HamishUK
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Everything posted by HamishUK
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They are only blue all over if they are inert rounds. Blue tipped Hydra's are smoke signature rounds. Live are green tipped. WTU/1B is the all blue practice round. M274 is the practice smoke signature round. I hope you have got this correct pettka?
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Thanks for the fast replies. I will give it a go! Thanks for your hard work too on improving the game.
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Just come across this mod. Couple of questions as I am currently using Zeus AI. How does it perform compared to Zeus as I have been using the latter for some time now and this mod looks a lot more detailed? Does it work on MP (not dedi)?
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This is a really good little mission thanks! Fabulous island too and is a nice alternative to the Communist / Taliban story. Made some changes to the mission though that would suit my guys more but other than that it's spot on.
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No chance the Comanche would be revived quickly as it just didn't do the job it was supposed to. Stealth Blackhawk is a misnomer. Good luck on hiding radar reflections from the big whirly disc. More likely it was noise reductions. http://www.smartplanet.com/blog/smart-takes/silent-rotor-blades-could-lead-to-true-stealth-helicopters/4663
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I am going to hazard a guess with all the substantial changes that would be a no without tweaking?
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Yup mine too.
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Since they have released the DLC to retail this often means they (the developer) have finished with the current game engine. Not always but it has been the case with many games such as Oblivion Dragon Age Origins etc. I see no reason why 'Reinforcements' was released as a pack if they were going to add more DLC? I am getting the feeling ArmA II is now done and BIS are moving onto ArmA III as the Nvidia drivers is very odd.
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This from SIMHQ? ArmA III....? http://simhq.com/forum/ubbthreads.php/topics/3289580/One_from_the_rumor_mill.html#Post3289580 Latest NVIDIA drivers have ArmA III listed and ArmA II as Free.
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I am very sorry also to hear of the loss of such hard work. I am also very suprised you never backed anything up? External backup drives are dirt cheap these days and a must really.
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Stock OA Missions
HamishUK replied to HamishUK's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Good skills..Thanks! -
Probably staring me in the face but where do i find the stock mission pbo's? I would like to un pbo a certain ArmA II SP mission to look how some features were done. Thanks in advance!
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Sadly it seems a lot of stuff BIS does is a halfway cup. So many great ideas and additions just get left or not updated.
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They should have been updated. My personal opinion is that it's pretty poor show by BIS not to have updated all ArmA II features to OA standard.
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Stock OA Missions
HamishUK replied to HamishUK's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Tried un pbo'ing the files but it says they are not PBO files. Any ideas as would like to look at one of the ArmA II original vanilla (not campaign) missions? -
Stock OA Missions
HamishUK replied to HamishUK's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Love you man! ;) -
Stock OA Missions
HamishUK replied to HamishUK's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Thank but I would prefer to see the map and other details as would like to convert it for a MP mission for some friends of mine to play. -
ARMA 2: Private Military Company 1.00 released
HamishUK replied to Dwarden's topic in ARMA 2 & OA - GENERAL
Heck missed that on BAF how does one access the battle sights? PMC for me was fairly poor. £8 isn't going to break the bank but it's an awful lot less DLC than the BAF was for the same money. I think a few players will now be keeping a closer eye on DLC releases from BIS in future. ---------- Post added at 10:09 AM ---------- Previous post was at 10:07 AM ---------- Stops piracy especially when people who haven't paid for DLC would start getting stuff for free from the MOD community (where others have paid for it). So a silly request! -
All that needs to happen is that BIS update the existing units. I still find it somewhat annoying that BIS has 'forgotten' to upgrade the existing spec bringing it OA compatible (backpacks etc all)!
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Probably been mentioned before but has there been anymore feedback / updates on whether the USMC / Russian etc units from ArmA will be upgraded to OA standards? Plenty of missions I would love to use the USMC in but they are somewhat neutered now as I find the backpacks and FLIR modeliing pretty much stock. Not interested in ACE or mods but would like the main game to be all singing and dancing.
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Thanks Kylania. That's what I thought but was rather hoping BIS wouldn't leave the game half full. :j: Great site you have by the way. Spent best part of two hours going through your scripts etc.
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OK I take back what I said....This is gnarly.
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Ambient Civilians, Ambient Vehicles and Ambient Animals in Multiplayer
HamishUK replied to wolffy.au's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Does it matter that your modules are grouped? I have run the modules without grouping and they seem to run the same with no issues? -
Mr Murray Editor Guide
HamishUK replied to Overwhelming's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
That guide has been a Godsend! Glad to hear there is a new one in the works! -
Apache doesn't seem to fire main gun
HamishUK posted a topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
I set a waypoint as S&D and the Apache will engage vehicles but any troops milling about don't seem to get much 30mm loving? I had the same issue with a Warrior not using the 40mm cannon on a BTR that was scratching it's paint job with rounds. The Warrior was about 100 metres away in clear line of sight and just took the fire but didn't retaliate with the main gun. Bug or me?