giuppo
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Everything posted by giuppo
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Hi Sick1, thanks for your work for hotfix, but... well, how to say... yesturday i had 30min, i installed your update for the no-ace version, intalled TF86 v1.1, but the game freezes when i start the campaign, no error message, just.... nothing. All is installed by mod folder as i do usually, addons work in the editor, other campaigns works, so i don't know what happens. i will check and try again this evening after work, if you have any suggestions... Thx
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Awesome! Very immersive, very good intro/outro, objectives clear and simple, difficulty not hard not easy, just good. THAT is a campaign! Thank you very much Zipper5! The fully campaign will be amazing! The only bug i have found: in the last outro, when we're talking with L. , the guard on the right of the screen kills the civ. and next he doesn't stop to shoot me.
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Good Evening Sick1, for my part, the game freezes when i launch the campaign... i need to put ctrl+alt+suppr to leave the game. I'm using no-ACE version, with TF86 v1.0 etc... Hope to enjoy this campaign soon! take your time to fix it ;)
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Hi! Crash for me too after the end of the 2nd mission. And this since the version 1.1 Pity because the begining is pretty good. Hope to get a fix soon ;) Thx
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Island Panthera for ArmA 2
giuppo replied to icebreakr's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Hi Guys, Same for me :( -
I mean: before to start/launch the game, do I need to start/launch TS too? If yes, when i will be online, will i have to choose a TS channel to speak? Or Will Arma2 select it automatically? Because, this mod allow to be heard by all people around the player, right? And for the radio (short and long range), does this mod detect itself if we are Blue, red or independant? AS i said it is a stupid question... and maybe not very clear, so if you don't understand it, it doesn't matter, i will see well by myself online :) Best regards
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Hello, A stupid question iknow but i prefer to ask now: Do we need to activate TS3 too for a multiplayer session? Or just the game with the @a2t mod is enough? Many thx :)
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HI Icebreakr, And thank you for your work. Have you planed to create civilian addons? (Units, vehicle, objects...) to complete and improve the immersion? Best Regards
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Amazing island ans units!! Thanks you very much IceBreakr! Do you plan to make and release Civilian units too? It would be perfect to complete this place! :)
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A.C.E. Advanced Combat Environment - Public Beta *2*!
giuppo replied to sickboy's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Hi, just a little question: "Release Candidate" status is not the final version, is it? So what is the difference with the "Beta" status? Have a nice day :) -
Yes of course, "M" works fine, don't worry :) It's just that generally, i like to take my time to read the briefing before to start a "long" mission. But it's not very important :)
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I just took quickly an eye on it, so i just can notice this: i start directly in the chopper, no briefing before. Is it normal?
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hi, Congratulation for this mission, i really like this atmosphere, animations of mens at base etc... But (there are still a "but" lol) in my opinion, the level of music is a bit too higher, contrary to the other sounds. And any help (renfort, support or just ammo supply) would be appreciated for the final objective. Thanks anyway for this great mission!
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At the Black mission forest, how many Satchel charge do i need to destroy the AA?? Only one doesn't seem to disturb it :-/
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ArmA 2 Buglist - Content related bugs only
giuppo replied to Red_153D's topic in ARMA 2 & OA - TROUBLESHOOTING
Hi, I don't know if has been reported but i have a bug: In the MH60, when i'm in the back of the chopper, at passenger place, i don't see the "backrest" of the 8 other seats in the middle of the chopper. I hope you understand what i mean :-/ -
V5 of Mercenaries was the key! it works very good now! Thx
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Shame on me!! I didn't see that a new version (v5) of the mercenaries was available! i'm going to test them immediatly!
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Hey! i have exactly the same problem! as i wrote before! :(
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Yes i have all of them... But i will check versions, who knows...
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HI, i cant play this mission :( when i launch it i got this first error's message: "mission\_ _cur_sp.panthera2\mission.sqm/Intro/Groups/Item2/Vehicles/Item0.vehicle: Vehicule class EWinter_OPFOR5 no longer exists " and if i skip the intro i have this one: "mission\_ _cur_sp.panthera2\mission.sqm/Intro/Groups/Item2/Vehicles/Item0.vehicle: Vehicule class EWinter_SOF_AT no longer exists " any ideas? Thx
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A.C.E. Advanced Combat Environment - Public Beta *2*!
giuppo replied to sickboy's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
ah, ok... not really "realist"... but i guess that is the choice of a lot of players. Thx for you answer Regards -
A.C.E. Advanced Combat Environment - Public Beta *2*!
giuppo replied to sickboy's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Hi, and thx for this work! I don't know if it's a bug, but when i put a satchel charge, my guy has no animation, the bomb is immediately on the ground, is it normal? -
FAFw - Forces Armées Françaises Workshop
giuppo replied to SoldierIsNotHistory's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Very bad news :(:( -
Same for me :(
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Very good missions! Thank you and Congratulations I'm waiting for the next!