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burroloco

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About burroloco

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  1. burroloco

    bolt action?

    problems copying the translator, and the corrected
  2. burroloco

    bolt action?

    Does this is written as follows? _z = (getPos _unit) select 2 :confused: sorry for the spanish before the edit XD
  3. burroloco

    bolt action?

    for now I'm a noob in scripts, I use the command getpos complicated now try using the animation speed when crouching or lifting is, but it only works when the boltaction of the standing in the init field of soldier this addEventHandler [""FIRED"",""[_this select 0] exec """"boltaction.sqs"""" ""]";
  4. burroloco

    bolt action?

    if the soldier is in mountain? i think, this is the position of is the height of an object within the dimension of the soldier and the soldier in the world. that object can be the head or "hlava" or the gun, but as record the height of an object within the height of a soldier and make it a condition
  5. burroloco

    bolt action?

    hi i want to make a script work with anim bolt, but has an animation when the unit is crouching, standing and lying. I've seen this link but not many answers http://forums.bistudio.com/showthread.php?62026-Bolt-action-scripting look fab.'s boltaction script I do not understand the variable _z in this part ;?(_z<=0.5):_soldier playmove "RifleLyingReloadBolt" ;?(_z<=1.2 && _z>0.5):_soldier playmove "RifleCrouchReloadBolt" ;?(_z>1.2):_soldier playmove "RifleStandReloadBolt"
  6. burroloco

    Veni Vidi Vici Mod beta 1.0

    thank you very much, congratulations has done a great job and made a dream come true and has inspired me to make a mod itself .... forgive my English is bad
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