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Muecke

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Everything posted by Muecke

  1. Muecke

    CRcti Proman

    At start every squadleader has 0 points and everybody has same rank. Thats a little confused yes. But its in devolpment and we are having a discussion about it allready. ;) Dont worry about the ranking it doesnt gives you any advantage its only for information and motivation while having matches with more human players. Just an older wish by myself wich i was anoying Kastenbier for. I guess we will do some changes about it also about the complete new reworked hintsystem.
  2. Muecke

    "Tunguska!!"

    We use this since it is released. Works perfekt in MP and pilots have a bigger chance to survive. The Tunguska rockets are very powerfull even if they explode near your plane without a real contact your plane will be damaged. We have added missle warning into su25 and a10 to balance this a bit. Also there is no opposite for the Tunguska on Bluefor. Stinger rockets doesnt come even close....for coop its ok but for pvp this sucks. Thats why we added Tunguska rockets to the Linebacker. Not realistic but pretty much better playable for stuff like CTI.
  3. If someone likes to have missions for all islands by Hotzenplotz. We feature: -Everon -Malden -Nogova -Kolgujev Download Further information in this thread.
  4. Muecke

    Army of the Czech Republic DLC

    I found this in Chernarus. In a locker on the ground. :cool: Ok, Marek i found it so gimme the alpha now.;)
  5. Muecke

    CRcti Proman

    OMG ! ! ! I have organized a new webspace. For now you can use that one which Law-Giver has posted. There you can find our addonfree missions also. But for the latest Proman mod you can go by this link now. http://files.dao.nu/ArmA%20II/AI/@Proman.7z I have put the newest missions inside too. You can find the crCTI Proman mission wich features the new Napf island in this pack. Sorry for the technical problems and thx to the Law-Giver (wich gives the law) again.
  6. Muecke

    CRcti Proman

    Yes, iam sorry for not updating the first post. Its done now. Thank you Law-Giver for helping out and giving the law. ;) @aetagaca If you have Yoma installed you can allways download the new missions. They are beta till the next big release but you could play them anyway.
  7. Muecke

    ASR AI Skills

    Ok, thank you for reply. I will check this.
  8. Muecke

    ASR AI Skills

    @Robalo Hi, we use your mod on our server a few weeks now. Its really great to see how ai act now. Very nice work. One thing, we have millions of entries in our server rpt since we use ASR. Maybe its debug info maybe not. But it produces some freezes an maybe lags or desync. Here what comes only in one minute. Anyway thx for your work. We will try out your update. gj
  9. Well, i guess the Time. Hotze made them how they could look in 2012 and CWR tryed to make them exactly like in 1985 as in OFP. You should try both...
  10. Muecke

    ASR AI Skills

    Tested yesterday with some ppl in MP. Great mod and very cool AI behaviour. I guess this will be now a standard on our server. But i have one suggestion to you Robalo. The most worse AI thingy is how the act with AT launchers. Even if a vehicle is spotted in far distance and they got enough time to take a good pos. They will do something stupid like switch to gun & launcher all the time or stand up if a vehicle is 10m infront of them to get shot down. If they would attack vehicles would be fair enough.
  11. Muecke

    CRcti Proman

    Hi brian666, you are right about the yomathing. Our webspace seems to be crashed somehow. But i have uploaded a new Promanpack at our homepage. Go here: http://www.angryinsects.com/content/download You can find new missions in our forum here: http://ai.dao.nu/index.php/topic,10.0.html I will try to upload new missions tomorrow...
  12. Congrats to this update Hotzenplotz. The island is now even much better than it was before, realy awesome work... :bounce3:
  13. Muecke

    MFCTI / CRCTI still around?

    Every sunday at 1600 CET we play good old crcti at the angryinsects server. You are all welcome especially those old time regulars....if you are not scared....
  14. Muecke

    CRcti Proman

    Yes, i quitt to work on the lite versions. They were for people who dont like addons so i made some for the vanilla maps. But as we have our kb edition wich works without any addons people can download this. It doesnt make any sense to release a lite proman. BTW as you have 27 files in your mpmissions folder you are running an older version wich must be very old. It should be only 9 missions in it.
  15. Muecke

    Celle

    I allways liked celle. dunno how you got the bridges working for ai but best solution till today. looking forward to this...
  16. Muecke

    CRcti Proman

    @oktane Yes I remember those concrete towers wiht the gun on them but i dont have them anymore. do you ? You can modifiy our mission but please rename it to not produce a confusion on other players. If you would like to have choppers and jet with custom weaponsets you can rework some of our configs, this will work with the rearmscript. And if you look at editor you will find some more jets on east wich i did not include aswell..... greet your teammates from me and have fun playing crcti.... Muecke
  17. Muecke

    CRcti Proman

    @JuggernautOfWar No dedicated Server = no guarantee. simple as that.
  18. Muecke

    CRcti Proman

    Well before we released this version we have tested it maybe 100 times in mostly 4h rounds in MP west vs east. Never had that bug shown up. But I will try to help you. The only thing i have in my mind is you played this not on a dedicated server. To have all perfect working you need a server otherwhise some bugs could apear. You can read this in the readme and in the first post on this thread. I know this but I guess its because the G3 is an addon wich is build up on the baseclass of the M16. I cant to nothing on this its the addonmaker who had to make this. But dont worry its a very nice gun thats why it is so expensive ;).... Anyway thanks for the positive feedback.
  19. Muecke

    CRcti Proman

    *New Full Release* Download at first post CTI or DIE
  20. Muecke

    CRcti Proman

    BW is a Destination but only if it fills up all units i need for Proman. Infantry,Lights,Heavy,Aircrafts... This is for Proman. You can go here http://www.angryinsects.com/content/download download the KB Edition and then start all mods you like with your ArmA. The mission will include all untis,weapons you have load with your ArmA. Sides,prices all is working automatically. So you can play with all BW addons you have downloaded and installed.... Isn´t this awesome ? ;)
  21. Muecke

    CRcti Proman

    All squads wich have order "pick up wait" will get in transport vehicles. You can check this in AI Command menue. The AI commander sets co wp in fields yes cause its more safe there and hes not dropping them out. The pilots land because in ACE mod you need to buy parachute. Thats why we changed it. Well iam actually more for the MP side but maybe kastenbier will implement a new order to drop infantry on captured towns !? Anyway this will work only with maybe 2 squads and if you play 15 towns you perhaps wont see it.
  22. Muecke

    CRcti Proman

    @oktane Yes I did some wrong script entries about the AI Commander but this is allready fixed. Now the AI Commander will build all kind of units depends on how much $ he has. If an AI commanded side spots the enemy base they will take it as possible target depends on how much towns and $ they have. This could end up in air attacks or tank overruns. This is also reworked as you can see what kind of units every squad owns now. Like M:3 means three Men or P:1 means one plane. You will have a good and short overview plus also you can have a quick look and not reading agyptian hyroglyphics. rfmi_pixel was just taken from the config wich ich sometimes confusing. This and much more in the next proman release hopefully next week.
  23. Muecke

    CRcti Proman

    @DanSireUK Isla Duala and Lingor were not good for ai movement. Thats why we dont use them anymore....:j: We are at the final state of testing. Next update comes closer but for now here are some preview screens of some of the complete redesigned dialogs.
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