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lol It's a WIP. They are currently porting it to ArmA 2 and had one of their team members retire from the project a while back. It will probably be a few months, if not a year. Also your not the only person who would like to have a run around it. I've been quietly waiting for news ever since the ArmA 1 version was announced. Theres probably a couple hundred others who have done the same.
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Fallujah is comming by Operation Reality
Darkhorse 1-6 replied to quincy's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Quincy are you Quinten? -
RKSL Studios - WIP Discussion
Darkhorse 1-6 replied to a topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
You call this a WIP? My god what will the finished product look like? Coated in gold? :D -
How would it take to fix this issue on another addon? I came across the same thing (I think. Your talking about the glass being a milky white instead of clear right?) on an addon I tried to convert from ArmA1 to ArmA2.
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cannot turn in buldozer
Darkhorse 1-6 replied to quincy's topic in ARMA 2 & OA : TERRAIN - (Visitor)
try num lock? -
Scriptors World
Darkhorse 1-6 replied to thedog88's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Just hopped on. A couple people in a private channel but that's it. I'll try again tomorrow. ;) -
*Drool*
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Fallujah is comming by Operation Reality
Darkhorse 1-6 replied to quincy's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
So this is being done by Operation Reality? The Community? ORC? Odd... So far nobody I know over there (I'm a member) knows anything about this. *Edit* Is this Quinten? -
Not sure where wld got it. He will probably answer that later on.
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Conspiracies: Rising Dead
Darkhorse 1-6 replied to Sled88's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Don't forget to put alot of old rusty Mi-8s etc. in the vehicle graveyard. They actually have alot bigger helicopters than those there but the Mi-8 is all that's available in ArmA unfortunately. -
Fallujah is comming by Operation Reality
Darkhorse 1-6 replied to quincy's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
? You mean this is ripped from another game? It just looks like Avgani with some new objects added in to me. Unless somebody picked up that old Fallujah map that was abandoned. -
Arma 2 Addon request thread
Darkhorse 1-6 replied to Placebo's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
there is an MTLB in the P'85 mod Nick. It's not stand alone and i doubt it ever will be. -
Medevac Module
Darkhorse 1-6 replied to goliath86's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Simply Amazing. I haven't tried it yet but it sounds like it should have been in ArmA 2 from the beginning. I'm glad you have made it where you can use any vehicle now. Some simple modification to my missions and a RACS SA330 Puma Medevac will come roaring in to pull my ass out of the frying pan. -
NEWS FROM THE FRONT: Early today we received the first pictures of RACS vehicles being field tested on Utes Island. These pictures show Captured SLA equipment being used alongside battle proven RACS vehicles. Also, making an appearance for the first time in the RACS Inventory, is the Pinzgauer.
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31st Normandy mod for ArmA2: WW2
Darkhorse 1-6 replied to rip31st's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
I can't wait for this. I've hunted for a working glider system ever since I saw a screenshot of one in BF1942. Never found that map... Anyways Great work so far. The fact that your doing the map would be enough but the map PLUS the mod is just frakking amazing. I salute you. -
Over The River and Through The Woods, to kill some Russians we go... Armor pics soon...
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Krasnostav Airport
Darkhorse 1-6 replied to M3th0s's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
The easy fix is to use the Grasscutter object to remove it from runways. I saw it done on a couple templates for ?Pita? Airport in Northern Sahrani. Ask IceBreakr. I know he was fiddling with it on his island. He could probably send it to you. -
Sounds great. The only thing I can think of is you should make a Vanilla Version first and then a separate ACE version.
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Would this work?
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Who designs these missions?!
Darkhorse 1-6 replied to My Fing ID's topic in ARMA 2 & OA - OFFICIAL MISSIONS
Just try it without ACE. I didn't like the first part of EW either. Believe me you won't expect what happens. -
Your brain is all over my shirt. Could you kindly remove it? It's starting to smell. My brain however melted at the sight of Duala plus ANZAC F/A-18Fs.
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..... :rolleyes:
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Arma 2 Addon request thread
Darkhorse 1-6 replied to Placebo's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
I know nothing about making addons but I think that this would probably be easier than most. Most of the stuff has already been made. ACU Uniform : Bink Marine Woodland MARPAT : BIS All or most of the rifles are in the game by default. The Biggest thing I would think is the vest. I think it's very do-able. Hopefully somebody will make this a project.