Malleus
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Lance Corporal
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^ Same here with HD5770. Grass is popping up as you get close, but not blinking.
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Another chance to fill the gaps in your Arma collection: http://www.gamersgate.com/publisher/621/bohemia-interactive
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ArmA 2 holiday bargains! Up to 75% off!
Malleus replied to Colossus's topic in ARMA 2 & OA - GENERAL
Even with 50% off, it's still more expensive than the boxed version. How do they make money out of that? -
The grass blinking is gone for me too. The grass elements still pop up out of nowhere amd change lod instantly when close to the player (was it ever better? honestly I don't know :) maybe I keep noticing it because I pay attention now.. :) ), but the blinking is gone.
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ARMA 2: Operation Arrowhead, version 1.57 - Patch released
Malleus replied to Dwarden's topic in ARMA 2 & OA - GENERAL
Cool! Does this invalidate the latest beta? -
It was the same with me - I executed him and the mission completed.
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PMC04: Transportation... BI, WTF were you thinking?
Malleus replied to OOPz's topic in ARMA 2 & OA - OFFICIAL MISSIONS
Well in HR, when your teammates got shot, they collapsed into this injured state, and you could still save them, if you patched them up in time. I think they died instantly if they took too much damage though. Still IMO this was a good system, maybe coupled with some extra damage resistance, it would be even better. However, in the PMC campaign, the invulnerability is quite practical, since you're not squad leader, not in control - it's just makes the AI less likely to fail the mission for you. -
Not to rain on your parade, but maybe http://dev-heaven.net/issues/15495 :) (though it still had to be a lucky shot...)
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ARMA 2: Private Military Company 1.00 released
Malleus replied to Dwarden's topic in ARMA 2 & OA - GENERAL
I finished the campaign and ... well I wouldn't say it was horrible, but it was pretty much the worst official campaign I've seen in any RV engine game so far. Oh well, no hard feelings or anything, but IMO this was quite weak. -
Hi! After we downed all UAVs, the team just stands there, nothing's happening. Dixon (or whoever) says that he wants to try something, gives the order to move to some location (also the Matilda objective comes up) and after that the whole AI team is just walking up and down in that wrecked building near the fuel station and nothing's happening. Taking the shotgun also doesn't change it. What's going on? ---------- Post added at 05:28 PM ---------- Previous post was at 04:44 PM ---------- Allright, what happens in this mission after that part? I'll skip it with the cheat, but I wish to know what I miss.
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ARMA 2: Private Military Company 1.00 released
Malleus replied to Dwarden's topic in ARMA 2 & OA - GENERAL
This x1000. The PMC campaign is just bad - let's hope it was only a one-time thing. -
ARMA 2: Private Military Company 1.00 released
Malleus replied to Dwarden's topic in ARMA 2 & OA - GENERAL
Swap the video_pmc.pbo in .../PMC/Addons with the one in .../Common. This swaps the videos for the ones in PMC Lite. Low res, but watchable. -
ARMA 2: Private Military Company 1.00 released
Malleus replied to Dwarden's topic in ARMA 2 & OA - GENERAL
How many missions are there in the campaign? I mean exactly. I know the announcement said "more than ten". -
ARMA 2: Private Military Company 1.00 released
Malleus replied to Dwarden's topic in ARMA 2 & OA - GENERAL
IIRC it's either numpad '/' or numpad '*'. It's a toggle between the scope and the backup sight. Haha, I've fantasised about that too. :) -
ARMA 2: Private Military Company 1.00 released
Malleus replied to Dwarden's topic in ARMA 2 & OA - GENERAL
They probably didn't make a low res version of every campaign texture asset (including cutscenes) by accident. :)