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Everything posted by [kh]jman
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Not if you have the digital download version you don't
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ARMA II Patch 1.03 & Dedicated Server Released .
[kh]jman replied to Placebo's topic in ARMA 2 & OA - GENERAL
Download mirror added to Wiki -
PM me your mission .pbo and I will take a look at it for you.
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The command in the init.sqf is: setViewDistance 3500; not: setviewdistance=3500
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Arma2 dedicated server howto
[kh]jman replied to warlock2511's topic in ARMA 2 & OA - Servers & Administration
You do have to actually edit my example and replace it with your data otherwise it won't work. :confused: -
Arma2 dedicated server howto
[kh]jman replied to warlock2511's topic in ARMA 2 & OA - Servers & Administration
Give it some time on 'waiting for host'. Reason: When a mission is first launched on the server ArmA2 has to load the Island data into memory - this can cause a longer wait time for the very first mission loading sequence. As long as the ArmA2 server is not restarted the island data is held in memory so that subsequent mission loads will then be faster. -
Arma 2 & Core i7 Hyperthreading - Tested
[kh]jman replied to choC's topic in ARMA 2 & OA - TROUBLESHOOTING
Incorrect I'm using the latest beta and it works perfectly, I even turn off vsnyc using ATI Tray Tools advanced profile feature. The only reason ATI Tools does not work 'out of the box' in Windows 7 RC is because of it's strict driver signing rules. All that you need to do is put windows 7 into 'Test Mode' - it'll still work exactly the same but allow unsigned drivers to be installed and run. Download Drive Signature Enforcement Overrider 1.3b Source Back on topic: I've turned HT off and I certainly get more fluid movement although it's not attributed to an increase in FPS as it remains the same with HT on or off. -
Arma2 dedicated server howto
[kh]jman replied to warlock2511's topic in ARMA 2 & OA - Servers & Administration
Yes both subdomains resolve to 207.38.11.174 @ gamespy. Ping 'em and see for yourself ;) -
Arma2 dedicated server howto
[kh]jman replied to warlock2511's topic in ARMA 2 & OA - Servers & Administration
The params are not predetermined by BI, they depend on what the mission maker has or has not defined inside the mission script. If a param is not available to you on the mission load screen then you'd need to script it in. I'm not going to go into how that is done right now though. -
Binding randomly between 2 interfaces
[kh]jman replied to dust31's topic in ARMA 2 & OA - MULTIPLAYER
Disable one of the nics? -
Well if it's happening on every server the most likely case is your internet connection. Check your latency and broadband service via your router and ISP.
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Campaign Coop on Dedicated Server
[kh]jman replied to MAJORdorMo's topic in ARMA 2 & OA - MULTIPLAYER
Why create another thread then? Anyway, the coop campaign does not work correctly in MP; too many issues to list. Maybe BI will fix it at some point who knows. -
Campaign Coop on Dedicated Server
[kh]jman replied to MAJORdorMo's topic in ARMA 2 & OA - MULTIPLAYER
The search button is your friend ;) Online SP Co-op on dedi server? -
Arma2 dedicated server howto
[kh]jman replied to warlock2511's topic in ARMA 2 & OA - Servers & Administration
BattlEye was used for ArmA1 and is not implemented in ArmA2 BattlEye=1 will do nothing. -
^ is not any language that I'm aware of!.
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I suggest you contact Placebo via PM and ask him if what you are describing is a symptom of FADE - he can ask the right questions to the devs.
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Sounds like FADE to me.
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The search button is your friend ;) Arma 2 dedicated server for freebsd/linux/etc.
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Please read my pm Mikobiko. but I'll reiterate what I said for everyone else who is having problems: Ok I've removed the line comments are written with // /**/ from my examples; I assumed people would remove that line anyway!. The lines: language="English"; adapter=-1; 3D_Performance=100000; Resolution_Bpp=32; These autogenerated by ArmA2 and appended to the arma2.cfg on first launch and have no bearing on the multiplayer server so that's why they are omitted from my example - I explain that in the guide. Hope that helps you all.
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Arma2 dedicated server howto
[kh]jman replied to warlock2511's topic in ARMA 2 & OA - Servers & Administration
Yes but I wouldn't recommend it. -
Signature Check is on the fritz
[kh]jman replied to mr burns's topic in ARMA 2 & OA - TROUBLESHOOTING
Add the following to your server's server.cfg and restart your server: // Signature timeout fix regularcheck="{}"; -
Arma2 dedicated server howto
[kh]jman replied to warlock2511's topic in ARMA 2 & OA - Servers & Administration
I don't think it is .cfg related. Does it only do this with the crCTI 0.7 mission? I ask because that used to happen in ArmA1 if there was a fatal scripting error in the mission. -
if you want the config files in the ArmA2 root dir it should be: D:\servers\ArmA2\arma2.exe -server -port=2303 -config=server.cfg -cfg=arma2.cfg -netlog -server=server is not a valid switch, -name is but you only need that if you are specifying a subdir structure in the launch line
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I see it crashes on Warfare. We have removed Warfare since it crashes our server too.
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I'm afraid not. Your only option is to use the console and explain your reasons before you kick.