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Everything posted by ziiip
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Addon Research Topic 2
ziiip replied to max power's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
I have sent a mail to his address but its dead. The problem is that I have found some pic for the side and the top, but they are made by different people and they dont align even after i scaled one of them. I gues I'll have attend a rare event of entering a bookstore. Are there any books specifically for helicopter blueprints? What should I look for? -
Addon Research Topic 2
ziiip replied to max power's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Any idea where I can get this reference pic? http://ofp.gamepark.cz/_hosted/pedagnemod/20081111/A129_poly_1.jpg I ahve searched in google without luck. -
British Troops DLC released & Official 1.01 Update
ziiip replied to Pauldarrington's topic in ARMA 2 & OA - GENERAL
I assume that means BAF was succesful. -
Bohemia Interactive grows in strength! - discussion
ziiip replied to bascule42's topic in BOHEMIA INTERACTIVE - GENERAL
They will. There's nothing you can do about it. -
WIP: Stuff you are working on 2!
ziiip replied to max power's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
So basically i have to start all over again? -
WIP: Stuff you are working on 2!
ziiip replied to max power's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
http://img713.imageshack.us/img713/1112/kaprogress.jpg Can anyone provode a sample helicopter model? I have a really hard time assembling the separate parts because of the mismatch in number of points. -
So I guess more DLC on the way.
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Is that a KA60 in ArmA2 in the banner?
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Hey guys, I installed the BI Tools pack today and started tinkering in Oxygen 2 (for ArmA2), but I get this error every time I want to save. Any idea what might cause this?
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Why would they?
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WIP: Stuff you are working on 2!
ziiip replied to max power's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Good job Takko.:cool: -
I found a cool article about gun myths on cracked, check it out. http://www.cracked.com/article_18576_5-ridiculous-gun-myths-everyone-believes-thanks-to-movies.html
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WIP: Stuff you are working on 2!
ziiip replied to max power's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Good stuff Bink and scuba! ;) My little update on the heli: http://img101.imageshack.us/img101/2927/ka60progress.jpg -
Dissapointed in the optimization (personal opinion)
ziiip replied to Garfield2010's topic in ARMA 2 & OA - GENERAL
Having 2 VGAs in the PC is one thing, but the AI is a resource drain, so you need to put your hands on a shiny CPU too. -
Thank you Jezaa for the suspiciously generous opinion. :D
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WIP: Stuff you are working on 2!
ziiip replied to max power's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Thank you! Thanks for the FFAR version pic, didnt know there was one. The cockpit pics are very helpful too. ^^ What I have also been looking for is a high resolution picture taken in front of the heli. I have a low-res but it really isnt good when I try to place the points. But the fact is I hav ejust started modeling (thx to Myke's tutorial) so I don't really know about anything other than creating the model itself. :) -
WIP: Stuff you are working on 2!
ziiip replied to max power's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Thanks! ^^ Creating the interiors will be a biatch though. -
WIP: Stuff you are working on 2!
ziiip replied to max power's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
I have started modeling the KA-60 roughly a day ago. RL photo http://cdn-www.airliners.net/aviation-photos/photos/2/0/8/1570802.jpg Bulldozer (updated pic) http://img840.imageshack.us/img840/9179/ka60.png -
My Texview2 crashes too if I open the "open window" and change the folder.
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I love BIS but yea, the PR could do way better.
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Myke's "How to create a non-box addon from scratch"
ziiip replied to [frl]myke's topic in ARMA 2 & OA : MODELLING - (O2)
I am absolutely amazed there's a modeling/textuing tutorial for noobs, thank you for taking your time and creating this.:notworthy: Edit: I applied the texture i created in GIMP in the UV editor, but when I launch bulldozer, it says "cannot load texture documents\agm88texture.pac" -
Scripts dont work after save/reload
ziiip replied to wiggum2's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
I understand AZCoder, but judging from the trigger condition, he obviously want the music to start right as the missin launches. Edit: oh man im such a retard sometimes.:butbut: -
British 3 Rifle Infantry MTP
ziiip replied to STALKERGB's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Is it just me or adding that pair of glasses to the helmet makes it look so more cooler? -
It's propably up to your imagination.
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Scripts dont work after save/reload
ziiip replied to wiggum2's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Honestly I dont see any reason why you would use the condition in your trigger. Why dont you just place a soldier somewhere far from battlefield and put a trigger over him that detects if he is there. Give the soldier a wayponint outside the trigger zone. That way the trigger will deactivate and music will play every time you restart the mission.I dont even understand why you have this problem since restarting the mission resets everything.