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Everything posted by Tankbuster
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What's happening is that the game isn't exiting in an orderly manner, so any profile changes are getting lost. Try this. Make all your profile changes and then quit the game via the exit commands. Then reload the game. If the changes are there, I'm right. If not, it's possible the profile file isn't being rewritten. Maybe it's write protected?
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/me quivers at the monster of a thread my simple question spawned! :)
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plus one! The fullscreen blur is used in Domination for when you pull the cord on a 'chute. It works well with no noticeable overhead.
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GDT Mod Javelin by HeinBloed
Tankbuster replied to .kju's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
That's why I can't see it. Same goes for the GDT helo weapons post. -
GDT Mod Javelin by HeinBloed
Tankbuster replied to .kju's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
There's an embedded vid on the first post, but it seems to be hidden for me. I've turned adblock off in firefox and don't usually have problems seeing embedded vids here. -
Damn you maturin. WILL YOU STOP PROVIDING QUOTES FOR MY SIG!!!! :D
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Yeah, it all works fine for me too.
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Request: Alternative vegetation detail
Tankbuster replied to GLeek's topic in ARMA 2 & OA - SUGGESTIONS
Unless you're driving the shaders REALLY hard with a big resolution, this game really doesn't stress GPU's. The vast majority of performance related problems here are not down to the GPU. Usually, they are down to the choice of OS or a weak CPU, or the 8GB RAM problem. -
Request: Alternative vegetation detail
Tankbuster replied to GLeek's topic in ARMA 2 & OA - SUGGESTIONS
/me nods -
"Ragdoll" falling from buildings
Tankbuster replied to Solus's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
It's not ragdoll at all. Ragdoll is when the player character's limbs are free to move within the constraints of it's joints. This shows rigid characters. -
Arma 2 Addon request thread
Tankbuster replied to Placebo's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
That depends on your definition of 'the point'. I remain to be convinced that a former WWII battleship has a place in this game. As eye candy, perhaps, but what possible use would it be in a game that is essentially, a light infantry simulator? -
Arma 2 Addon request thread
Tankbuster replied to Placebo's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Why?. -
Fantastic news. I thought we'd lost you for ever!
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RKSL Studios - WIP Discussion
Tankbuster replied to a topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Don't put yourself out just on my account, chap Really good to see you working away on this game. I'm especially looking forward to some thoroughly unsafe flying in the Lynx. :) They were a real joy to chuck around. -
Will my PC Run this? What CPU/GPU to get? What settings? System Specifications.
Tankbuster replied to Placebo's topic in ARMA 2 & OA - QUESTIONS & ANSWERS
An E2200? It's a wonder he can run the OS, let alone the game. -
RKSL Studios - WIP Discussion
Tankbuster replied to a topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Husky, previously know as Navistar MXT-MV (Military Extreme Truck - Military Version). The Americans know how to think up a catchy name don't they? :) Anyway, I snapped the above here in the UK as the vehicle was on it's way to Dytecna. There's going to be hundreds of them in the sandbox in the coming years. Just a thought if you're not busy. :P -
That's the whole point of the INKO disposable addon, Raznor09.
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Ah, I didn't read what he was talking about because I didn't read far back enough in the topic. I thought he was on about general JIP yellow chains, rather than specifically time of day discrepancies. I didn't know that all clients were synced when a client JIP'd. So, while I catch up, is this problem fixed in 1.09 or should we all be making code changes like you did above?
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Question about server bandwidth
Tankbuster replied to l mandrake's topic in ARMA 2 & OA - MULTIPLAYER
For regular players this mission download shouldn't be a problem. It's only downloaded the first time a given client joins the server. For subsequent joins (for that player), if the mission file is unchanged, he won't download it again. -
This might degrade into the old realism vs fun gameplay debate. :)
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So.... If we accept that most users are not going to use INKO disposable AND play Domination/Evolution, M136 is redundant.
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Agreed, but unless your targets are lightly armoured, you're going to need 2 M136 per target, where 1 SMAW rounds would probably do the job.
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Question about server bandwidth
Tankbuster replied to l mandrake's topic in ARMA 2 & OA - MULTIPLAYER
Not at all. I can happily punt 6 players around my server with 768Kb/s upload. -
Unlikely. I'd suggest he was seeing different results because of the different server setups he was connecting to.
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Dedicated server and Domination startup question
Tankbuster replied to jayzbirds's topic in ARMA 2 & OA - USER MISSIONS
In description.ext.. starts this mission at 09:00