theedge_jinx
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Everything posted by theedge_jinx
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[Release] Liberation RX
theedge_jinx replied to pSiKO's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Excellent! Thanks pSiKO! EDIT: It's not updated on workshop yet. How do I replace the workshop items? Rename the pbo's from github to "mission.pbo" and place them e.g. in the "steamMPMission\Liberation%20RX%20-%20Malden.malden" folder? EDIT2: I unsubbed the steam workshop items and installed manually as per intructions on github. However upon starting a server, I see no option for passive income in mission parameters. How do I set this up? 🙂- 880 replies
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- liberation
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[MP][CTI-COOP] Liberation (continued)
theedge_jinx replied to Wyqer's topic in ARMA 3 - USER MISSIONS
Is AI revive implemented in this yet? So AI squad mates revive player and other squad members when they die. Been playing another version of this, the "Liberation RX" one, and it has AI revive and it's brilliant for those of us who mostly play this hosting a private local server and playing alone. But that RX version has other changes made to it that I don't like. I'd much prefer to play this version if it had AI revive. -
[MP][CTI-COOP] Liberation (continued)
theedge_jinx replied to Wyqer's topic in ARMA 3 - USER MISSIONS
Thanks Wyqer! I was right there fiddling yesterday but I didn't type the command right obviously. Tried starting that expression both _this and [unit] but it's supposed to be [this] then eh? :) Thanks, will try it today. -
[MP][CTI-COOP] Liberation (continued)
theedge_jinx replied to Wyqer's topic in ARMA 3 - USER MISSIONS
Thank you so much! Works just like I wanted! EDIT: Actually, almost. AI does not seem to revive other AI. Only revives "players". Even though I've set parameter AIS_REVIVE_INIT_UNITS = "allUnitsBLUFOR"; and not "AllPlayables". Seems like this wont work with spawned units. Anyone know how I can add an AIS Init to this mission when you build AI troops to your group? -
[MP][CTI-COOP] Liberation (continued)
theedge_jinx replied to Wyqer's topic in ARMA 3 - USER MISSIONS
I often play SP / own MP server with AI. I love this mission. One thing that it's missing for us SP type players is an AI revive system. I tried editing the mission to add Sunday Revive mod and synced to all playable units but that didnt work. Does anyone know how to get this mission going with an AI that revives a downed player or other AI? -
Woohooo!! As this supportguy at idea-games suggested I redownloaded the game from sprocket. Funny thing is, this installation file was way bigger then my original one, and after initial installation I discover it is in fact version 1.08 with Queens Gambit included! (My old installation file installed ArmA 1.05 only.) I don't know if this was a mistake or he "gave" me this download as an apology for my inconvenience or something. Any way, after initial installation, I execute the 1.14 patch and it just patches it as there were no tomorrow! I'm now a happy kip! But thanks guys for trying to help me out with my issues!
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Uninstalled Arma. Deleted stuf left behind, including entire install dir, registry keys, profiles in my documents etc. etc. Fresh install from the sprocket executable. So now I have 1.05 installed clean. Apply 1.08, works great. So then I try to install 1.14, it prompts me to select distribution. So I select sprocket online version. Instantly I get this error: "Error found in file CAMPAIGNS\ca.pbo (00000000!=00000001)" Update 1.13-1.14\CAMPAIGNS\CA.PBO.UPD.#CZECHONLINE cannot be applied, error xdelta3 returned error code:1 WTF! Help!
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Yeah well, tried translating it to English with babelfish, but it's pretty much jibberish. From what I can understand I still have to execute the 1.14 patch installer. And that is what fails. I'm parallel to this having a support discussion with someone on the IDEA-games support and so far he's been giving me the lamest excuses to why it doesn't work... Like, "try downloading the patch again", and "try re-downloading the game, it is probably corrupt". Why would my game install fine if the install file was corrupted??...Will report back as that dialog progresses.
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Actually I was hoping to give the SP campaign another go. So thats a no go. But I actually already tried your way. Renamed the campaigns folder and still it gave me the same error. But please, more info on how to mod it together!
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Yeah it's so bad that they don't even check to see that their patches works on all distributions first. What about that mod thing though, how did u manage to do that? Instructions would be greatly appreciated.
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How do you mean, selecting my install directory instead? It doesn't let me choose path or anything, just which version/distribution of ArmA I have. I can't believe I'm the only one with this issue? Anyone?
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Same problem here. English Sprocket Online version. I click the installer, it extracts, I select Sprocket Online Version, as soon as it starts, this error comes up: Error found in Campaigns/ca.pbo (00000000!=00000001) Fresh install and everything. Completely uninstalled ArmA, reinstalled it, applied International 1.08, which goes fine then the above mentioned error when trying to install 1.14. HELP!
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PC Discussion Thread - All PC related in here.
theedge_jinx replied to Victor_S.'s topic in OFFTOPIC
I can't seem to find an X1950XT with AGP configuration. There's only pro. And please state why you would choose the ATI card. Personal preference or you got anything concrete like a performance chart/comparison to back that up? -
PC Discussion Thread - All PC related in here.
theedge_jinx replied to Victor_S.'s topic in OFFTOPIC
I'm getting a new gfx card now. Since I have a mobo with only AGP and no PCI-E I'm buying an AGP card. I want feedback on which card you think will perform better with ArmA: XFX GeForce 7950GT 550M 512MB GDDR3, AGP8X, 2xDVI-I/Tv-Out, 550/1400Mhz or HIS Radeon X1950PRO 512MB GDDR3, AGP8X, 2xDVI/Tv-Out/HDCP, Retail Which card to get? I have noted that the nVidia card is about 100 Euro's more but that doesnt necessary mean that its better or faster. Please advise, over. -
I just wanna say I totally agree with the first post. Sounds good. You don't have to overdo it, but if it could be like first poster suggests that would make me happy enough.
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Ati Driver Handle Leak REPORT IT TO ATI
theedge_jinx replied to Yoma's topic in ARMA - TROUBLESHOOTING
Reported. -
I really don't like this at all. I played a similar city CTF map but with more openness and paths to enemy flag and more cover spots. This map it too systematically built for my liking. Too few paths to enemy base. Everytime I've played this it's basically a stalemate where peeking out of a corner get you killed in an instant. Not my idea of fun. Feel like a CS map converted to ArmA. (Never played it on OFP)
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I have the same issue. Only solution for me is to turn the hardware acceleration slider down the "Normal" in sound options in windows control panel. But in SinglePlayer Campaign I can run the game with sound acceleration slider on max, as it should be.
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GFX:ATI X800XT-PE 256MB ATI Catalyst 7.3 RAM: 2GB TwinMOS CPU: Intel P4 HT 3.4GHz OS: WindowsXP Handleleak present: YES After merely 10 minutes of deathmatch play I've got 14000 handles. What is normal though? 200?
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I just totally agree with you both. Even though I'm a joystick flyer, targeting is way too hard. Put in mouse targeting and remove autocentre please!
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Running the 6.7's now. Can't say I see any performance increase on my X800XT... However, I'm not noticing any performance decrease as much over time. (ATI Driver Handle leak)
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Awesome mission! Keep up the good work!
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I need help with page file Plz, AA crashes
theedge_jinx replied to Dudester's topic in ARMA - TROUBLESHOOTING
I never recommend having 2 separate values for min and max, as this may cause fragmentation of the page file. Just put twice of your memory size both as min and max setting, making the pagefile not resize itself. This MAY increase performance a little bit at times. However, I highly doubt that your pagefile is causing the crashes you experience. Try setting the pagefile to min 2048 and max 2048 and see if that works for ya. What are your system specs? Do they meet minimum requirements for the game? -
I think this arma.locked phenomena is normal with the Softwrap version.
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Joystick Sensitivity Adjusments in v1.02 Patch
theedge_jinx replied to Paco454's topic in ARMA - TROUBLESHOOTING
I totally agree with this! Imo, this is a total fuckup by BIS to not have controller sensitivity AND deadzone options ingame. Â However, I assume that they decided to release the game sooner and without this, to implement it in some patch. So I am truly expecting this to be in the next patch. (Surprised it was not in 1.05)