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C4P741N

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Posts posted by C4P741N


  1. This would be excellent if you could add and subtract carts as you wished, like have a couple of troop carrying carts and and ammo one. or one like this...

    military_train_set_6.jpg

    I'd like to see it somehow made into islands so cities could have pre-built train stations.


  2. uhh guys i think we forgot the little matter of INQ's NVG and textures

    is there a way we can install those with this? rock.gif

    LOL, this was the first thing I tested too because I added WGL mods compass face and NVG optics and these work fine. INQ's textures are installed but not the model. BIS NVG's with INQ's textures looks really bad. crazy_o.gif  tounge_o.gif


  3. 1. STEP: You must DePBO >>> Data.pbo in Res/Dta direcory, overwrite original files and with StuffPBO utility re-pbo Data direcory

    2.STEP: You must DePBO >>> Data.pbo in Res/Dta/Hwtl directory ...and the same procedure

    I believe you only need to do this to either data.pbo not both depending on which you run. I only did HWTL data.pbo and it works fine for me.


  4. MC, could you please release these vehicles with ofp default men as driver/pilot?. I would use these with all kinds of units and would hate to have to wait for infantry units to use them.

    The screenshotslook excellent, can't wait.  biggrin_o.gif

    edit: Another thought on Pelican control could be similar to the FLK Harriers VTOL system.


  5. Bah I did use Keg's Installer...but it would only install the moon...not the stars.  sad_o.gif

    I believe this is because Keg's installer only replaces textures in data.pbo, the stars are actually a 3d model, you need to manually Unpbo data3d.pbo and replace them there.

    @llauma or anyone who knows...

    <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">'Bad file format in p3d file.'

    If both server and client are running the same files will this error still occur? rock.gif

    Captain

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