Killerwatt
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Everything posted by Killerwatt
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Arma 3 Tactical Guide - Tactics, Techniques, & Procedures 3
Killerwatt replied to dslyecxi's topic in ARMA 3 - GENERAL
I have the guide through the deluxe copy of the game but I have also just ordered the print edition. I'm looking forward also to getting the colour print edition when it is released. -
Well I hope its an announcement that we are going to get the entire green sea region in a single map. (A new campaign to go along with it would be nice too).
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Need help with mission Deception in PMC
Killerwatt replied to danny96's topic in ARMA 2 & OA - OFFICIAL MISSIONS
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If there will be a free DLC for Christmas gift?
Killerwatt replied to msy's topic in ARMA 2 & OA - GENERAL
At the risk of being shot at from all sides, I'd just like to say that I would love a chally! -
Links are pointing to 1.3 but download says 1.1
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ARMA 2: Private Military Company 1.00 released
Killerwatt replied to Dwarden's topic in ARMA 2 & OA - GENERAL
Well I finished the campaign with no problems or bugs encountered and no hiccups or stutters with video playbacks. I must be doing something wrong! I thought the camaign was great and it just goes to prove that BIS are catering to very different tastes with each new camaign they bring out. As for this one I reckon it was designed with the minimum amount of controling AI and as such it was very welcome. I thoroughly enjoyed this campaign and consider my money very well spent indeed > Well done BIS, its nice to know that you also include the less than hardcore gamer in your design criterea. -
PMC04: Transportation... BI, WTF were you thinking?
Killerwatt replied to OOPz's topic in ARMA 2 & OA - OFFICIAL MISSIONS
I fired over their heads and still got acces to the UAV. Also I think the driving capabilities may well be related to the cpu that you have available. I have an I7 and cant say I had any major detours except a couple of minor of raods to avoid burning vehicles or enemy fire etc. -
PMC04: Transportation... BI, WTF were you thinking?
Killerwatt replied to OOPz's topic in ARMA 2 & OA - OFFICIAL MISSIONS
Hmm... I take it you guys didnt use the UAV in this mission then? -
Addon CA_PMC requires version 1.56 of application.
Killerwatt replied to DaJonkel's topic in ARMA 2 & OA - TROUBLESHOOTING
You did apply patch 1.56 before applying PMC didnt you? -
ARMA 2: Private Military Company 1.00 released
Killerwatt replied to Dwarden's topic in ARMA 2 & OA - GENERAL
Sorry I cant agree, I would at the very least want a sparkler instead of a cocktail umbrella :) -
ARMA 2: Private Military Company 1.00 released
Killerwatt replied to Dwarden's topic in ARMA 2 & OA - GENERAL
Well I am currently playing through the campaign and I am loving it. Its great to get back to basics and not have to faff about micro managing the AI. I cant understand all the negativity about the campaign being included in the lite version. If you want to play the game with such crappy graphics then you are welcome to it. Me? I prefer the paid for download with its crisp grahpics. Before I bought the game I knew the content and had made the decision that it was worth the price. It doesnt matter what was contained in the patch, for me the decision is based on what was in the PMC DLC and in my opinion it is worth the £8. One more thing, bear in mind that DLC is still relatively new to BIS and they are still finding their feet and on a learning curve when it comes to how to best implement it so lets lighten up a bit on the accusations of BIS ripping us all off on this particular DLC. BIS have never sold their customers down the river in the way many other companies have and I dont expect them to start now. Its not what they are about. There are things they may not get right first time but at least I am confident they will learn from that and improve upon it . Its all to easy to whinge and forget all the great content that they have already provided to us for free, so lets cut them a bit of slack in this regard. they have done enough positive things in the past to have earned that much at least -
With the advent of the PMC addon can I please ask you guys posting about it to use spoilers in your posts? There's way to much info being given away already and its only the first day of release!
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Why not just download and burn to disk? There is no guarantee that it will ever be included in a gold pack.
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I don't know why though, Its a great idea for use in an extended campaign.
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ARMA 2: Private Military Company (ARMA 2: PMC) DLC
Killerwatt replied to Dwarden's topic in ARMA 2 & OA - GENERAL
you bastard smurfbr. lol:eek: -
You mean like I suggested here? http://forums.bistudio.com/showthread.php?t=101466 Yeah I agree it would be great.
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Vietnam the Experience: Discussion
Killerwatt replied to Snake Man's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
It appears its been released! Check here: http://forums.bistudio.com/showthread.php?t=110019 -
The Unsung MOD (Vietnam War) Arma 2 Release
Killerwatt replied to sgt_savage's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
I agree. Vegetation is ok as it is. Please dont change it. -
The Unsung MOD (Vietnam War) Arma 2 Release
Killerwatt replied to sgt_savage's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Slight bug: Rats are sliding on their backs rather than running around on their feet -
The Unsung MOD (Vietnam War) Arma 2 Release
Killerwatt replied to sgt_savage's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
I've noticed I get a sort of ghost image of bushes showing up on my screen occasionally with this mod. Is that what you mean? -
The Unsung MOD (Vietnam War) Arma 2 Release
Killerwatt replied to sgt_savage's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Thanks for your answer Warrior X, Actually the more I think of it, the more I like the way you did it. After all, the guys out there back in the day couldn't pick and choose the make up of their squad when they were in the bush so neither should we be able to. Thanks to each and every UNSUNG MOD member. I am loving this mod. @Snafu: If you enjoy reading about 'Nam stuff you really should get "Matterhorn" by Karl Marlantes. It really brings out the reality of what it was like to be in the midst of that hell. After reading it I have nothing but admiration for the men who served there. -
The Unsung MOD (Vietnam War) Arma 2 Release
Killerwatt replied to sgt_savage's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Tried again and this time the crew did attempt to fly back to base after I told them to. Trouble was it flew into a tree and blew up! Mind you it was a tall tree lol. Re the first incident of the crew disembarking, I hadnt taken any fire that I was aware of but as it didnt happen the second time I reckon its just one of those wierd ARMA flukes. All in all, I am having a ball. One thing though. when I am being given replacement troops, is there any way that I can choose a medic? I lost my medic on a patrol and when I got replacements, none of them was a medic. -
The Unsung MOD (Vietnam War) Arma 2 Release
Killerwatt replied to sgt_savage's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
I second this request. I disembarked my troops then told the chopper to fly to base but it only flew a few yards then landed again and the crew disembarked and I couldt use it any more. -
The Unsung MOD (Vietnam War) Arma 2 Release
Killerwatt replied to sgt_savage's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
I've just been on a patrol in the Operation Lowlands mission! OMG! It's awesome. So immersive, you just dont know where these Gooks are going to appear from next! Well done team. You've done a great job with this mod. -
Bohemia Interactive grows in strength! - discussion
Killerwatt replied to bascule42's topic in BOHEMIA INTERACTIVE - GENERAL
I dont think as consummers it will have much of an impact on us. Iif I remember corectly Black element aready has done a fair amount of work for BIS. including Queen's Gambit if I recall correctly. So any changes will most probably be in the way BIS will be able to develop addons a bit quicker than before.