omon
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Posts posted by omon
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Not sure if you got my question correctly, i'm asking BIS how to integrate server to workshop.
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they want us to figure everything out on our own :) real admins dont need directions :)
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Your sever logs last line is 2:21:05 InitSound ...
Maybe try to disable sound - noSound
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everything must be lower case, i still don't understand why people name their addoins like this What_TheF_WHY.pbo
headless client will crash if signature verification is on, BIS knows about it not sure when they will start working on important things rather than making useless DLC's.
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why both server signatures are named same ?
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BIS where is the documentation on how to add or connect workshop mod to server ?
Also how are we going to deal with mod keys ?
There sould be something done to allow server look for keys inside mod folders
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Yes disabling verifySignatures=0 fixes the issue.
Can you elaborate on what disabling signature check means in this case? Do you mean verifySignatures=0 in server config?
My headless client crashes after about 10 mins into the game, and repeatedly crashes after relaunching and rejoining in progress.
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latest pref editions v18 and v19 making our windows warfare server run at 5 fps around 35 people, went back to original exe and its around 35-45
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Linux HC still getting kicked due to signature check time out, when verify signatures enabled. :(
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Hi Dwarden,
Can we get Linux bugs fixed?
1. Headless client wont stay connected with signature check enabled.
2. Kneel action spam some times crashed the server generating 4gb rtp files.
3. Crash files doesn't get generated. "maybe my error"
Linux version of arma runs better than windows, there should be more love given to it :)
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confirming that disabling -signature check fixed the issue.
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would be nice if you add FPS of HC
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settings need to be set different for every game type, if its close combat CTF or DM you want to send smaller packets at faster rate.
If you playing whole island CTI you need to pack more data into packets as server has to send tons of data out.
This been same from Operation flash point and up to date, nothing has changed.
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Why dont you just set it up as upstart service ? and start it like this - sudo service arma3server start, and on next reboot it will auto start.
this is how i have mine, also same with headless clients
arma3server.conf in /etc/init/
# Arma 3 Server Instance description "Arma 3 Server Instance" author "Arma 3 Server Instance" # When to start the service start on runlevel [2345] # When to stop the service stop on runlevel [016] # Automatically restart process if crashed respawn # Specify working directory chdir /home/arma3server/steamcmd/arma3 # Specify the process/command to start script exec sudo -u arma3server taskset 0,1,2,3 ./arma3server -name=Server -config=startup/server.cfg -cfg=startup/arma3.cfg -world=empty -nobenchmark -LoadMissionToMemory -noSound -exThreads=7 -cpuCount=4 end script
Id like to add another command on top for update check, maybe if some one can pitch in that would be nice..
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my test Linux server is running at 50 some times even goes to 52 fps lol
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Your script scanning every player, while it should only scan server for ai.
When you have 30 people on, the script has to cycle threw every one before it will move 1 AI over creating long delay.
Any way you can fix that?
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Check out the ticked, i guess its exactly that problem.
http://feedback.arma3.com/view.php?id=27172
The thing is that you will get just an:
"Player headlessclient: Signature check timed out"
error in the server rpt log. So no crash.
Yep! Thanks for clarification! Cant wait for fix :)
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Hi Dwarden,
We running BECTI Seattle server, and planning to switch from windblows to Linux.
Linux server runs perfect and smooth as butter, but headless client has problems.
HC will not work on more than 1 cores. If you don’t assign it -coreCount=1 it will crash in 2 min.
There is another guy on Redit having exact same issues.
I tried the latest PREF server “arma3server_performance_154_134149_v15_linux.zip, didn’t help.
Its running on Ubantu 14
Here is HCs startup parameters
./arma3server -client -connect=10.10.0.108 -name=HC2 -world=empty -nobenchmark -high -noSound -mod=startup/@hc -password=1 -cpuCount=1
Any ideas?
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i have issues that headless client wont run on more than 1 core, it will crash after 2 min when -cpuCount=1 not assigned, there is a guy on Redit having exact same problem.
Is there a ticket for this open on BIS end?
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Relax on the name calling and accusations. Â Calling people "fucking retarded kids" and "fags" certainly doesn't lend validity to your arguments.For the record I was involved in some very intense checkfiles research both for our server 'The Citadel" and for the WarGames league. Â Zinco from [uSMC] has also spent many countless hours in pursuit of the same thing.
I will just touch on a couple things that we determined through our research:
1. Checkfiles can be wildly inaccurate, and can be influenced by ambient network and hardware conditions.
2. Just because someone throws an error indicating a modified file doesn't prove they cheat.
3. Certain addons have the ability to cause modified messages for both data.pbo and dat3d.pbo.
4. Aboslute clean installs of OFP from a legally purchased CD, without addons, and without modified EXE's, has still resulted in a modified file error on ocassion.
5. Disk controller errors or failing harddrives can modify the CRC value of the file and result in a false positive.
6. CRC values of the PBO's on a dedicated server sometimes became corrupted and resulted in anyone joining getting an error message.
7. Monitoring of data.pbo and data3d.pbo is pointless due to many addons causing false positives. Â The more important files to watch out for and always proved accurate in our testing was merged.pbo and config.bin.
8. Merged.pbo is where the soldier uniform textures are stored and where certain cheaters "spike" or paint fluorescent colors onto the uniforms so players stand out instead of being camoflaged.
9 The only files that the WarGames league concluded that are reliable enough to arouse suspicion are merged.pbo and config.bin.
10. Checkfiles does not work properly on Linux dedicated servers.
11. Certain European versions of files have different CRC values than North American copies.
12. Some sound mods do cause false positive checkfiles errors or messages. Â The infamous and oft seen "Subdivisions" message is one example, which I belive is caused by Stachel's sound addon if memory serves me.
13. Shooting through fog has nothing to do with modified files and everything to do with people disabling "cloudlets" in their OFP config.
All I can say about NASF is that they just complted their first season in the WarGames league, and have never been accused of cheating nor did they appear to be "superhuman" during any of their games. Â They have always played with honor and have made a meaningful contribution to the league.
Do some people cheat? Sure. Â Is it as prevalent as everyone thinks? No. Â Sometimes, belive it or not, players are just that good or just real lucky.
Just my .02 cents...spend it as you like.
bs ho
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i really do not like this ideai get such msg's on almost every server 'cause i have russian version. but i have never modified any of these files and never used cheats! so u will ban me for NOTHING if i join your server.
hey bro.
this people all in US. (NASF, USI)
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well i see that alot on USI AND NASF CLAN
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We have Res server running. (1.91)
And it has file checker that check all dta files.
And server has rule that Mod files = ban.
We try to have Cheating FREE Server.
NASF Ban us all from there server because they think we suck and we are noobies.
And they play on USI server cuz it doesn’t have file checker.
When they connect says modified res/data.pbo files they say oh man its my No Cd Crack or they say its my REAL SOUNDS.
Some times this messages comes out for people who didn’t install res right, or from some copy. But this people don’t shoot from fog, or kill u inside of the forest from 500 yards.
Seriously this fucking retarded kids should be banned from all servers they ruing the game. There is no more point to play it then.
Here is one pic of one fag.
Here is link where our ban list is http://www.ofps.net/cheaters/ban.asp
I hope you do the same.
Omon
Linux Dedicated Server feedback
in ARMA 3 - SERVERS & ADMINISTRATION
Posted
Dwarden can we get Linux HC fixed, with the check signature bug ?