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Everything posted by Jackal326
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I think its mostly personal pride, I.E. "Look what I did with out using templates etc" which I fully understand and have often used myself
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I understand that BIS are not issuing anymore copies of O2 UNTIL after the release of the Resistance Expansion. So after then you should get it.
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With over 1700 posts thats a lot of boring Anyway, the attachment of the Artillery piece was done with scripting, not addon editing so attaching a boat to a truck for it to be carried could be done, just using scripts.
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When I zoom in a long way, and try to reposition the vertices/polygons etc, sometimes they disappear as if I have deleted them so when I perform something like landcontact L.O.D. vertices etc, mine are very "rough" and very inaccurate. Anyways...
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Probably not as it is something to do with the angle of the model. As your Scudo is vertical as the guy holds it, when it is put on the guys back, it becomes rotated 90 degrees toward the guy, as does any rifle/mg which starts out being held horizontally, rotated to verticle to simulate the guy, carrying it on shoulder straps/harnsesses. I dont want to commit to a yes or no answer ATM, as no doubt someone will figure it out one way or another but I dont think it will be possible.
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/me kisses Indy for his help. Thank you very much. BTW...THANK YOU
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Up until recently, Oxygen has been running fine. Now I notice what I consider to be a bug. The agreement soon runs out, so I emailed BIS for the extension codes which they sent me very quickly which was pleasing to see. Anyway, when I came to "Unlock" the program with these FOUR codes I noticed a problem. I only have TWO boxes to enter these FOUR codes into. I have tried every possible combination with no luck. After speaking to several friends who also have Oxygen, they told me they have FOUR boxes for the unlock codes. Is their a bug in my Oxygen, or is their something I am doing wrong. I am running Windows M.E. and was wondering if any other ME users have run into the same problem. If you have let me know, as BIS have not replied to my several emails on the subject and as I am a new member of the Lost Brothers Mod, it is important I continue to use Oxygen to further my work. Thankyou.
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My weapon has all the lods of the other OFP weapons such as the M16 eg 0.350, 0.700, 1.500, 6.000, 9.000, Memory and View Pilot. The 0.9000 is the most distant L.O.D. and has the least detail and the 2 faces, which consist of the "square" LOD pic which would just make a rectangular shadow which is no good...Anyway, due to reasons beyond my control, Oxygen will finish in 2 days so this is of no use to me now...
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/me stares at Pins and GFX I also find that TGAs need Alpha Channels to be converted where as GIF files do not. It makes the process a lot faster to use GIFs as for me, they look as good if not better than TGAs with Alpha Channels.
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Hmm, almost a month and still no reply. I know the answer will probably be "Delete some stuff" but the faces count is pushing it for 2000 and all the stuff needs to be seen. The only L.O.D. that isn't over 300 is the final L.O.D. (0.9000) which is only 2 faces for the very distanct flat view. So is there a "work-around" for this, or does the therifle have to have atleast 1 L.O.D with less than 300 faces? Thanks in advance.
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/me reminds Mike_Beil to remember to buy more AA missiles
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Oh my god you would not believe the argument this has caused in #OFPEC with half the room saying it is fake and the other half defending it saying it is real. I myself believe it to be real and if it is, then we can all have a good laugh at Ziro and the other non-believers cant we
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Nice...can you walk around inside it too?
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Foxholes and craters etc would be sweet like in Band of Brothers shown in the UK about 4 months ago depicting several scenes in Bastogne (not sure of spelling) where US infantry hid in foxholes etc. That would be nice to have in game, although the game engine is not all that good with steep slopes and trying to walk/climb out of the foxhole may make the guy go prone and look as if he tripped up Anyway, I cant wait to see Visitor and make a miniature map of my region and map every town on it and blow up my friends' house Cheers...
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Nice. Was that made using the WRPedit program? or have you devised another way to manipulate the *.WRP file formats? Thanks.
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What do you do if all L.O.D.s have more than 300 faces? Thanks
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The sounds are defined in the config.cpp, make sure the various paths are correct. They can be eithet *.WAV or *.WSS format. Get the OFP cool Editor as it has an intergrated *.WAV to *.WSS converter which may help but *.WAV files should work as they do for other addon weapons so why should newly created *.P3D weapons be different.
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"svetlo =light" But....But....That means the HK has a flashlight that should work ...how it works is another matter but its there, which as we all know is a starting point. /me dances
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/me dances about I am most looking forward to making a small map similar to my village and surrounding area so I can place civilians in the houses and act like the Police and bust into my neighbours' houses and bust 'em /me dances about some more