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Everything posted by ziiip
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Grat texture update. Another addon that never gets deleted after dl.:notworthy:
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http://www.armyrecognition.com/czech_republic_army_military_light_heavy_weapons_u/cz_805_bren_a1_a2_data_sheet_specifications_description_information_identification_pictures_photos.html http://world.guns.ru/assault/chex/cz-05-e.html Thanks guys. :blush:
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Hey thats a really cool rifle too, good to know its done for the game. Anyway, I am doing another one. Ladies and gentleman, I present you the ... http://img141.imageshack.us/i/brenwip1.png/ http://img546.imageshack.us/i/brenwip2.png/ http://img232.imageshack.us/i/brenwip3.png/ http://img819.imageshack.us/i/brenwip4.png/ Btw tha 3 mb image size is due to the text lol. They'd be 70 kb otherwise. :D Real life shot: http://www.czub.cz/upload/cz-big/CZ_805_BREN_A1.png
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WIP: Stuff you are working on 2!
ziiip replied to max power's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
So they create epic gameplay features and then put it in a locker and then weld the sides of it... Icebreakr: very nice! -
Looking good Bracer.
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When a pattern "goes out" of the image, it has a sharp edge there and it looks really bad.
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Very very nice.
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Thanks. :) I'm also working on a cool assault rifle that is pretty much unheard of in gaming, its already in a nice state, but I'm gonna show it later for a bigger bang.
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One nuclear plant semi-fails after a big ass natural catastrophy and you ask whats next for nuclear power? Well...it goes on as usual.
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I'd rather see full hair heads. Too many are bald.:D
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Definately solid black is possible and olive helmet etc. and mix of camo with patterns and solid colors (eg camo upper body, arms, black pants). I dont know how to get the model ingame yet, but I think the ability to change backpacks is important, so its propably gonna be OA. Although if ppl want it, I can release an A2 compatible version too without the fancy features.
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Point taken. :) Anyway, I've finally managed to find an easily creatable and great looking camo (IMO). It's the same what the CDF tank crew has execept with colors not washed out. Just a teaser, there arent any seams yet. http://img15.imageshack.us/img15/6894/textureshowcase2.png http://img25.imageshack.us/img25/3315/textureshowcase1.png
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Gotta agree with Griffin. Although you should have let this thread keep going down the sewer. :D
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ARMA 2: OA release candidate 1.59 build 78955
ziiip replied to Dwarden's topic in ARMA 2 & OA - BETA PATCH TESTING
@TOFIR Isn't this supposed to be more or less the final version? -
Exactly. Plus, I was a little surprised when I ran self-made mission in which we started near a chopper wreck.
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Red Hammer Studios T-80 Pack 1.0
ziiip replied to hitokiri's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
This is absolutely top quality. Bravo! One wish though: would be nice if you just put it in the already existing "armored" category so that the mission editor menu stays nice and tidy. -
Umm...now they explode on mission start. What I want is wrecs spawned on mission start, which was the case before the latest patch.
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Exactly. Before the latest patch, vehicles would spawn as wreck.
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It would be great if vehicles that had their health set to 0 by the setdamage command were spawning as wrecks again and not explode on mission start. This was the case until the latest non-beta patch.
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Recommend some downloadable campaigns/missions
ziiip replied to Fornax's topic in ARMA 2 & OA - USER MISSIONS
Arma2 is discounted on d2d (uk) at the moment, so grab it quick (16 pounds instead of 30). -
You have a point there, but PMC companies can shop for MARPAT clothing too, cant they? :D
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I was goofing with texturing, take a look. http://i52.tinypic.com/xm900i.jpg Although it's not quite perfect as you can see where the texture repeats if you go closer.
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MultiDiscussion : TES5: Skyrim, BattleField 3, COD, R6 etc.
ziiip replied to Second's topic in OFFTOPIC - Games & Gaming
The game looks great, but this action sequence really was an irrealistic crap.:plain: -
Isn't it possible to dynamically change the pistol in the holster?
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It's the small touches that make a game truely polished. Anyway, I dont know what kind of processor would be stressed from this. Maybe a Pentium P5:biggrin: