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About ONI.au

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  1. it doesnt that was just an example of my shortcut
  2. just so everyone knows there isnt any change to the sound mod itself just that the BI-key was fixed anyways all questions concerning the mod can be directed to trooper ryan till i get back from my hiatus all the best ONI
  3. it never used to discard the effect in fact we had a hard time with every version of the beta's trying to modulate the sound mod against them as they changed the way sounds affect in game each one however....at this time it isnt pheasable to change any of the vehicle sounds to suit the current beta as we dont know as to when the next beta will be out or if a definite patch will be released soon( i hope so ) as each time we have fixed it for the previous beta they released a new beta and we were back at square one again so i hope you can all understand why we havent changed any of the vehicle sound settings at this time once we have a definite controlled circumstance then i think we will rectify the issue but with each edition that comes out it just becomes pointless unless its a long standing update as to the other sounds i am glad that ppl like the imersion and feel that our sound mod gives as it took us a good 12 months to get the feel we wanted in our mod Sav and BK are currently looking at differing aspects of the mod and i am taking a small hiatus due to rl interferances im involved in but i support the work they are doing to improve on our work 110% and if we can improve on it in the areas we want to then it will take sound modding to an all new level anyways thats all i have for you all at this time all the best ONI
  4. ONI.au


    i just got my pc back from repairs i will be looking into what has been done on the vehiclkes in my abscence and letting you know as soon as i have information as to how far from completion these babies are all the best ONI
  5. ONI.au


    yeah atm im stepping back on the project as my pc had a brain fart(psu fan died and it being a 600 watt cooked my pc memory and god knows what else)but my moddeling team with AACF is continuing on reguardless they have thier objectives and requirements and know what to do( im just the brains behind it anyways jan and choib have the knowhow lol) so hopefully i will be back on track as soon as my pc is repaired ......waiting.....but we will see how things go lol i will be keeping track of the projects im involved with but my hands on has stopped in its tracks (bloody fan &%***!!!!!!! anyways all the best ONI
  6. ONI.au


    mate the wheels are where they are simply due to the position on the real thing but repositioning can be done on the side to remove it from view but as far as los is concerned the guns only have a 90' arc to the front (for both) as its just not phisically capable in real life to stretch outside the canopy and rotate the m2 or mk19 further if you are strapped into that chassis plus the driver and secondary gunner have all the veiw in the world (when you sit in this thing you will see what i mean) and wont need to worry about the gunner up to seeing the target due to as soon as the targets are detected it doesnt take that much for the driver to whip the steering wheel and have the gun facing down range but be warned these things cant take much fire but can be rolled safely due to the roll cage but dont do it too often lol(things have a habit of going boom lol) all the best ONI
  7. ONI.au


    sorry about that franz the images i created were only 100kb but when i transfered them to storage they somehow blew out of proportion .....going to have to check the sizes on the hosting site from now on i think
  8. ONI.au


    updated by the team just now M2 variant and the Mk19 variant only a few slight issues and some beta testing and these beauties will be off the production line guys will let you know when they are ready all the best ONI
  9. ONI.au


    here is a current screenshot(m249 is in proxy till pintle mount and ammo box is modelled also still working out how to man the guns (its not allowing us to mount them still)should be putting a spare tire on the chassis also anyways here is the current version http://img505.imageshack.us/img505/9461/arma2008031619044408zl8.jpg
  10. ONI.au

    RH weapons

    i hope you can fix the groza's RH the hand positionings just ruin it for me (AAW fixed thier bullpups by repositioning the model i believe best to talk to them to find out how) but once that is fixed i would be proud to put them in the mod im working on with my team(little bit of china vs US with a resitance force thrown in for good flavour) anyways thats my only complaint mate other than that these weapons float my boat all the best ONI
  11. ONI.au


    the recoiless rifle was dropped from the program as they were finding it shook the body of the buggies too much to the point of near flipping the things as far as alternate loadouts we will be placing the Mk19's and the AGS30 on both the variants and we will also be doing a desert and black version of them aswell as far as an iron clad i dont know if that was ever thought of at this stage i would have to talk to some of my buddies in the states and see what i can find out lol
  12. ONI.au


    there already is they are made by JOHNsArT and are available on Armaholic or Armedassault.info as well as many other arma sites just got to look
  13. ONI.au


    we will fix the rear wheels (used the originals) and as was said in my first post these are a work in progress not a finnished product so lets keep that in mind when finished we will have a chinese variant and a US variant available as separate pbo's we are making a chinese variant to accompany fromz's chinese special forces aswell as a US version for a mod we are working on
  14. ONI.au

    Australians At War Mod

    AAW guys wont touch the ADF mod if you want to know why ask them in pm but they will go into extreme detail in explanation lol