mechastalin
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Master Sergeant
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A recent purchase of mine and a weapon that is famous in the OFP community. http://i12.photobucket.com/albums/a248/Autozam/RightSideStockExtended2.jpg http://i12.photobucket.com/albums/a248/Autozam/LeftSideLongMag2.jpg
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VILAS addons release thread
mechastalin replied to vilas's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Nice work Vilas, glad to see you're still pumping out mods. -
Making a unit join the nearest group.
mechastalin replied to mechastalin's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
rescuedUnit is the name I gave the unit, correct? -
Making a unit join the nearest group.
mechastalin replied to mechastalin's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
The problem is I have 3 different 5 man fireteams operating. If the group I name first dies than the mission will be unplayable. Can I set the trigger's on activation so that it also assigns a name to whatever group is present first then the captive joins that group? -
Making a unit join the nearest group.
mechastalin posted a topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Hi, I'm working on a co-op mission where you have to rescue a captured friendly soldier but I'm not sure of how to go about adding him to a group. I can't add him to one specific group because if that group is dead at the time of rescue he wont go anywhere. Is there a way that on a triggers activation I can get it to check which group is nearest him and add him to that one, or add him to whichever group enters a trigger first? -
Dynamic Object Compositions and 2D Editor
mechastalin replied to xsdmx's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
How do I call these scripts properly on a server? When I call it normally it spawns it for every client and causes massive stress on the dedi. -
Activating a trigger on bridge destruction
mechastalin replied to mechastalin's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Thanks. -
Activating a trigger on bridge destruction
mechastalin posted a topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
A pretty common mission objective, and I had the scripting info saved somewhere but lost it in a reformat. I want a trigger to activate when a bridge has been completely destroyed, the bridge in question being the rail bridge at 131-081 near the Factory near Solnichny. Thanks. -
OKB 915 addons for ArmA2
mechastalin replied to soul_assassin's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
I still think it could use some more brown dirt/dust/mud on the vehicle from what I can see. -
OKB 915 addons for ArmA2
mechastalin replied to soul_assassin's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Its hard to make out in the picture because of all the bloom, but it does look like the texture could use a bit more dirt etc, and when you say proper operation of the missile launcher, does this mean it acts like a proper joystick guided missile? Where you literally have to fly the thing in instead of wire guidance? -
VME PLA MOD for ARMA II
mechastalin replied to Alex.XP's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Glad to see VME is continuing work in ArmA 2, this was one of my favorite mods in OFP and was disappointed that we didn't get a release in ArmA 1. -
40th Army in Afghanistan.
mechastalin replied to granQ's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
I'm not as mod happy as I was before, but I'm be willing to throw together some missions to ship with the pack once its ready. -
Making a chopper move to a players position when he fires a flare?
mechastalin posted a topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Hi, in my current mission I'd like to set it up so that if the current squad leader, whoever he may be in the squad, fires a flare into the sky, this will activate a trigger which a waiting chopper is synced to, and it when then move to the squad leaders position. -
CO 18 Air Calvary A CO-OP mission played from the USMC side, objective is to secure one of four towns which is randomly selected, OPFOR is also randomly generated using CO-OP Essential Pack scripts. http://files.filefront.com/CO201820Air20CavalryChersrar/;13900971;/fileinfo.html
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ArmA 2 is like a triple whopper, it seems like a good idea at the start, its amazing when you're hammered, but 10 minutes into the ordeal you realize what a horrible choice you've made.