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Jimmy7685

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About Jimmy7685

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  1. Jimmy7685

    J.S.R.S. 1.5

    Hey Jarhead, your sound mod is fecking awesome man, by far the best available. Hows progress on 1.5 ?
  2. Jimmy7685

    RH M4/M16 Pack ver 1.0 Rearmed

    is it possible to get a version of this WITHOUT all the damn vertical foregrips?
  3. WOW. Grey sky was AWESOME! Thank you very much for sharing that with us. I haven't enjoyed ArmA2 that much in a long time. PLEASE if you can, finish Grey Sky. It was serious fun! 5Stars and 2 Thumbs WAY UP!
  4. Can someone please port the latest version Of ACE Domination to Sahrani?
  5. Jimmy7685

    ACE2 + CAA1 Southern Sahrani Warfare

    that would be awsome if you could make an ACE Domination, and a Warfare for southern sahrani! i miss Sahrani so much.
  6. Im looking for an ACE2 Warfare mission set on Southern Sahrani. And also an ACE version of Evo Blue for sahrani using CAA1 Can anyone help me with this, Im willing to donate $20 dollars to a mission maker to have these missions made. Eversince caa1 was released I've been dying to go back to sahrani. Evolution, Warfare, Domination. The Big 3.
  7. I need help with making a spawn point move, say when you capture a base, you will respawn there, and then after oyu capture the next base the respawn will move there, and so on.
  8. This doesnt work with the A.C.E. Mod Beta, can somone fix it so it works?
  9. Jimmy7685

    6thSense.eu Presents: "Pack1"

    im just trying to figure outwhy after editing the tracers pbo they stop working after a respawn
  10. Jimmy7685

    6thSense.eu Presents: "Pack1"

    the only thing in SIX_Tracers.hpp for me is // This class is only used when playing Single Player Missions and enabled above // Under all other conditions the default addon configuration is used // // If a missionmaker has configured the Tracers inside his mission, then those settings will be used! class SIX_TracersCfg_SP { class Configuration { SIX_TRACER_AUTO = 1; // Enable Automatic Addition Loop. 0=false, 1=true SIX_TRACER_DELAY = 0.01; // Delay time in seconds, how long pause between projectile coming out of the barrel and tracer ignition }; class cfgWeapons { // When configured from SIX_TracersCfg_SP, you will have to add all weapons you wish to change class M16A2 { SIX_tracerEnable = 0; // 0 = false, 1=true; Disables Tracers on Weapon }; class M16A2GL: M16A2 {}; class m16a4: M16A2 {}; class m16a4_gl: m16a4 {}; class m16a4_acg: M16a4 {}; class m16a4_acg_gl: m16a4_acg {}; class M4: M16A2 {}; class M4Aim: M4 {}; class M4GL: M4 {}; class M4A1: M4 {}; class M4A1GL: M4 {}; class G36a: M4 {}; class G36K: G36a {}; class G36C: G36a {}; class AK74: M16A2 {}; class AK74GL: AK74 {}; class AKS74U: AK74 {}; class aks74pso: AK74 {}; // Etc etc }; class cfgAmmo { }; }; #endif the line your talking about is in the cfgAmmo.hpp for me
  11. Jimmy7685

    6thSense.eu Presents: "Pack1"

    the SIX_Tracers.hpp has nothing in it about how many rounds are tracers, the number of rounds before a tracer is in the cfgammo.hpp file, can someone send me an edited version that works ok MP, so that i see a tracer on every round fired from m4/m16s aks and g36s?
  12. Jimmy7685

    6thSense.eu Presents: "Pack1"

    Quote (Jimmy7685 @ Oct. 29 2008,00:20) Hi, I use the 6thsense tracers for arma, and i tried to edit it so that the M4 and the AK would fire a tracer after every round instead of every 5 rounds, it works great, until i die and respawn, i still see other ppls tracers but not my own. But, if the respawn is set to group and i respawn in an AI body I dont have this problem, its only on games like Evolution, Domination, Warfare, where i respawn at a base or where i died. And all i did was change 2 5s to 1s, I tried with Notepad and Lazza and still the problem persists. Can anyone help me? BTW love the tracers. Quote (sickboy @ Oct. 29 2008,11:14) Please get the latest XEH version, should solve your problems I updated to 1.9 and still whenever i die my tracers disapear, if i use the default SixTracers everythigns fine, its only when I Un-pbo and edit the cfgAmmo.hpp file so that tracers come out of the M4 and AK with everytrigger pull then Save and Re-pbo it that it does that. Â I used PBOview and Lazza.
  13. Jimmy7685

    6thSense.eu Presents: "Pack1"

    Please get the latest XEH version, should solve your problems I updated to 1.9 and still whenever i die my tracers disapear, if i use the default SixTracers everythigns fine, its only when I Un-pbo and edit the cfgAmmo.hpp file so that tracers come out of the M4 and AK with everytrigger pull then Save and Re-pbo it that it does that. I used PBOview and Lazza.
  14. Jimmy7685

    6thSense.eu Presents: "Pack1"

    whats the latest version?
  15. Jimmy7685

    6thSense.eu Presents: "Pack1"

    Hi, I use the 6thsense tracers for arma, and i tried to edit it so that the M4 and the AK would fire a tracer after every round instead of every 5 rounds, it works great, until i die and respawn, i still see other ppls tracers but not my own. But, if the respawn is set to group and i respawn in an AI body I dont have this problem, its only on games like Evolution, Domination, Warfare, where i respawn at a base or where i died. And all i did was change 2 5s to 1s, I tried with Notepad and Lazza and still the problem persists. Can anyone help me? BTW love the tracers.
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