major woody
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Everything posted by major woody
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Overrule what's stated in the config
major woody posted a topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Is it possible to overrule infos that's allready stated in the config? - let's say I whan't to rename a bmp-hq to its real name (bmp-1Ksh) - can I do this by Scripting or do I have to make a new config - or how about remove/give support feautures such as repair/rearm/refuel ect.? - can all this be done by scripting...? :) -
Also an USMC field officer - Just a nornal Rifelman called "officer" in the displayname line in the config
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Secondary Ops Manager Module Discussion
major woody replied to trini scourge's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Has anyone got a clue how to get rid of the english voices when playing on the russian side and requesting for support...? -
Arma 2 Addon request thread
major woody replied to Placebo's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
I think this game needs proper command vehicles like these -
Russian Engineers
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ArmA 2's Artillery Module
major woody replied to headspace's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Refering to this this and this I'll ask again... :) Is it possible at all to change this line...? -
Air Support Scripts
major woody replied to Draper's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Exactly! - works perfect now... :) One thing I've noticed though... - the spawned planes still has their landing gear foled down instead of up... - looks silly... ;) -
I was wondring if it's possible to have the "Request Support" option permanently visible under my "Communication" slot, and then change this line: [[""-->artillery_barrage<--""], player, [[art2, [1,2,3,4,5,6,7,8,9]]]] call BIS_SOM_addSupportRequestFunc; to fx D30 Battery/M119 Battery ect? I think that would the whole artillery thing a little more nice... :)
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Artillery Interface
major woody replied to major woody's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
No one knows...? -
Air Support Scripts
major woody replied to Draper's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Ok - let's summon up - I've changed all the "_target == player"; to "" and I now get the "Air Support" solution in my actionmenu while commanding a vehicle... - but I still have to disembark in order to call either fixed wing or helo... It's like I'm stuck in the addMenu.sqf Is it _man that causes the trouble or...? :confused: -
High Command Icon change
major woody replied to Grimfist's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
By the way - do I have to define the markers in the config file or can I actually load custommarkers from the mission folder...? :) -
Air Support Scripts
major woody replied to Draper's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Okay - I understand so far - but how can I make a FAC vehicle - by that I mean can I assign the addAction to a vehicle by any means...? :) -
Example scripts that use the attachTo command
major woody replied to norrin's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Love this script - I've been playing around with the pick-up truck and the bike for quite a while now (I've been using trucks'n mortars instead though ;)) Then I've tried to make some additional script in order to carry 3 tubes pr. truck instead of just one. I do get 3 "Load Mortar" options, but once I've loaded one Mortar I suddenly get 3 "Unload Mortar" options... ?!? How can I load several items in one vehicle and how do I unload them next to eachother instead of at the same spot...? :) -
Arma 2 1.06 Patch Suggestions
major woody replied to Archamedes's topic in ARMA 2 & OA - SUGGESTIONS
Rocket Wheeled Mechanized Infantry Self-propelled Anti-Aircraft Self-propelled Artillery MLRS References at http://en.wikipedia.org/wiki/NATO_symbols -
Arma 2 1.06 Patch Suggestions
major woody replied to Archamedes's topic in ARMA 2 & OA - SUGGESTIONS
Hospital HQ Missile MP Transportation -
Arma 2 1.06 Patch Suggestions
major woody replied to Archamedes's topic in ARMA 2 & OA - SUGGESTIONS
Additional markers for the High Command Module: Air Defence Anti-tank Combat Service Support Engineers Fuel -
Air Support Scripts
major woody replied to Draper's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
How come I can't get the "Air Support" in my actionmenu if I'm commanding a vehicle and not some grunt on the ground...? - my vehicle are still named m1/m2 ??? -
High Command Icon change
major woody replied to Grimfist's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Well - one down One to go... :):):) -
How about giveing the commandvehicles room for some infantry in the cargo...? - or at least make a slot for a commander... hm! :)
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VILAS addons release thread
major woody replied to vilas's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
By the way - if you change those two lines in the config: to the 2S1 will work with BIS ARTY module... - and I'm pretty sure that the same goes for the M109... :) Merry x-mas to U all... -
VILAS addons release thread
major woody replied to vilas's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
a lot...! :) -
DPICM Artillery Addon
major woody replied to charon productions's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
What to expect...? - At least two new addons (2S19 MSTA and M224 60mm Mortar) - New types of Artillery Ammo - What about a new artillery interface - will they use default BIS artillery module interface or a custom made one...? :) -
High Command Icon change
major woody replied to Grimfist's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Unbelievable how wellkeept a secret this is... :( -
VILAS addons release thread
major woody replied to vilas's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Are the versions you're using been released yet? - I can't seem to get it to work... -
High Command Icon change
major woody replied to Grimfist's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Does anyone has a fullworking example of this - both how to change the icon but also how to change the strength...?