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Everything posted by InFireBaptize
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ARMA 2 : OA beta build 84290
InFireBaptize replied to humvee28's topic in ARMA 2 & OA - BETA PATCH TESTING
fix this please. One day I might even start dreaming of [843095834587619871293871] Fixed: MP: Remote units warping at distance. I miss the armed assault days where online was so fluid :( -
Death From Above- invisibility cloak Grads
InFireBaptize replied to maturin's topic in ARMA 2 & OA - OFFICIAL MISSIONS
update; I removed the exThreads=7 so game is using default exThreads=3 for dual core, increased view distance to 5000 and lowered few settings and it plays better. Still very hard to see unless zoomed in all the way i guess because i flew the ULB at 900 altitude. The other problem i noticed, is when i hit the AA with man target few feet away on the ground the enemy AI doesn't do anything! he remains static and i have to get the missile on him 100% otherwise dropping it close to him won't do it. -
Death From Above- invisibility cloak Grads
InFireBaptize replied to maturin's topic in ARMA 2 & OA - OFFICIAL MISSIONS
i will try 0 instead of 7 but honestly you think the 560 a weak card! -
Death From Above- invisibility cloak Grads
InFireBaptize replied to maturin's topic in ARMA 2 & OA - OFFICIAL MISSIONS
GTX560 ti DS, you call this weak! i use exThreads=7 instead of 0. I have E8400 o.c to 3.8 ps. signature below is outdated sorry ---> signature updated. -
Death From Above- invisibility cloak Grads
InFireBaptize replied to maturin's topic in ARMA 2 & OA - OFFICIAL MISSIONS
my view distance is set to 3000 also i was like 1000 meter away from AA on mountain! No sir, there is a bug how do you explain the car issue! when i first start the mission and use the UAV i could see the AA on the mountain but then they disappear and come back after few seconds, the whole town sometimes disappear and all you see is land! PS. I'm talking about the AA launchers on top of mountains that i have to clear first before i proceed to the optional task "seven of hearts". -
Death From Above- invisibility cloak Grads
InFireBaptize replied to maturin's topic in ARMA 2 & OA - OFFICIAL MISSIONS
i know this is an old thread but the problem is still there! sometimes i can see them AA targets through optics but then after they disappear! i keep changing optics "N" and all of a sudden they come back! Also sometimes you can't see the car driving you can only see the front lights on the ground!! Please fix, this is one of the great official missions. -
GUARD waypoint issue, confirmed in ARMA2 1.10\1.57\1.59
InFireBaptize replied to msy's topic in ARMA 2 & OA - TROUBLESHOOTING
hi, thanks for your reply. what editing forum? -
GUARD waypoint issue, confirmed in ARMA2 1.10\1.57\1.59
InFireBaptize replied to msy's topic in ARMA 2 & OA - TROUBLESHOOTING
i'm having waypoint issue with death from above mission. I order the UAV to fly to waypoint 1 it either flies away from it, get closer then flies away from it or flies in circle, really frustrating! it's a great mission to play but stupid UAV flies far and close to AA and gets shot down!! -
Hi all, I'm not sure what i'm doing wrong but please have a look at this video and advise why UAV refuses to proceed to waypoint 1? it gets close to it then turns around and go back. Sometimes it won't even go, it flies in circle! http://youtu.be/l81hscInmds
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arma2OA - Death from above
InFireBaptize replied to InFireBaptize's topic in ARMA 2 & OA - TROUBLESHOOTING
if you bug the UAV it will fly steady above the marker point, like keep clicking for waypoint close to UAV location, in the end it will fly steady but the stupid thing will get closer then fly back to where it was! Oh, i managed to lase targets for the AH64 and destroyed those targets but it's frustrating to wait for the UAV to fly to waypoint. It's probably one of those bugged AI path finding! -
you should check out men of war assault squad, more fun than WIC.
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Just got my GTX460...New Game...!
InFireBaptize replied to Coffeecat's topic in ARMA 2 & OA - GENERAL
is it worth it to go from 4870 to 460? -
ACE 1.8 (Advanced Combat Enviroment) for OA/CO
InFireBaptize replied to sickboy's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
will do, thanks for the help. No more error message. -
ACE 1.8 (Advanced Combat Enviroment) for OA/CO
InFireBaptize replied to sickboy's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
i have A2OA standalone version. -
ACE 1.8 (Advanced Combat Enviroment) for OA/CO
InFireBaptize replied to sickboy's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
well apparently your six updater detected the OA standalone version of arma and downloaded the CBA needed only. I have no error if i remove the ACE mods! I still have the same error. Thanks, -
ACE 1.8 (Advanced Combat Enviroment) for OA/CO
InFireBaptize replied to sickboy's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
will do, thank you. Great job by the way. -
ACE 1.8 (Advanced Combat Enviroment) for OA/CO
InFireBaptize replied to sickboy's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
I'm having this error message on main menu! anyone? Thanks. -
ARMA 2: Private Military Company 1.00 released
InFireBaptize replied to Dwarden's topic in ARMA 2 & OA - GENERAL
downloaded PMC and installed, will check it out after work. Also installed the patch for OA. Feels like Christmas on BI forums :) Merry Christmas BI talented staff. -
ARMA 2: Private Military Company (ARMA 2: PMC) DLC
InFireBaptize replied to Dwarden's topic in ARMA 2 & OA - GENERAL
i pre-ordered the bundle, BAF + PMC i have the serial code for PMC but download link is not yet available, i do prefer a disk and i will most likely buy it again when disk becomes available to add to my disk library. BIS team truly deserve it, they're doing an excellent job :) -
ARMA 2:OA beta patch 76067
InFireBaptize replied to tonygrunt's topic in ARMA 2 & OA - BETA PATCH TESTING
Tried the game again with the beta patch but this time with exThreads=7. exThreads=3 gave me 47 FPS exThreads=7 gave me 52 FPS with ingame vsync disabled. I haven't been playing it long enough to experience freezes/hang ups but before this beta patch and using exThreads=7 i never had any problems. -
ARMA 2:OA beta patch 76067
InFireBaptize replied to tonygrunt's topic in ARMA 2 & OA - BETA PATCH TESTING
Hi, I tried the game yesterday: 1) no mods. 2) exThreads=3 3) CPU O.C to 13% 4) HD defragmanted Tried the British mission something about freeing a village, i did not notice any LOD issues, missing texture or texture pop up. I was surprised but i have to try other missions to test further. One thing i noticed was the change in the machine gun sound, not sure how to describe this but almost sounded like it has two sound versions. -
ARMA 2:OA beta patch 76067
InFireBaptize replied to tonygrunt's topic in ARMA 2 & OA - BETA PATCH TESTING
I just wanted to add that i have been using -exThreads=7 since you guys introduced it and had no problems whatsoever, i know you said it's not intended to work always but what does that mean? it won't 100% be utilized or it may cause crashes and hang ups? -
Ati Catalyst 10.8 out (great news)
InFireBaptize replied to Vixente's topic in ARMA 2 & OA - TROUBLESHOOTING
i couldn't agree more, we got what we paid for and ATI support sucks big time and their catalyst shit a 5 year old can do. I'm already saving for GTX 400 and a nuclear plant to dig in my back yard, may god help me with my struggle. -
Ati Catalyst 10.8 out (great news)
InFireBaptize replied to Vixente's topic in ARMA 2 & OA - TROUBLESHOOTING
ATI Radeon HD 5970 2GB --- 352 watts Nvidia GeForce GTX 295 1' date='792MB --- 382 watts Power Consumption (load) 3DMark06 Canyon Flight test, 1,280 x 1,024 0xAA 16xAF, Peak Temperature. I don't know how much you pay per kWh and how many hours you play a day! I don't play everyday and if i do it's usually 1-2 hours a day maybe 3 if the wife is in good mood. We pay 8cent per kWh so you can do the math. 1 watt = 0.001 kilowatts ---------- Post added at 03:46 PM ---------- Previous post was at 03:44 PM ---------- i don't think i really need that many cores, i can play other games perfectly, Black Shark, LOMAC plus i OC my CPU to 3.8Ghz. Not too many games/applications are optimized for quad. -
I cannot patch the game to 1.54!
InFireBaptize replied to wasicun's topic in ARMA 2 & OA - TROUBLESHOOTING
check this post http://forums.bistudio.com/showthread.php?p=1730808#post1730808 Others suggested that you move the download exe file to your OA folder and install from there.