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naoyuki

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About naoyuki

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    Lance Corporal

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  1. It is possible to walk on the deck only while stopping now. However, I want to walk while moving in the future. Arms can use Phalanx CIWS, VLS, and Otobreda 76 mm gun (proximity fuze supported) can be used. Wolfsburg is developing this ship. It will be released in the future.
  2. tbrjMmWrV5Y Landing script test movie. I added some script by Wolfsburg's JMSDF Murasame. It is possible to land while the ship even is moving by this script.
  3. The RPM keeps always displaying the maximum regardless of the operation of the throttle. When is this bug corrected?
  4. naoyuki

    Su-33 Flanker-D

    It is still making it. It takes time in work in the cockpit. Please wait until completing it.
  5. naoyuki

    Su-33 Flanker-D

    >Crazyfox An original script is corrected and the amount of generation has been decreased. It replaces it by releasing the upcoming version.
  6. naoyuki

    Su-33 Flanker-D

    It caught a cold after the alpha version was released and it fell asleep. The texture template seems to slow a little more. It is thought that it will put the hand a little though vapor scripts uses the one of BIS. Thank you for making a wonderful movie in corsair83.
  7. naoyuki

    Su-33 Flanker-D

    update alpha version. 3 mixed loadouts. type-1(R-73 R-27 R-77) type-2(R-73 FAB-250 S-8T) type-3(R-73 KAB-500 S-8T) click to large how to use ladder When the icon of the airframe and the icon of the ladder arrange it to come in succession, it is exactly suitable. Script tips(write init) Fold wing this animate ["wing",1] fixed number [ this , number(15,92,etc...) ] exec "\SACSu33\sqs\number.sqs" Download here Download:Su-33 Alpha version texture template soon...
  8. naoyuki

    Su-33 Flanker-D

    thanks all. The beta version seems to become it a little more previously. At that time, I want to release the template of the texture.(PSD format) Please wait till then. I want to use it if there is the one for Russia. (It is glad when there is Kh-31 and Kh-41.It can be an attack to the warship.:))
  9. It is making it by a slow pace. The cockpit and the texture are being made. Cockpit 20%. Texture 75%. other ??% click to large I think that I put out the beta version when all textures of the airframe end. (There might not be cockpit part. ) Download here Download:Su-33 Alpha version
  10. update some textures... but engine part cannot be drawn well.
  11. hi. It becomes about 10700~12500polygons,9600~12000points. by main LOD though it changes in the kind. Su-27KUB is not thought now. When Su-33 is completed, it thinks.
  12. moved to ArmA2. still making it...
  13. naoyuki

    Change the Language in Arma 2?

    First of all, three total related to language that exists in Addons folder (languagemissions.pbo,language.pbo) and Dta folder (languagecore.pbo) file is unpacked, and stringtable.xml that exists in each folder is opened with the text editor. And, all < German > tag is rewritten in < Original > tag. <German>German sentence</German> to <Original>German sentence</Original> After that, < English > tag is rewritten in < German > tag. <English>English sentence</English> to <German>English sentence</German> PBO-compressing three folders. The folder named Eng is made in the folder of ArmA2, and Addons and the Dta folder are made in that. Three files are moved to each folder.  Addons folder (languagemissions.pbo,language.pbo)  Dta folder (languagecore.pbo) Play -mod=Eng
  14. release the beta version soon...?
  15. naoyuki

    Sukhoi Su-33 Flanker

    still working...
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