Wupjak
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The (un)Official Freetrack Users Q&A Thread
Wupjak replied to bushlurker's topic in ARMA 2 & OA - GENERAL
Yes. Happens to me as well. -
The (un)Official Freetrack Users Q&A Thread
Wupjak replied to bushlurker's topic in ARMA 2 & OA - GENERAL
Your install is probably corrupted. Mine has done the same thing, but nothing I did to futz with it seemed to help until I removed it and then reinstalled. Uninstall/reinstall Freetrack. -
The (un)Official Freetrack Users Q&A Thread
Wupjak replied to bushlurker's topic in ARMA 2 & OA - GENERAL
@Bushlurker et al, regarding shaping tubing with heat: putting the tubing into boiling water is a way to heat the tubing evenly...provided it can stand up to the heat. More of a risk of damage with a heat gun than dipping the tubing into water long enough to make it pliable. -
The (un)Official Freetrack Users Q&A Thread
Wupjak replied to bushlurker's topic in ARMA 2 & OA - GENERAL
I'd uninstall and reinstall freetrack before anything else. I've got it on this machine (a MacBook in Boot Camp with XP Pro SP3) and my gaming rig and the software has fragged itself on both machines a couple of times. I've gotten to the point of not even trying to troubleshoot, I just reinstall Freetrack if it acts funny at all. -
The (un)Official Freetrack Users Q&A Thread
Wupjak replied to bushlurker's topic in ARMA 2 & OA - GENERAL
Orchard Supply Hardware sells a roll of adhesive-backed reflective tape that appears the same as the safety vests (they had both in the store) for 6.00. -
ArmA2 / OA (low) performance issues
Wupjak replied to R3fl3x's topic in ARMA 2 & OA - TROUBLESHOOTING
@Breguinho I see in your photobucket screenshot your settings have your video memory set to Very Low. Change that to High or Very High. Second, have you changed the fillrate down to say 1680x1050, or at least reduce it incrementally to see whether your frames per second improves? Third, is the 24-30 fps you describe in effect from the moment the game starts, or is this only in the official campaign (Red Harvest)? It is my understanding that those missions are capped at 30 fps and you won't get higher than that regardless of machine spec. Try opening the editor and dropping yourself onto the map alone or with a small number of AI as opponents and see how your frames per second are affected. Also, I've had video driver corruption just running the game normally which brings my frames per second down into the single digits upon game start (it's usually up in the high 80s-low-90s in the Khe San flyovers. Perhaps uninstall your video drivers, then reinstall them (search for the 'right' way to uninstall and reinstall video drivers to avoid more complications from an incomplete uninstall). -
The (un)Official Freetrack Users Q&A Thread
Wupjak replied to bushlurker's topic in ARMA 2 & OA - GENERAL
I have been lusting mightily after a head-tracking solution since watching Dslyecxi's TrackIR video, but couldn't justify the 160+USD to buy in. Seeing the addition of Freetrack in the latest beta was all I needed to see. I'm into this project about 65 bucks including the webcam and materials to build my 3 point clip. The clip is powered by 2 AAA batteries, attaches with Velcro to my headset, is lightweight and compact. Those were the qualities I wanted when I started out and the finished product is just right for me. I'm fortunate enough to live near a Radio Shack in the US, so I was able to drive down the street and buy all of the parts necessary to build the clip including IR LEDs. Freetrack's LED construction app (http://www.free-track.net/english/hardware/calcled/) makes creating your parts list extremely simple. I'm an absolute moron when it comes to electronics and what resistor ratings mean what, so if I can follow these instructions, I imagine anyone can. Getting Freetrack to behave the way that felt natural is proving to take more tweaking time than I'd anticipated. Still, the price was right and it's just a matter of adjusting some settings, switching into Arma2, moving around a bit to see how the settings changes 'feel,' and then making subsequent adjustments. I think I'm pretty close, now. No jitter/jump, head turn is neither too fast nor too sluggish and I'm figuring out how to get my head and my weapon to line up after having looked over a shoulder or whatever. I advise anyone with even a moderate amount of hands-on skill to build even the most basic setup for FreeTrack. The difference is night and day, and I've been accustomed to mouse and keyboard FPS gaming without freelook since the days of Doom. Photo of my clip: http://i49.tinypic.com/2ir0y80.jpg -
Question for A2 developers... sysspec
Wupjak replied to DarkestKnight's topic in ARMA 2 & OA - TROUBLESHOOTING
Have you tried the latest beta? I run XP32 SP3, have the same processor as you (at 3.4 ghz), slower ram and a GTX260 at stock speed and I get 40+ fps with everything very high 1680x1050 (100% fill) playing Seal Team 6 or 50+ dinking around in the editor with SOM. If you're playing the campaign, don't. That's an exercise in frustration, I agree. Oh, and drop the attitude if you want anyone to help. If you're just here to troll, knock yourself out, but expect to be shown the door. -
The (un)Official Freetrack Users Q&A Thread
Wupjak replied to bushlurker's topic in ARMA 2 & OA - GENERAL
The $2.00 IR LEDs from Radio Shack are more than adequate after filing them flat. I was more than happy to drive 5 minutes to come home with everything I needed rather than having to mail order and worry. -
ARMA II Beta Builds Released: Latest version/build: 1.04.6xxxx
Wupjak replied to mattxr's topic in ARMA 2 & OA - BETA PATCH TESTING
Thumbs way up on the latest AI tweaks. I'm getting mercilessly schooled at range. Much different experience. Daddy like. Gonna try to set up freetrack today for even more unabashed nerdery. Keep up the great work, BIS. -
LOL we have a winner!
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Back in the early-mid 90's when I lived in SF, there was an Egghead Software on Lombard and something, Scott maybe, where I used to frequently buy games. The staff there were accustomed to him showing up and buying stuff. I guess he lived in the Marina or Pacific Heights near the store at the time. He's a gamer. :)
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ARMA2 & OA's Steam Thread: All Steam Q's/discussions go here [covered by Dwarden]
Wupjak replied to gimpymoo's topic in ARMA 2 & OA - TROUBLESHOOTING
I may be mistaken, but doesn't running a beta work around Steam entirely? I'm pretty sure I've closed Steam out and started my beta version with no need to log into Steam. -
[59884] Fixed: Suppress in the commanding menu did nothing. Anyone tested it?
Wupjak replied to .kju's topic in ARMA 2 & OA - BETA PATCH TESTING
Aha, ok, that makes sense. Don't recall now if the engine was still running or not, but that would definitely explain it. It threw me a bit that it was just the one guy with the rapid semi auto fire and the other guys were not firing nearly as frequently. Wishful thinking I guess. Thanks. -
[59884] Fixed: Suppress in the commanding menu did nothing. Anyone tested it?
Wupjak replied to .kju's topic in ARMA 2 & OA - BETA PATCH TESTING
With regard to suppression, I was finishing the first mission in the Seal Team Six mod, running the latest beta, when I ordered my team to attack an enemy technical vehicle (UAZ? Anyway...). The driver was killed with the initial volley, the gunner bailed and proned out under the vehicle, at which point one of my team suppressed the vehicle with a constant stream of fire until he gave the message 'running low on ammo!' One of the other teamies killed the gunner at about that point. It was a loose 'L' ambush where the 3 AI were the base of the L facing the oncoming vehicle and I was on the left flank of the car as it moved from my right to left. I watched it all go down and issued the order to fire once the technical was 90 degrees to me. At any rate, was that an example of spontaneous AI suppression? Either way, it looked pretty good to me, so whatever you guys are doing with the AI is helping imho.