Talyn
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"Stop the convoy heading to the airport, and clear out the enemy desert base." This is a faithful recreation of Desert Ambush, the highly popular cooperative mission that featured in the original Operation Flashpoint (ArmA: Cold War Assault). Every element has been carefully recreated: the same number of soldiers, vehicles and similar-ish weapons. A lot has changed between Operation Flashpoint of 2001 and the latest version of ArmA 3, therefore there is the option of a virtual ammo drop and the option to enable revives (mission parameters). The default setup is very hardcore, just like the original. AI difficulty is dependent upon the host's settings. This mission requires RHS (AFRF, USAF, GREF and SAF). Mission download link: http://steamcommunity.com/sharedfiles/filedetails/?id=966054556&searchtext=
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One of my favorite missions in the original, the mission clan members were tested on and something I had to recreate with the Malden DLC.
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Arma 3 Photography - Pictures only NO comments! And List your Addons Used!
Talyn replied to Placebo's topic in ARMA 3 - GENERAL
Malden + RHS + Su-35S Flanker E- 6859 replies
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I had a lot of fun making this and if you enjoyed it, I'd appreciate your vote. :)
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Community Upgrade Project - CUP Terrains
Talyn replied to CUP's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Hello! Is there a fix/workaround for this: http://dev.cup-arma3.org/T1864 http://dev.cup-arma3.org/T1670 I'm not getting any vehicle dust on Tanoa with Terrains Core activated and I noticed the tracker stated that the issue was closed. -
Strike Back mission trailer: http://steamcommunity.com/sharedfiles/filedetails/?id=308705926
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UPSMON Updated to ArmaIII
Talyn replied to cool=azroul13's topic in ARMA 3 - MISSION EDITING & SCRIPTING
I've just tried that and sadly it made no difference. -
UPSMON Updated to ArmaIII
Talyn replied to cool=azroul13's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Has anyone managed to get a custom init working correctly? I'm currently trying the below as a test but it doesn't work; I have tried other arrangements of the command but the one below seems the most logical to me. Is my syntax correct? is the feature currently broken? -
Custom crate issue; cannot place items back into it
Talyn replied to Talyn's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Ahhhhh, that makes sense, thank you! It would be handy if there was a weight/capacity status bar. -
Custom crate issue; cannot place items back into it
Talyn posted a topic in ARMA 3 - MISSION EDITING & SCRIPTING
Hi guys, I'm having an issue with custom crates; players are unable to place weapons, ammo, items, etc back into the box. There is no issue with the default crate load-outs (players are able to dump back into those) they work fine; it just seems to be custom load-outs. Is there a solution? I've tried searching but not found any posts relating to this particular issue. -
I'd also like to extend my thanks to kylania - this script will prove most useful! On a side note, is it possible to position the text elsewhere on the screen (e.g. bottom left)?
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That would make for a nice Christmas present. :inlove:
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2 seperate respawns for same team?
Talyn replied to Brooklyn718's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Apologies for hijacking the thread but I'm attempting to do a similar thing for one of my missions. I want some players able to re-spawn into their group when they die, thus they have so many lives till final death. Re-spawn option 4 in the Description.ext. The mission also has a few pilot slots, I want these players to simply re-spawn at base. Basically I want my mission to play out in a similar fashion to the co-op version of the campaign in OA but I've tried dissecting the missions but unfortunately that leads me to a respawnfunction that limits the host to a singular character. :j: Any suggestions/help? -
Domination ports by Bsilenced
Talyn replied to {Op4}Bsilenced's topic in ARMA 2 & OA - USER MISSIONS
I think an East (Russian) version using ACE 2 would be a nice change. Like others have suggested. But great work with the missions, been having a lot of fun with them thus far. :icon_smile: -
RH Hk416 Pack ver 1.0
Talyn replied to roberthammer's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
A BIG thank you! For placing a variant of the Tar21 in game. The weapon has been sorely missed since the days of Ravenshield. :dance1: