Mudkip
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Everything posted by Mudkip
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ARMA 2: OA Beta 72716 is up
Mudkip replied to =kct=blackmamba's topic in ARMA 2 & OA - BETA PATCH TESTING
I like the new FLIR, it's not so overpowered now. -
Mk16 CQC still has default sound. ---------- Post added at 04:09 PM ---------- Previous post was at 04:01 PM ---------- Mk17 SD has unsuppressed sound.
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Not heavy enough.
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What's the M16M249 update for?
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Do you want OPFOR vehicles to have TI?
Mudkip replied to celery's topic in ARMA 2 & OA - SUGGESTIONS
ARMA is a video game, not a simulator. -
No one cares.
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You should update the original post with the latest version.
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It's just you.
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I get, "No entry 'bin\config.bin/CfgVehicles/Rocker1.scope'". This is with OA standalone.
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Post Effects settings reverting.
Mudkip replied to NeoHazard's topic in ARMA 2 & OA - TROUBLESHOOTING
I get this too. http://dev-heaven.net/issues/12377 I set PP to normal and get dark grass, I close A2OA then reopen it, the dark grass is gone. When I set PP to low then back to normal I get dark grass again. This also happened in A2 but for DOF blur. It's annoying to have to reset PP effects every time I play, fix pl0x. http://dev-heaven.net/attachments/7177/1arma2oa_no_ssao.jpg http://dev-heaven.net/attachments/7178/2arma2oa_ssao.jpg -
Male01 sounds British, Male02 sounds like a black guy, Male 03 sounds like a teenager, Male04 sounds kewl and Male05 sounds like a redneck.
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Please don´t Dominate the Arrowhead...
Mudkip replied to synti's topic in ARMA 2 & OA - MULTIPLAYER
Make it so I can't take a whole town by myself. Like I can parachute in with a M110 TWS and MAAWS and kill everyone. -
The thing that looks like a suppressor but cut in half.
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^ Nonsense, go into the desert, put flaps down fully, fly at 5m above the ground, slow down to 100 km/h, slowly descend.
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I've done belly landings in ArmA 2, you just suck.
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CM Operation Flashpoint 3 announced | "Oops, they're doing it again..."
Mudkip replied to Undeceived's topic in OFFTOPIC
http://kotaku.com/5606783/get-your-war-on-with-operation-flashpoint-red-river-next-year It will be based in Tajikistan. -
AP is armour piercing.
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No but it gives the illusion of speed, it doesn't matter if there's no motion blur IRL, this is a game, it's not trying to simulate real life.
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Single (as in one) player turreted vehicles
Mudkip replied to Murklor's topic in ARMA 2 & OA - SUGGESTIONS
You can be commander but sit in the gunner's seat and control the tank at the same time. -
^^ Because you can pause the game in MP. And no, don't add an autopilot feature, it's just a really stupid suggestion.
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They should add a PP effect where the sides of the screen blur when going fast in a vehicle like when you're running.
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Stealths Graphics Mod Work In Progress.
Mudkip replied to ste4lth004's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Mine isn't yellow either. -
Instead they should be concentrating on a British Armed Forces DLC.
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Arma 2 oa APPCRASH problem (please help!!)
Mudkip replied to shandiego's topic in ARMA 2 & OA - TROUBLESHOOTING
lol The message you have entered is too short. Please lengthen your message to at least 5 characters. -
New ARMA2 OA Beta Patch 72291 Available!
Mudkip replied to AnimalMother92's topic in ARMA 2 & OA - BETA PATCH TESTING
Confirmed.