Nicholas Bell
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How do the modifications to accuracy and precision in this mod interact with the same settings in the player configuration? Are the effects cumulative, multiplicative, or does this mod override the configuration values? Thanks. I always appreciate the time and effort of modders like yourself.
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Razani, N. Waziristan Map
Nicholas Bell replied to Nicholas Bell's topic in ARMA - ADDONS & MODS: COMPLETE
I am not working on Razani at all because ARMA2 refuses to work on my system and there is no point IMO on completing it only for ARMA. So until BIS patches ARMA2 so it works or I get a new computer (neither seems likely in near future) this project is dead. Too bad, I had a lot of neat ideas for the rest of the map. -
I'm with you on this problem. Crashes within 5 minutes with my 8800 Ultra (768 MB). I've given up. Tried over a dozen drivers, all the tricks in the forums. Temp at 56 C. No overclocking the GPU. Have posted crash logs, etc at Developers Heaven, so I've done what I can. System: XPS 720, Intel Core2 Extreme processor QX6850 (3.00GHz Overclocked to 3.33GHz) w/QuadCore Technology, 8MB Cache, 4GB DDR2 SDRAM at 800MH, 768MB nVidia GeForce 8800 Ultra, 150BG SATA HD (10,000 RPM), 500GB SATA Hard Drive (7200 RPM), Dell UltraSharp Wide 22 ArmA runs great - usually use 7 km view range without a problem! Whole thing just makes me sick. What a waste of my time and money to this point. That will change if a patch fixes the problem. Not in the position to buy a new computer just to play ArmA2 at this point.
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Loading old vanilla Arma maps in Arma 2 with CAA1 - Just Wow - Performance & Beauty
Nicholas Bell replied to p75's topic in ARMA 2 & OA - GENERAL
Thanks Thales100, for taking the time to take and post those images. Looks terrific. Will keep my fingers crossed that 1.03 gets me up and running :) -
Loading old vanilla Arma maps in Arma 2 with CAA1 - Just Wow - Performance & Beauty
Nicholas Bell replied to p75's topic in ARMA 2 & OA - GENERAL
Since I can't get ArmA2 to run more than a few minutes before I get a BSOD or CDT, has anyone checked to see how my Schmalfelden and Razani maps look & work in ArmA2? Thanks! -
How Satisfied with Arma2 Are you??
Nicholas Bell replied to mattyh1986's topic in ARMA 2 & OA - TROUBLESHOOTING
For the few minutes I can play it before a BSOD or CTD, it's great. Waiting for the patch... -
NVIDIA video card(s) owners read here!
Nicholas Bell replied to Dwarden's topic in ARMA 2 & OA - TROUBLESHOOTING
Anyone have success with their "old" 8800 Ultra? Was using 174.74 nicely for ArmA. I've been trying many newer versions now without much to say for all the effort. I'm not complaining about frame rates as much, which run anywhere from 20-60 "depending", but rather about graphic artifacts, textures not appearing (light blue bushes especially) no matter how long I wait, and eventually black screen lockup (reboot required). Dell XPS 720 Intel Core2 Extreme processor QX6850 (OC 3.33GHz) 4GB DDR2 SDRAM at 800MH 768MB nVidia GeForce 8800 Ultra (driver du jour) 150MB Raptor SATA HD (10,000 RPM), 500GB SATA Hard Drive (7200 RPM), Dell UltraSharp Wide 22" Win XP Media (32bit) I now I'm showing my age, but I remember great it was to jump from a 386SX to a 486DX playing Dynamix Red Baron. Was like "glass". We were more tolerant back then (almost 20 years now) regarding frame rates. Enjoyed many flight sims at what must have been 10-15 FPS. Today people would be screaming bloody murder, but back then that was "smooth" - well, choppy actually. But the "chop" was consistent which made them playable. In fact after a while one didn't notice. Now if I could get ArmA2 to run a *steady* 20 FPS I would be happy :) -
ArmA2: The All New OFFICIAL "where to buy?" Thread.
Nicholas Bell replied to Placebo's topic in ARMA 2 & OA - GENERAL
Naval Warfare Simulations (NWS) Online store has the 505 version available. They are located in Florida. They ship promptly. $44.98 including 1st class postage - took 3 days to arrive in Pennsylvania. I'm no shill - just a happy repeat customer. http://yhst-12000246778232.stores.yahoo.net/armaii.html -
Congratulations on the release of your map, IceBreakr. Very nice, and you sure completed it in record time. You must have been working day and night! Good job lowering the elevations to create the rivers. And now you have a map that suites your needs :)
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Razani, N. Waziristan Map
Nicholas Bell replied to Nicholas Bell's topic in ARMA - ADDONS & MODS: COMPLETE
Welcome back, Mr Cash2009 :) Always enjoy your landscape photography. I think the new sat map colors add much to the environment. Don't have ArmA2 yet so I can't personally speak for how it will run on that, but hopefully in a week or so I will find out. -
Razani, N. Waziristan Map
Nicholas Bell replied to Nicholas Bell's topic in ARMA - ADDONS & MODS: COMPLETE
v 0.55 update on first page. -
Cold War Rearmed - Island Pack
Nicholas Bell replied to W0lle's topic in ARMA - ADDONS & MODS: COMPLETE
Thanks for your time and effort to break these out for us :) -
Coming along nicely. A couple of things I suggest: 1. Fix the road intersection by using the proper road terminations. 2. Use the road smoothing script on all roads, including gravel roads. 3. Decrease the height of your clutter. 4. The sand color texture contrasts too much. Edit the color to blend in more with the farmland. Decrease brightness and saturation. 5. The sand texture mask needs to be adjusted as it is only on one side of the road, while it should be on both to create road shoulders.. 6. While the fences may be accurate, the AI simply cannot handle path-finding with extended object barriers, and they won't jump over. You need to have multiple gaps in the fence 3-4 meters wide for the AI pathfinding routine to use it. Anything narrower will be ignored.
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Schmalfelden, Germany Map
Nicholas Bell replied to Nicholas Bell's topic in ARMA - ADDONS & MODS: COMPLETE
I am not making any decisions on future modifications to this map until ArmA2 is released, and the tools necessary to make it compatible with it (if necessary). From what I have seen the ArmA2 map contains a lot of terrain similar to Schmalfelden, and I suspect my map will fall into disuse (for reasons like small size and lack of A/F). The changes you are asking for are not difficult, but would still require more than 6 hours of my limited time, time I feel is best used for other maps I am working on. I suggest you petition the makers of whichever sound mod you are using to provide options or control over the ambient sound effects, as Schmalfelden is not the only map where this is a problem. If I do decide to update the map, I will seek input at that time. -
Razani, N. Waziristan Map
Nicholas Bell replied to Nicholas Bell's topic in ARMA - ADDONS & MODS: COMPLETE
Thanks for the pointers, Gents. I since I purchased Crazybump, I ah, went crazy with the normal maps and no doubt screwed the pooch on some of the rvmats. And sections, man have I got sections...how'd they get there???..hah! Back to work.....