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Everything posted by MavericK96
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New ARMA2 OA Beta Patch 72291 Available!
MavericK96 replied to AnimalMother92's topic in ARMA 2 & OA - BETA PATCH TESTING
EDIT: Apparently this got moved over from the other thread and thus makes no sense now. :cool: -
Unfortunate because I hate the way that mouse smoothing works in this game, but oh well.
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Hugely improving performance (may be impossible)
MavericK96 replied to Rhenium's topic in ARMA 2 & OA - SUGGESTIONS
AFAIK, you can't fly around in Far Cry 2. I don't think the wall thing would work for ArmA2. -
NVIDIA video card(s) owners read here!
MavericK96 replied to Dwarden's topic in ARMA 2 & OA - TROUBLESHOOTING
Well, that's a good theory, but I don't think that's the case, seeing as I've played games (Cryostasis, Crysis, etc.) that are MUCH more graphically-intensive than ArmA2 (and in fact Crysis uses SSAO), for several hours straight, with no issues. I've never gone over ~95C on either of my cards. I honestly just think the ArmA2 implementation of SSAO (or whatever it is in higher post processing settings) is not playing nicely with the nVidia drivers. ArmA2 1.07 never had a problem with the same driver revisions, and the only difference with post processing in OA is (AFAIK) SSAO. -
Yeah, at this point there's not much reason to not just use Combined Operations (OA with ArmA2 assets)
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Please make the at4 ammo only take 0-2 slots in the inventory.
MavericK96 replied to Drumheller's topic in ARMA 2 & OA - SUGGESTIONS
Maybe each 40mm "slot" could contain like, 3 grenades? But then some sort of "magazine" system might have to be implemented, which doesn't make sense. -
ACE 1.5 Beta (Advanced Combat Environment)
MavericK96 replied to xeno's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Because it's a beta, I think you need to use Addon Sync or Six Updater. -
You don't use strafe? Whaa...? :confused:
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NVIDIA video card(s) owners read here!
MavericK96 replied to Dwarden's topic in ARMA 2 & OA - TROUBLESHOOTING
Yes, that was one of the first things I tried. Didn't help. Like I said in my post before, at this point I think this is directly related to SSAO implementation in OA. -
I think you quoted the wrong post, but, you're welcome. :cool:
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Try adjusting your camera's Exposure setting. That helped for me.
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Operation Arrowhead performance optimizations/comparisons
MavericK96 replied to jpinard's topic in ARMA 2 & OA - TROUBLESHOOTING
That's correct, though if HT is off the cpuCount=4 may not affect anything, but it's worth a shot. Also, if you are using the beta (which you earlier said you weren't, but you might give it a try), it automatically sets those parameters for you with a quad-core. ArmA2 1.07 already implements this as well. -
NVIDIA video card(s) owners read here!
MavericK96 replied to Dwarden's topic in ARMA 2 & OA - TROUBLESHOOTING
Nope, no difference at stock speeds and AFAIK no difference minus SLI, though there's no way I would play the game without it since it boosts performance considerably. I think I've narrowed the problem down to SSAO in OA. If I set Post Processing to anything Normal or above, I get driver crashes. However, with Low, I was able to play through several missions with no issue. -
It doesn't need to be turned off or reverted back, just tweaked some more for certain weapons (whatever you are given in Laser Show (MK16? 17? not sure) comes to mind as being way too jumpy)
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Operation Arrowhead performance optimizations/comparisons
MavericK96 replied to jpinard's topic in ARMA 2 & OA - TROUBLESHOOTING
Likely because cpuCount=7 is not what you want to use, you want cpuCount=4. And exThreads=8 is invalid, you probably want exThreads=7. Regarding this, it's likely that you are using SpeedStep or whatever Intel calls it, that throttles back your CPU when you're not utilizing it fully. Try running a program like prime95 on all cores and then see what CPU-Z says. You can also disable SpeedStep in the BIOS, but it's nice to use for power consumption and heat purposes. -
NVIDIA video card(s) owners read here!
MavericK96 replied to Dwarden's topic in ARMA 2 & OA - TROUBLESHOOTING
Small bump regarding driver issues: I've tried all of these versions so far with OA: -197.45 WHQL -257.21 WHQL -258.69 Beta -258.96 (Beta and WHQL) And all of them give me driver crashes. Did not occur with ArmA2 prior to OA, and does not occur in any other game. It is also reproducible in that I will *always* get a driver crash in OA, though the amount of time it takes varies. -
That seems a little odd. I get crippling performance loss if I put 3D res above 125%.
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Terrain Detail/Visibility Distance
MavericK96 replied to NeoHazard's topic in ARMA 2 & OA - TROUBLESHOOTING
That issue was present in the 258.69 driver, but was fixed in the 258.96 one. -
Community driven Bug&Issue Tracker (CIT) for ARMA 2: Operation Arrowhead and ARMA 2
MavericK96 replied to Dwarden's topic in ARMA 2 & OA - BETA PATCH TESTING
Sort of off-topic, but what is that little radar thing with the names at the bottom of your screenshot? Is that some mod? -
ARMA 2 OA: Post Process Settings Decoded
MavericK96 replied to maruk's topic in ARMA 2 & OA - TROUBLESHOOTING
+1. This seems to be the main offender in performance issues regarding PP. -
Yes, I did that whole procedure after they didn't work the first time. No luck. Next step is to roll back to 197.45, I guess, though there is no SLI profile for OA in those. :( On the one hand, I've read on the nVidia forums that a lot of people are getting driver crashes with the 2xx.xx series of drivers. However, on the other hand, I've only ever gotten a driver crash from ArmA2/OA, and have played continuous hours in other graphic-intensive games with no issue whatsoever. So I'm honestly not sure what is causing the issue. OA will cause a driver crash within probably 15 minutes or so.
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Please make the at4 ammo only take 0-2 slots in the inventory.
MavericK96 replied to Drumheller's topic in ARMA 2 & OA - SUGGESTIONS
Yeah, having to "(re)load" the launcher in ACE is sort of weird. -
Operation Arrowhead performance optimizations/comparisons
MavericK96 replied to jpinard's topic in ARMA 2 & OA - TROUBLESHOOTING
Interesting. You're one of the few, then. (regarding HT being on and no stutter) That's cool about the GTX 480. I've thought about getting one but I can't really justify the cost right now. What card were you using before? -
Terrain Detail/Visibility Distance
MavericK96 replied to NeoHazard's topic in ARMA 2 & OA - TROUBLESHOOTING
AFAIK you can't change that. It's just a hard-coded parameter. -
Horrible stuttering with Operation Arrowhead
MavericK96 replied to cashxx's topic in ARMA 2 & OA - TROUBLESHOOTING
I think it's, as suggested, related to server desync/lag. I've noticed the same issue since OFP, I think it's just the way the netcode works. It's never been bad enough that I really cared too much, TBH.