 
 
				
				
			mechastalin
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	A recent purchase of mine and a weapon that is famous in the OFP community. http://i12.photobucket.com/albums/a248/Autozam/RightSideStockExtended2.jpg http://i12.photobucket.com/albums/a248/Autozam/LeftSideLongMag2.jpg
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	  VILAS addons release threadmechastalin replied to vilas's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE Nice work Vilas, glad to see you're still pumping out mods.
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	  Making a unit join the nearest group.mechastalin replied to mechastalin's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting rescuedUnit is the name I gave the unit, correct?
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	  Making a unit join the nearest group.mechastalin replied to mechastalin's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting The problem is I have 3 different 5 man fireteams operating. If the group I name first dies than the mission will be unplayable. Can I set the trigger's on activation so that it also assigns a name to whatever group is present first then the captive joins that group?
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	  Making a unit join the nearest group.mechastalin posted a topic in ARMA 2 & OA : MISSIONS - Editing & Scripting Hi, I'm working on a co-op mission where you have to rescue a captured friendly soldier but I'm not sure of how to go about adding him to a group. I can't add him to one specific group because if that group is dead at the time of rescue he wont go anywhere. Is there a way that on a triggers activation I can get it to check which group is nearest him and add him to that one, or add him to whichever group enters a trigger first?
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	  Dynamic Object Compositions and 2D Editormechastalin replied to xsdmx's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting How do I call these scripts properly on a server? When I call it normally it spawns it for every client and causes massive stress on the dedi.
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	  Activating a trigger on bridge destructionmechastalin replied to mechastalin's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting Thanks.
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	  Activating a trigger on bridge destructionmechastalin posted a topic in ARMA 2 & OA : MISSIONS - Editing & Scripting A pretty common mission objective, and I had the scripting info saved somewhere but lost it in a reformat. I want a trigger to activate when a bridge has been completely destroyed, the bridge in question being the rail bridge at 131-081 near the Factory near Solnichny. Thanks.
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	  OKB 915 addons for ArmA2mechastalin replied to soul_assassin's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION I still think it could use some more brown dirt/dust/mud on the vehicle from what I can see.
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	  OKB 915 addons for ArmA2mechastalin replied to soul_assassin's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION Its hard to make out in the picture because of all the bloom, but it does look like the texture could use a bit more dirt etc, and when you say proper operation of the missile launcher, does this mean it acts like a proper joystick guided missile? Where you literally have to fly the thing in instead of wire guidance?
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	  VME PLA MOD for ARMA IImechastalin replied to Alex.XP's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE Glad to see VME is continuing work in ArmA 2, this was one of my favorite mods in OFP and was disappointed that we didn't get a release in ArmA 1.
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	  40th Army in Afghanistan.mechastalin replied to granQ's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION I'm not as mod happy as I was before, but I'm be willing to throw together some missions to ship with the pack once its ready.
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	  Making a chopper move to a players position when he fires a flare?mechastalin posted a topic in ARMA 2 & OA : MISSIONS - Editing & Scripting Hi, in my current mission I'd like to set it up so that if the current squad leader, whoever he may be in the squad, fires a flare into the sky, this will activate a trigger which a waiting chopper is synced to, and it when then move to the squad leaders position.
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	CO 18 Air Calvary A CO-OP mission played from the USMC side, objective is to secure one of four towns which is randomly selected, OPFOR is also randomly generated using CO-OP Essential Pack scripts. http://files.filefront.com/CO201820Air20CavalryChersrar/;13900971;/fileinfo.html
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	ArmA 2 is like a triple whopper, it seems like a good idea at the start, its amazing when you're hammered, but 10 minutes into the ordeal you realize what a horrible choice you've made.