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CRIONYK

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Posts posted by CRIONYK


  1. sorry to spam again, but i tried each day of this week to access mlods on synide ftp but i never see anything. (i used IE 7.0 and firefox 2.0) i have 550 permission denied each time mad_o.gif

    can anyone help me ? or can anyone send me a compressed file with all latest versions of mlods ? ou direct link to mlod :'(

    very big thanks  smile_o.gif


  2. On theses pics, there is LR300, HK417 sniper and awp sniper riffle

    Quote[/b] ]Camo´ed IBA Vest´s tend to look shitty ingame, try lowering the opacity on ´em, or use light toned camos - e.g. Spec4ce Urban

    so you mean that urban camo need camo iba but others like desert camo or woodland camo need a vest like a coyote brown one ? i'm not english origin speaker so it's confused me a little ^^


  3. very big thanks to you smile_o.gifsmile_o.gifsmile_o.gifsmile_o.gifsmile_o.gifsmile_o.gif

    you make my life more easier wink_o.gif

    also another question, how can i have merged texture in 2048x2048 or more ? is pantool limited to 1024x1024 ? i havent found any option to that :'(


  4. very big thanks smile_o.gif

    edit : i just take a quick test... before executing the script, all works but when script is executed, there is no change in my model... there is always 5 textures instead of one (the merged texture did not replace the 5 small sad_o.gif )

    do i need to delete all texture info before execute script ?


  5. hello all

    i have tested lithunwrap when i saw this topic. i can open models with lithunwrap, change the order of the uv map but how can i apply it to my o2 model ? i havent understand Scars09 solution :S is it possible to have more explanations ? (it's very important, i have around 4 to 8 texture per models and i have around 40 models confused_o.gif , so it's hard crazy_o.gif )

    thanks for future help smile_o.gif

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