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[GLT] Legislator

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Everything posted by [GLT] Legislator

  1. [GLT] Legislator

    SOPA - Internet as we know it about to be gone?

    In germany we stabbed the politicians with a wooden rod into the heart to cancel the censorship laws. We were successful so far. You should try the same in america.
  2. [GLT] Legislator

    Spawned units are not attacking anymore?

    I've placed a unit of the enemy side and now it's working. In the past I've always used combinations of preplaced units and spawned units so somehow I missed this. Thanks for the hints.
  3. Hi, for hours I'm trying to find out what's going on since patch 1.60. I've noticed that spawned groups (for example groups spawned via BIS function module) are not attacking the player anymore. I can destroy a whole T90 group at close distance without even getting shot at. :confused: Preplaced units work fine, and east and west units are enemy to each other by default. Testing environment was the editor. Did anyone else notice similar things since 1.60 using ArmA II and Operation Arrowhead?
  4. [GLT] Legislator

    Spawned units are not attacking anymore?

    Now that you mention that, no ... not in this specific scenario.
  5. [GLT] Legislator

    Adding custom faces to AI in mission

    Put this code in the description.ext file: class CfgIdentities { class My_first_guy { name = "Postal Dude"; face = "Face107"; glasses = "Spectacles"; speaker = "Dan"; pitch = 1.1; }; }; You can alter those settings above according to your wishes. In the editor you need to enter this code in the init-line of your unit: this setIdentity "My_first_guy"; Now here's the real trouble. As far as I know you can't simply refer to a face texture within the mission file itself. Basicly every face is part of config and if you add a new config to the game, it's considered to be an addon. And that's another story...
  6. GRP = [getpos S3, Resistance, (configFile >> "CfgGroups" >> "Guerrila" >> "GUE" >> "Infantry" >> "GUE_InfTeam_1")] call BIS_fnc_spawnGroup; This should work. Of course the Functions Module needs to be placed in the editor.
  7. GLT Christmas Calender 2011 - Picture 24/24 Peace on earth!
  8. GLT Christmas Calender 2011 - Picture 23/24 British soldiers are checking the MOAB
  9. GLT Christmas Calender 2011 - Picture 22/24 Mass grave in Solnichny
  10. GLT Christmas Calender 2011 - Picture 21/24 Terror act on the town hall in Chernogorsk.
  11. [GLT] Legislator

    Is Pchela-1T useless as an UAV?

    I tried to fix the UAV by myself but I didn't make it. At the end I had the UAV visuals of the MQ9 for the Pchela, but even then I wasn't able to quit the UAV camera.
  12. GLT Christmas Calender 2011 - Picture 20/24 A corpse in the desert.
  13. GLT Christmas Calender 2011 - Picture 19/24 Chernarussian citizens having holidays on Utes.
  14. [GLT] Legislator

    Is Pchela-1T useless as an UAV?

    No sadly you're not the first who did try to use the Pchela. It's simple that BIS doesn't care about this bug as it had already been reported 2 years ago. http://www.dev-heaven.net/issues/3724 http://www.dev-heaven.net/issues/22551 Maybe the OPFOR UAV in ArmA III will work? Who knows ... :(
  15. GLT Christmas Calender 2011 - Picture 18/24 Execution of takistani rebels
  16. GLT Christmas Calender 2011 - Picture 17/24 Milka, the sweatest temptation ...
  17. GLT Christmas Calender 2011 - Picture 16/24 The Royal Army Corps Sahrani in the city of Ortego.
  18. GLT Christmas Calender 2011 - Picture 15/24 It is occupied!
  19. GLT Christmas Calender 2011 - Picture 14/24 German troops at the castle of Celle.
  20. GLT Christmas Calender 2011 - Picture 13/24 SLA troops are advancing to Mercalillo.
  21. GLT Christmas Calender 2011 - Picture 12/24 Car trouble in Takistan
  22. GLT Christmas Calender 2011 - Picture 11/24 Sahrani royals moving to their SUV.
  23. GLT Christmas Calender 2011 - Picture 10/24 The Chernarussian Firefighters during their briefing.
  24. GLT Christmas Calender 2011 - Picture 9/24 US Army soldiers are waiting for new orders in Zargabad.
  25. GLT Christmas Calender 2011 - Picture 8/24 The USS Khe Sanh at the coastline of Chernarus
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