ericfr
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Everything posted by ericfr
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ARMA 2:OA beta patch 74858
ericfr replied to WillaCHilla's topic in ARMA 2 & OA - BETA PATCH TESTING
Constant CTD Easy to reproduce Launch Benchmark 01 (or E08) -> Alt+ Tab, back to game = always CTD Game settings: - View Distance : 1600 - Texture: Normal - Video Memory: Very High - Anisotropic filtering: Very High - Antialias: off - Objects and Terrain detail: Normal - Shadow detail: High - Post Process: off - HDR : Normal - Vsync : Off Resolution and 3D Resolution 1280 X 1024 -
Thx mate.
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Error Mission at start : Ph troy C3 Desert CTD With "Error in campaign structure" Co 1.54
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No problem i got a new task.
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Good work as usual Bardosy. In 6th mission end of Attack Falar, i have an error "Script Wall no found" ? Thank you for your great camps.
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[73311] Fixed: AI soldier unable to fire at targets below or above itself (http://dev-heaven.net/issues/13668) Thank you for the quickness after your CIT Ticket. PS is there a patch 1.55 or more shortly, I do not like betas.
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Example with a M110 NV on a flat ground AI(stand up) shoot over 700m, on steep ground don't shoot at 211m. It's the same with all guns. Shooting distance is reduced (too much), it's very annoying. CO 1.54 Vanilla
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I always had a doubt on this issue since the early OA DVD 1.52(+A2 1.07=C0) and now with OA vanilla 1.54 DVD Patch. Example Mission : http://www.mediafire.com/?u8kc347p0ibfp70 Watch the target front of you 200m on the road and watch your AI #2, he aims but doesn't shoot. The same situation on flat ground the AI shoots over 700m. Thanks
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You'r right sorry.
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http://community.bistudio.com/wiki/setunitpos
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ARMA 2: Operation Arrowhead DEMO missions
ericfr replied to Dwarden's topic in ARMA 2 & OA - USER MISSIONS
Saok your mission is not for the OADemo but works well with 1.54 BAF Lite or DLC :) -
AI units stop moving in danger mode.
ericfr replied to rautapalli's topic in ARMA 2 & OA - TROUBLESHOOTING
Very simple Vanilla CO 1.54 Example You are Teamleader, all 7-2 (danger), all move 100m twelve o'clock. The units move a little (few meters) and stop (crouch or prone) and never move again, never go where you ordered. -
Seems again and again Suma on vacation = patch with ton of bugs I'm very dissapointed the game becomes more and more bad.
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Major BUG Ai don't move in danger mod Game unplayable http://forums.bistudio.com/showthread.php?t=106269
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AI units stop moving in danger mode.
ericfr replied to rautapalli's topic in ARMA 2 & OA - TROUBLESHOOTING
Same Here Major BUG WTF !!!! -
[SP] The Cause 2 - Mission Beta Tests
ericfr replied to rejenorst's topic in ARMA 2 & OA - USER MISSIONS
Very very Great Job !!! I'm in the first mission (A new War Co version), impressive, very immersive No lag No bad Ai. Full situation very interresting and stressful. Thank you very much. -
New SP Mission "NMD" by Chneemann
ericfr replied to chneemann's topic in ARMA 2 & OA - USER MISSIONS
Nobody else who had that from the start ? G8 and G9 Green icons whith localization on the map, Napa forces ? -
New SP Mission "NMD" by Chneemann
ericfr replied to chneemann's topic in ARMA 2 & OA - USER MISSIONS
Great, great mission I progress slowly but surely. Why from the beginning in HC i have G8 and G9 (R11A - R11B) supposed Napa forces ? Thanks. -
69782 performance and stability feedback
ericfr replied to suma's topic in ARMA 2 & OA - BETA PATCH TESTING
I'll try 10.4a drivers later Thanks New test (10.3 drivers HD4670 1G) Benchmark 2 Memory on default = missing texture ground (like the previous Beta) on the hill and artifacts -
69782 performance and stability feedback
ericfr replied to suma's topic in ARMA 2 & OA - BETA PATCH TESTING
AMD.ATI Catalyst 10.3 WHQL -
69782 performance and stability feedback
ericfr replied to suma's topic in ARMA 2 & OA - BETA PATCH TESTING
1.05 -> Beta .69782 Bad Official Benchmark 1 - Lose 16 % FPS - More stutter - White texture flash on trees - Texture loading more longer Radeon HD4670 1G, last drivers -
Red Star -Sometimes the convoy never comes -At the port, the leader doesn't give order "open fire"
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"DXT1..DXT5 support missing."
ericfr replied to motbvincent's topic in ARMA 2 & OA - TROUBLESHOOTING
Arma2=Directx 9 needed -
[Patch 1.05 Bug] AI won't follow player
ericfr replied to fabrizio_t's topic in ARMA 2 & OA - GENERAL
Same here Ai refuse to follow the leader in Combat Mode with a regroup command. Ai stays cover and don't move.(No mod Vanilla Arma2) 1.05 AI is broken. Very strange Job with the community and Beta-patch :confused: (Same with performance I lost 3 Fps average and always orange trees killer Fps) -
Arma2