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About Master85

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  1. Master85

    Arma 3 on MAC OSX 10.10.5 wont start

    Your system does not meet the minimum requirements for the Mac port listed here - especially the GPU (opengl version available: 3.3 - required: 4.1).
  2. I think the problem is a file created at '/dev/shm/sem.Statistics config file mutex' when running multiple servers by different users the file gets created by the first server instance. server instances created by different users fail to access this file ( because of file permissions) and therefore fail to start.
  3. Master85

    PG Services (PMC)

    the bisign files included in the download are too small (only 294 bytes) and are probably v1 bisign files i.e. most likely you've used really old tools for signing
  4. Try to enter the object itself (and not its position) as destination for BIS_fnc_taskCreate. If I remember correctly BIS_fnc_taskCreate is using - depending on the type of the destination argument - setSimpleTaskTarget (object) or setSimpleTaskDestination (position) internally. i.e. [ player, _taskID, [ "Get in the MRAP", "Get in", "GET IN" ], B_MRAP_1, true ] call BIS_fnc_taskCreate;
  5. Master85

    No Entry '.model'

    You are missing a ; (semicolon) in the "displayName" line of quite a few classes (UFFA_Fighter4, ..., UFFA_Fighter13, UFFA_Leader1, UFFA_Leader2)
  6. Master85

    Spawned AI Refuse all commands?

    use createUnit instead of createVehicle to create ai units
  7. in the picture you've got gunF_end and gunF_beg but in the config: gunBeg = "gunF_start"; gunEnd = "gunF_end";
  8. switch (_unit) do { case unit1; case unit2: { // Code here }; case unit3; case unit4: { // Code here }; default { // Code here }; };
  9. Master85

    Displayname issue

    check the accuracy-value in your config https://community.bistudio.com/wiki/CfgVehicles_Config_Reference#accuracy
  10. Master85

    Error in expression!

    _unitsArray has (count _unitsArray) elements but its last index is (count _unitsArray - 1) i.e. for "_c" from 0 to (count _unitsArray - 1) do ...
  11. Master85


    it's not yet available on the stable branch - only on the dev branch.
  12. Master85

    Server doesn't show

    @Bojingles: the arma 3 server you've posted isn't answering queries on its steamQueryPort 2303 - make sure that port is reachable from outside
  13. region isn't used by the steam browser anymore - so it's deprecated most likely https://developer.valvesoftware.com/wiki/Sv_region
  14. when on a 64-bit linux make sure to compile it as 32-bit gets the shared library loaded by the server? (check with lsof, strace, ...)
  15. added to a display "MouseMoving" will return delta positions - i.e. the difference to the last position when added to a control it will return the position relative to the control - i.e. no delta positions so just add the eventhandler with ctrlAddEventHandler to the map control itself: openMap [true, false]; waitUntil {!(isNull (findDisplay 12))}; _index = ((findDisplay 12) displayCtrl 51) ctrlAddEventHandler [ "MouseMoving", { _WorldCoord = (_this select 0) ctrlMapScreenToWorld [_this select 1,_this select 2]; _WorldCoord = round(_WorldCoord distance player); hintSilent str _WorldCoord; } ];