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Everything posted by imutep
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I've fixed the mission and now it should work 101% Â Have fun!
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Ok, i've changed some missions and fixed any bugs. New version 1.6 is ready  Have fun!
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Latest ArmA2 & ArmA2:OA Press Coverage | NO discussion here!
imutep replied to EricM's topic in ARMA 2 & OA - GENERAL
FARMA II "lol" -
Hmm...maybe i have to change the STR_languageCheck,GERMAN,ENGLISH in STR_languageCheck,ENGLISH,GERMAN
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Very usefull addon. Thx!
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31st NORMANDY MOD - WW2 Â -BETA RELEASE
imutep replied to rip31st's topic in ARMA - ADDONS & MODS: COMPLETE
Nice looking tank. I've been waiting for a ww2 tank that i can use for my upcoming mission. Â -
Ok, first post updated with link to the full addon pack Â
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Thx for the news at ArmAholic!
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Ups right, i forgot the US Vehicles Pack. Sorry  Hmm....can you say me in which mission the actions are in german? I wrote for all missions a stringtable, and also for the actions himself. Don't find a part where i forgot those. I take a look again, thx for the info
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31st NORMANDY MOD - WW2 Â -BETA RELEASE
imutep replied to rip31st's topic in ARMA - ADDONS & MODS: COMPLETE
Nice pic Also the infantry looks good. -
Very usefull, thx! Mirror from Assault Mission Studio Action Menu Editor v0.1.1.151 Regards
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Thx for new version! Mirror from Assault Mission Studio Real Time Editor beta v5 Regards
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31st NORMANDY MOD - WW2 Â -BETA RELEASE
imutep replied to rip31st's topic in ARMA - ADDONS & MODS: COMPLETE
Realy nice. Can't wait to start with my campaign. Your work looks better and better! Â -
ACEIP - Most popular community created islands of OFP playable in ArmA
imutep replied to .kju's topic in ARMA - ADDONS & MODS: COMPLETE
Thx and congrats to this great work! Â -
31st NORMANDY MOD - WW2 Â -BETA RELEASE
imutep replied to rip31st's topic in ARMA - ADDONS & MODS: COMPLETE
Thx for this great work. I played the last hours and have lot of fun with that mod. This mod is getting bigger and better and i must say that i like it very much  Positive: - Nice Normandy island with good ww2 feeling - Nice units and weapons so far - MG42 rules Negative: - Some trees and plants are placed on the roads - Texture errors on planes - Texture on the tanks needs to overworked Till now i enjoyed this mod and can't wait for the next Version. I also plan to make a small campaign with it. Good luck! -
Awesome sounds! Mirror from Armed Assault.Info Virtual Operations Soundmod (YASM) (v 1.17) Regards
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Brilliant Gnat. Great work Â
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Thx, i wanna try this out Â
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Ok, at first i know now the "bug" in the mission. The problem are the hidden boxes in the hemp houses. When you destroy them at first, the objStatus 3 is done. But when you at next destroy the other ammo boxes in the teints, objective 3 is aktive but not done anymore. Â I fixed this problem now! Right on the way through the mission: 1. Go to the short depot and setroy all vehicles and guns, also the barrels. (savegame and objstatus 1 is done. 2. At next went to the weapon depot and destroy there all ammoboxes (not the big ones, the small ones) and also the teints. Now comes a new mission order to search for another crates. 3. Now search the big ammo boxes in the hemp houses and destroy them (there are only 2 ammo boxes there) If done, you can now call the heli that pick you up. 4. Go to the insertion zone where the heli wanna pick you up. Go in the heli and now the outro begins. I tested the mission again and it works 100% Â @Prof: Cheater! Â
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I tried 2 times yesterday and it works all fine. In the short depot there are one ammo uaz, 2 vehicles and a canon. Destroy all of them and target 1 is complete (savegame) In the weapon depot there are 2 teints with ammo boxes, dstroy all boxes and the teints. Target 2 is done and now you have to search for another ammocrates in this depot. There are hidden in 2 hemp-houses. Destroy this two boxes in there and you can call the heli that pick you up. It works! Â Look: Ammo and vehicle depot Mission target 1 is done Weapon depot Mission target 1 and 2 are done Try it out! Regards
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Hmm...ok, i tried it again tomorrow and post it here.
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Excellent looking work! Â
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At first , nice to read that you enjoy our work  To the Mission (Weapons depot): When you leave the chopper, first you have to destroy in the small camp with ammo UAZ, fuels and vehicles placed there. The hint message comes when you destroyed all. At next you've to go to the weapons depot itself. In the weapons depot are placed many ammo crates and... 1 or 2 ammo crates are hidden in the hemp houses. Destroy all and the next hint message comes with your next order to call the heli that pick you up. The chopper picks you up when you have all objectives done. Otherwise you can not go in the chopper. The mission works, i testet it 4 times. Play again soldier!. Regards
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Great models MehMan...but sad to hear that you're quitting the mod. Â Good luck with this work FF studios!
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Thx for new version  Mirror from Assault Mission Studio Group Link 3 v1.3