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ziiip

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Everything posted by ziiip

  1. I have sent a mail to his address but its dead. The problem is that I have found some pic for the side and the top, but they are made by different people and they dont align even after i scaled one of them. I gues I'll have attend a rare event of entering a bookstore. Are there any books specifically for helicopter blueprints? What should I look for?
  2. Any idea where I can get this reference pic? http://ofp.gamepark.cz/_hosted/pedagnemod/20081111/A129_poly_1.jpg I ahve searched in google without luck.
  3. I assume that means BAF was succesful.
  4. They will. There's nothing you can do about it.
  5. So basically i have to start all over again?
  6. http://img713.imageshack.us/img713/1112/kaprogress.jpg Can anyone provode a sample helicopter model? I have a really hard time assembling the separate parts because of the mismatch in number of points.
  7. ziiip

    ION, Inc.

    So I guess more DLC on the way.
  8. ziiip

    ION, Inc.

    Is that a KA60 in ArmA2 in the banner?
  9. Hey guys, I installed the BI Tools pack today and started tinkering in Oxygen 2 (for ArmA2), but I get this error every time I want to save. Any idea what might cause this?
  10. ziiip

    Colour Blindness a Handicap?

    Why would they?
  11. ziiip

    Gun myths

    I found a cool article about gun myths on cracked, check it out. http://www.cracked.com/article_18576_5-ridiculous-gun-myths-everyone-believes-thanks-to-movies.html
  12. Good stuff Bink and scuba! ;) My little update on the heli: http://img101.imageshack.us/img101/2927/ka60progress.jpg
  13. Having 2 VGAs in the PC is one thing, but the AI is a resource drain, so you need to put your hands on a shiny CPU too.
  14. ziiip

    [SP/Coop] City Refinery

    Thank you Jezaa for the suspiciously generous opinion. :D
  15. Thank you! Thanks for the FFAR version pic, didnt know there was one. The cockpit pics are very helpful too. ^^ What I have also been looking for is a high resolution picture taken in front of the heli. I have a low-res but it really isnt good when I try to place the points. But the fact is I hav ejust started modeling (thx to Myke's tutorial) so I don't really know about anything other than creating the model itself. :)
  16. Thanks! ^^ Creating the interiors will be a biatch though.
  17. I have started modeling the KA-60 roughly a day ago. RL photo http://cdn-www.airliners.net/aviation-photos/photos/2/0/8/1570802.jpg Bulldozer (updated pic) http://img840.imageshack.us/img840/9179/ka60.png
  18. ziiip

    Texview 2 Crash

    My Texview2 crashes too if I open the "open window" and change the folder.
  19. I love BIS but yea, the PR could do way better.
  20. I am absolutely amazed there's a modeling/textuing tutorial for noobs, thank you for taking your time and creating this.:notworthy: Edit: I applied the texture i created in GIMP in the UV editor, but when I launch bulldozer, it says "cannot load texture documents\agm88texture.pac"
  21. I understand AZCoder, but judging from the trigger condition, he obviously want the music to start right as the missin launches. Edit: oh man im such a retard sometimes.:butbut:
  22. Is it just me or adding that pair of glasses to the helmet makes it look so more cooler?
  23. ziiip

    Porto Location

    It's propably up to your imagination.
  24. Honestly I dont see any reason why you would use the condition in your trigger. Why dont you just place a soldier somewhere far from battlefield and put a trigger over him that detects if he is there. Give the soldier a wayponint outside the trigger zone. That way the trigger will deactivate and music will play every time you restart the mission.I dont even understand why you have this problem since restarting the mission resets everything.
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