coporado
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Everything posted by coporado
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hi guenther, I followed the install instructions and extracted all files to arma2 directory but receive error message when starting arma with only war mod activated (no eeh). pls see error message below: "File anzacsasenv\config.cpp, line 48: /CfgWorlds/:Missing }" any ideas/ suggestions what might be wrong? thx coporado ..forget about it...just did not see it´s for arma 1...sorry!
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Hi folks, just activated some mods in OA via the extension menu available in the game. To activate mods game needs to be restarted. On restarting the game an error occurs and game won´t start anymore. How do I get these damn mods deactivated again to run game with default settings (no mods activated)? Thanks!
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CO10 ACE Whiskey Tango - (Generation Kill mod)
coporado replied to lNTRUDER's topic in ARMA 2 & OA - USER MISSIONS
I´m encountering same issue, the more progress I make during the mission the more the game stucks in a strange way, not all the time but mostly when moving and looking around and when enemy units appear. hope you find a way to get rid off it since it makes the mission almost unplayable. -
Fallujah - Operation Phantom Fury
coporado replied to mike-usa's topic in ARMA 2 & OA - USER MISSIONS
you have to put the missing files into your caa1 folder, send me pm and I can email the files to you. just got them from the mission author but they´re not available for download anymore... -
thanks mate this is the solution! just disabled my headset as standard device and only left my 5.1 speakers as standard device, everything works fine now! seems this setting is neccessary when using both speakers and headset through one sound device (speakers at rear panel, headset at front panel). thanks again for your assistance!
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hi all, I´ve read a lot of threads regarding sound issues, but couldn´t find one suitable to my issue. I´m experiencing strange sound issues when playing arma 2, sound is very loud, decreasing sound volume results in no effect both in game and in windows settings. particular shooting and explosion sounds are scratching and blow away my ears, even there´s silence around me when playing strange sound samples seem to be played all the time (always shooting and explosion sounds). I´m using realtek hd onboard audio on msi board with 5.1 audio settings (windows 7 ultimate/ 64 bit). sounds are working without any problems in all other games even in arma 1. any ideas?
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well thanks mate but already updated the drivers to latest stage, probably there´s a problem with the latest driver since I´m experiencing the problem since I updated the sound drivers. will try later...
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hi folks, i´m still receiving the "include file @slx\slx.hpp not found" error message when starting arma2, even the SLX.hpp is present in @slx folder. any ideas?
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I´d like to use these units for mission editing, was not able to find the unit class names needed to replace existing units in mission. any idea where to find them?
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Fallujah - Operation Phantom Fury
coporado replied to mike-usa's topic in ARMA 2 & OA - USER MISSIONS
hi mike the client which connects to the server needs to download the complete mission file when connecting first time to a game (approx. 85 mb) even the client has the mission installed in it´s game folder. having "synchronized" the mission file it´s no more neccessary to download the file(s) again. any ideas what the client needs to download from the server? it´s quite tough to download such a big file and makes the client wait a long time before he can play the mission. -
A few good single player missions that involve base building?
coporado replied to jpinard's topic in ARMA 2 & OA - USER MISSIONS
it´s quite tough to play without any human team mates but your friendly ai comrades will support you in taking towns, recruiting men and vehicles, you can also command ai soldiers once you built them in your base, so just try out. some warfare maps have set up parameters which makes you modify difficulty, money etc, Benny´s warfare maps contain lots of parameters to modify. -
Fallujah - Operation Phantom Fury
coporado replied to mike-usa's topic in ARMA 2 & OA - USER MISSIONS
mike got the briefing translated, sent you a private message. just give a ping how to contribute the translated briefing file to you. -
has this modification ever been released or did it just move to ACE mod or did the developers canceled at all? last information I found was from 2008. download links appreciated! :cool:
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Fallujah - Operation Phantom Fury
coporado replied to mike-usa's topic in ARMA 2 & OA - USER MISSIONS
mike I can help you with the translation of the briefing. just need to know where I can find the briefing text and will translate it. will send you the modified file once it is translated so you can integrate it into yours for re-publishing a translated version. -
Fallujah - Operation Phantom Fury
coporado replied to mike-usa's topic in ARMA 2 & OA - USER MISSIONS
great work mike, works perfectly with your files! just replaced the ones in my caa1 folder with yours. thx for this great mission! -
Fallujah - Operation Phantom Fury
coporado replied to mike-usa's topic in ARMA 2 & OA - USER MISSIONS
appreciated mike! thanks for this update, will test later and let you if these files solve the problem! -
Fallujah - Operation Phantom Fury
coporado replied to mike-usa's topic in ARMA 2 & OA - USER MISSIONS
mike some questions... do you have latest version of caa1 installed? have you activated the additional content of caa1 like "Extra_Worlds" and "QG_Worlds"? do you start game with launcher or a shortcut? thx -
What about IMWM (Iraq modern warfare mod)
coporado replied to coporado's topic in ARMA - ADDONS & MODS: COMPLETE
seems a lot of content has been removed, compared to screens and videos seen in the announcement pages there´s not really much IMWM stuff included in ACE mod!? -
Fallujah - Operation Phantom Fury
coporado replied to mike-usa's topic in ARMA 2 & OA - USER MISSIONS
same story, still receiving the message caa1_avgani is missing :( -
Fallujah - Operation Phantom Fury
coporado replied to mike-usa's topic in ARMA 2 & OA - USER MISSIONS
great! already installed the NIM weather module this fixes the NIM_Clouds issue (missing file). having this installed only the caa1_avgani problem persists. can´t wait for play this mission :) ---------- Post added at 01:30 PM ---------- Previous post was at 01:29 PM ---------- will test in a few hours :bounce3: -
Fallujah - Operation Phantom Fury
coporado replied to mike-usa's topic in ARMA 2 & OA - USER MISSIONS
nobody else experiencing this problem? -
Fallujah - Operation Phantom Fury
coporado replied to mike-usa's topic in ARMA 2 & OA - USER MISSIONS
same story, installed the opx updates, also renamed caa1_r_avgani.pbo to caa1_avgani.pbo with no effect. any ideas? -
6thSense.eu Battle Center Public Release
coporado replied to sickboy's topic in ARMA - ADDONS & MODS: COMPLETE
anyone knows a download link? thx -
the descriotion.ext seems to manage all the menu stuff, particularly for warfare missions there is a difference in code concerning the building menus between arma 1 and arma 2. can anybody tell which parts in description.ext needs to be changed to have correct menus for arma 2 compared to arma 1? I tried with description.ext from Warfare Benny edition but not succeeded. thanks!
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hi guys, was just trying to port arma warfare missions to arma 2 with oac. following the guide in the wiki I´m still encountering error´s when playing the mission, e.g. when playing warfare schmalfelden in arma 2 it seems the building interface is still the one from arma 1 which is obviously not accessible in arma 2. same for weapons and units purchase interface. any ideas or links for a detailed guide? thx