Turkeys
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Everything posted by Turkeys
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PMC02 What do you do with the Civies?
Turkeys replied to RandomArmANoob's topic in ARMA 2 & OA - OFFICIAL MISSIONS
I threw smoke at them and they dispersed. -
I've been playing through the last couple of Operation Arrowhead beta patches and I've noticed one bug that is persistent in all of them. If I try to command my team to move somewhere the game always locks up and crashes to desktop. I was wondering if this is just happening to me, or if anyone else has been noticing this because it should be hard to miss?
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Solution to run Combined Ops through Yoma for Steam users?
Turkeys replied to CoolFire's topic in ARMA 2 & OA - TROUBLESHOOTING
I found a typo that was causing a mess of problems for me in your custom argument for using Combined Operations with the beta patch. The part at the end of the argument which reads expan sion should be one full word. If it is kept seperated than the game gets constant CTDs using certain commands such as Move There, some commands get jumbled up (Status commands), and there are constant bin errors and such. I'm just letting you know incase more come in with the same error :) -
Yeah it is in the default location. I have the Steam version so it installed into Drive C and Program Files (x86). I'm running Windows 7, but I already turned off UAC. This isn't the only bug I noticed with the commands for my game though. I noticed that when I order the AI to get into a vehicle the game interprets it as me commanding them to observe it. The status commands are also all screwy for me and point to completely different things (Ex. If I select Injured! then the game thinks that I'm saying that I need fuel). This only occurs in the beta patch for me; I tested the commands in vanilla Operation Arrowhead and Combined Operations, and they both work just fine. Edit - Ah I figured out the error. I was using the method described in this thread to get everything to work with AddonSync (http://forums.bistudio.com/showthread.php?t=102666) and found a small typo in the custom argument area (Expan sion should be Expansion). Thanks for the help anyway though :)
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Operation Arrowhead performance optimizations/comparisons
Turkeys replied to jpinard's topic in ARMA 2 & OA - TROUBLESHOOTING
Resolution is set to 1440x900, AA is on high, View distance is set to 2400 -
Operation Arrowhead performance optimizations/comparisons
Turkeys replied to jpinard's topic in ARMA 2 & OA - TROUBLESHOOTING
AMD Phenom 9850 2.5Ghz Quad-Core ATI HD4890 1Gb Windows 7 64-Bit 4Gb DDR2 1066 I have no problems running the game and infact it runs much much faster than Chenarus for me. I haven't tweaked anything and all my settings are on high. I got 44 average FPS on the Benchmark for OA. -
ARMA 2: CO (how to combine ARMA 2 into ARMA 2:OA and use together)
Turkeys replied to Dwarden's topic in ARMA 2 & OA - QUESTIONS & ANSWERS
I had to manually copy over the registry values for Bohemia Interactive and Bohemia Interactive Studios from Wow6432Node into SOFTWARE. I have 64-bit Windows 7. It worked like a charm after that. -
Should I buy from STEAM or Sprocket??
Turkeys replied to Royal-Killer's topic in ARMA 2 & OA - GENERAL
Thanks =) -
Should I buy from STEAM or Sprocket??
Turkeys replied to Royal-Killer's topic in ARMA 2 & OA - GENERAL
I also have a question pertaining to this, however, I have the Steam version of ArmA 2 already. I was wondering if they can still be properly intergrated and all of that even if one is Steam and the other is Sprocket? -
Will my PC Run this? What CPU/GPU to get? What settings? System Specifications.
Turkeys replied to Placebo's topic in ARMA 2 & OA - QUESTIONS & ANSWERS
Will I be able to max out or be near maxing out with this computer? CPU : AMD Phenom 9850 Quad-Core Black Edition GPU : MSI 8800GT (Slightly Overclocked) RAM : 2 gigs of Kingston DDR2 1066 MOBO : MSI K9A2 Platnium AMD 790FX -
Ultimate Flashpoint Mod Beta 0.6
Turkeys replied to ultimateflashpoint's topic in ADDONS & MODS: COMPLETE
How is it moving along? -
ARMA 2 DE 1.01 (final) Impressions - Post ALL Impressions/Videos/Screenies Here
Turkeys replied to funnyguy1's topic in ARMA 2 & OA - GENERAL
If there is anyone out there that has it and a Phenom, could you please tell how good does it run? Does it utilize the 4 cores effectively? -
I saw a preorder popup for ArmA 2 on Steam that has a release date of June 26th.
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Hold up, did I see the words Starforce in that changelog? Please tell me that abysmal copy protection won't be on the US or EU versions PLEASE.
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Ultimate Flashpoint Mod Beta 0.6
Turkeys replied to ultimateflashpoint's topic in ADDONS & MODS: COMPLETE
That error can be fixed by downloading these custom faces. ftp://ftp.ofpr.info/ofpd/unofaddons2/facestex0-29.zip Source : http://ofp.gamepark.cz/index.php?showthis=9172 -
Ultimate Flashpoint Mod Beta 0.6
Turkeys replied to ultimateflashpoint's topic in ADDONS & MODS: COMPLETE
Guys, if your going to vote It Sucks then atleast give a little reason why. Remember, it is still a beta after all. -
You could try OFP Files or ofp.info?
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How did I miss this? Trying it out now!
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If you want to download the 2.5 patch just use the link here. I just tried it and it works fine. http://ofp.gamepark.cz/index.php?showthis=10673 @Chapman I believe that is actually some World in Conflict thing judging from the snapshot I saw.
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Ok , well I tried it out and I found that I can play it semi-smoothly with everything bumped up and viewdistance set to 10000. Of course it does lag once in a while , paticularly around cities so I bumped it down to 5000 and its all good. I may experiment with overclocking it later like you said GL33k. Honestly , Anything is better than playing ARMA with everything set to Low [Old pc ]
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Hey , I'm wondering how well my rig can play ARMA. GPU : MSI 8800GT 512Mb OC'd to 660MHz Core Ram : Kingston 2GB DDR2 1066 CPU : AMD Phenom 9850 Quad-Core Motherboard : MSI K9A2 Platnium
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Add On Compilation for more Realism and Immersion
Turkeys replied to the.d's topic in ARMA - ADDONS & MODS: COMPLETE
Hey , I seem to need some help with Durgs Vegetation Fix. I ran the .bat and everything but now when I start the game I always get a message about missing caplants , I can't resume any missions cause it says it has been deleted. Any idea how to fix this? Oh I also don't have a plants.pbo file anymore but I found its bisign,what exactly did this thing do to the file? -
they look so good ! I cant wait to play this mod.
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Modern Combat - SLX Mod version 1.1
Turkeys replied to Big-Rooney's topic in ADDONS & MODS: COMPLETE
EDIT: Nevermind , figured out how -
Their forums are fine. I just accessed them.