ltfransky-tpf-
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Everything posted by ltfransky-tpf-
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Why would there be a demo? Don't the official patches install lite versions of BAF and PMC?
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How to use rifles with grenade launcher
ltfransky-tpf- replied to katua's topic in ARMA 2 & OA - GENERAL
That jives with the real weapon. It has a max range of 400m with an effective range for an area target of 350m and a point target effective range of 150m. 350m is a really long shot with a projectile that size and speed. -
Zeus AI Combat Skills
ltfransky-tpf- replied to Protegimus's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
wrong place, oops -
New ARMA2 OA Beta Patch 73206 Available
ltfransky-tpf- replied to AnimalMother92's topic in ARMA 2 & OA - BETA PATCH TESTING
http://dev-heaven.net/issues/13602 Well, it is now! :) -
New ARMA2 OA Beta Patch 73206 Available
ltfransky-tpf- replied to AnimalMother92's topic in ARMA 2 & OA - BETA PATCH TESTING
"4. Vehicle- and tripod-mounted L111A1 (M2HB) and M621 (Lynx 20mm) are using the M240 firing sound. L7A2 GPMG mini-tripod is using 7.62 Russian ammo/tracers and PK firing sound." I've noticed this as well, but couldn't find it in the Bug Tracker. Has it been reported? -
Zeus AI Combat Skills
ltfransky-tpf- replied to Protegimus's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Sorry to bump my question, Protegimus. But could you expand on this a bit more? I'm having trouble getting my spotter to talk to the SL and the entrenched MG. (Probably a noob mistake) Fransky -
Getting enemy AI to SPOT and SNIPE as a team
ltfransky-tpf- replied to rexehuk's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Has this question been answered rexehuk? If so, it could also work for an entrenched MG. (Placing a spotter, as well as a SL, to extend the range past 200m). I'd be interested to hear what the answer turned out to be. -
Zeus AI Combat Skills
ltfransky-tpf- replied to Protegimus's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
I'd love to see an example of this. I've been messing around with the settings, but can't seem to make it work. Love Zeus AI -
BAF - AI won't board Jackal Commander and gunner seat
ltfransky-tpf- replied to Devil Dogs SF's topic in ARMA 2 & OA - TROUBLESHOOTING
I noticed this same thing happening in the BAF Scud Hunt mission. After the fight I tried to take one of the trucks but my spotter wouldn't board as a front seat passenger, only as driver. -
ARMA II & OA available from Sprocket, also BAF and PMC DLCs!
ltfransky-tpf- replied to Placebo's topic in BOHEMIA INTERACTIVE - GENERAL
*Crosses fingers for this week* C'mon Canada Post! -
It's funny, I opened it in Photoshop at 72 pixels/inch, and the map was 14feet x 14feet. Oh well, I needed to wallpaper anyway :)
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Are we still talking about this?
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Latest Beta Patch: 72018
ltfransky-tpf- replied to sethos's topic in ARMA 2 & OA - BETA PATCH TESTING
Correct. If you are using ArmA Launcher you need to point to the beta and then add "-mod=Expansion\beta;Expansion\beta\Expansion" under Additional Parameters And make sure you uninstall the previous beta before installing the new one. -
Bring back the OLD Compass from ArmA 2
ltfransky-tpf- replied to wolf[173rd]'s topic in ARMA 2 & OA - GENERAL
I tried that. It makes the compass bigger but doesn't clear the blur -
OA: Campaign - A frustrating experience
ltfransky-tpf- replied to sirwaffel's topic in ARMA 2 & OA - TROUBLESHOOTING
Ah. Has anyone reported this issue? That reload thing is really irritating. -
Bring back the OLD Compass from ArmA 2
ltfransky-tpf- replied to wolf[173rd]'s topic in ARMA 2 & OA - GENERAL
Well Holy Sh@t! That fixed it. Adjusting the whole rendering ratio to 100% made it perfect. -
This is already being discussed on dev-heaven
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Bring back the OLD Compass from ArmA 2
ltfransky-tpf- replied to wolf[173rd]'s topic in ARMA 2 & OA - GENERAL
http://dev-heaven.net/issues/11753 Updated with ScreenShots -
failed mission erases all your saves
ltfransky-tpf- replied to andromedagalaxe's topic in ARMA 2 & OA - GENERAL
I've had success by just going straight up from FARP Winchester and shooting from there. It's too bad that the Hellfires move in a straight line rather than a parabolic arc, that way terrain wouldn't be such a barrier to success. -
ARMA II & OA available from Sprocket, also BAF and PMC DLCs!
ltfransky-tpf- replied to Placebo's topic in BOHEMIA INTERACTIVE - GENERAL
When will those be mailed out? I'm not expecting quick delivery, but the anticipation is killing me! :) -
They took my money. You just need a CC or Paypal. The Cdn/Euro exchange rate is pretty good right now. And I didn't pay VAT:yay:
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YEAH! Pre-ordered from Sprocket! Can't wait to get the map.
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That is correct. I believe you can use ACE to do accurate range estimation with mildots
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http://www.shooterready.com/rangingclass.html http://www.8541tactical.com/range_estimation.php
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Vietnam the Experience: Discussion
ltfransky-tpf- replied to Snake Man's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
No argument there. The troops did fine. But the whole thing was badly handled from the beginning. Incidentally, I didn't say the US lost, but rather they weren't victorious.