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bospor

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About bospor

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  1. I am not sure if I can request something like that here. Was hoping someone can write a script to use AttachTo function. I want to walk to a certain area in the woods and chop trees. Then have the logs appear in the bed of my Zamak open bed truck. There is a stuck of logs already in Arma 3. In fact there are two types (smaller and larger). Then deliver them to designated place and "unload" them there (they basically can just disapper). If anyone can help, please do. Thanks.
  2. In the mission I am making a player is ambushed. I want to give an option to him to surrender. If he does that, the player will be setCaptive and enemies will not shoot him. Ideal would be to also play an animation to come out and place player's hands on the head. Can someone help me with that please?
  3. Have been playing with RHS BMP's and tanks. Wanted create a mission when Blufor drive RHS BMP-1 and BMP-2. Both those vehicles only available for Opfor faction. Even when I put empty BMP-1 on the map and have Blufor get into them, they still were on Opfor side, because when I blew up the Blufor guys in that BMP-1, my own Opfor squad started engaging me. In Arma 2 editing forums people suggested putting this into the init field of the BMP-1: [this] join blu1 where blu1 is a name of Blufor soldier. Didn't work. My Opfor guys still engage me if I blew up the BMP-1. Is there a solution in Arma 3 for this? Please help guys
  4. bospor

    Altis Life RPG

    For some reason my Windows key stopped working in this mod. Before that I used it to interact with vehicles (repairs, etc.) Now it work like a windows key and brings stupid windows menu. Read that I can re-bind the key to another key, f.e. J Well, that didn't work. I assigned J to a Action 10. People who were explaining it online, said that action 10 is the one responsible for car interaction. Nothing is working and its super frustrating. Can some of you guys share your wisdom on the subject please. Please help guys
  5. bospor

    RHS Escalation (AFRF and USAF)

    quite frankly there is no evidence of that in real life. All these arguments are very speculative and always biased. So much of this kind of information is classified, that it is really impossible to claim that you know the truth, unless you have an actual video of this event on the battlefield. I have never seen these tanks face each other on any videos on the net or have I even seen this with my own eyes. Unti then, all these discussions are useless and only lead to over patriotic flag waving and insulting. Tank battles are very fun right now between these RHS tanks. I honestly wish they would keep it this way. My tank was hit couple of times when the projectile just brushed the armor and did no damage. Other times my armor actually was useful for a change. I skipped work today just to enjoy this mod. So grateful to the RHS team for this release.
  6. bospor

    RHS Escalation (AFRF and USAF)

    I noticed a strange thing. I had RHS M1 TUSK tanks on the ground. I was playing as RHS Russian infantry. Had A BIS Arma 3 fix wing CSAT plane attacking those tanks. The tanks were invisible to me. Could only see their smoke. When I changed plane to RHS Su-25, tanks became visible. New secret camo ? :)
  7. Thank you. Ill try this script
  8. I figured the name. I need all this to attach fish to a boat, simulating fishing for Altis life. I just give a name to an object that I am turning to a fish via createVehicle command. Then I use NAME attachTo command to put the fish in the boat. Unfortunately I can't figure out how to attach multiple fish to the boat. I get another object and name it FISH2. Then with a trigger do : FISH2 attachTo [ship,[0.5,1.2,-1]]; But for some reason it works for the first fish, but doesn't for the other four tunas that I am trying to put in the boat. Can anyone help? I wanted to attach an image with a fish in the boat, but can't figure out how on this forum. No way to attach an image from my computer here? Has to be URL?
  9. Thanks for your answer. Is there a way to also give this fish a name in the script?
  10. I am trying to AttachTo fish to the inside of the boat. Because there is no fish in Animals in editor, I can't figure it out. Was thinking maybe attaching a rabbit, but replacing the rabbit class with tuna. But I can't figure out how to replace one animal with another in init field. Please help. Or if you have other suggestions, please share that as well. Thank you guys.
  11. bospor

    East Static Weapons Pack

    I can't seem to do any damage with these tanks to any of the armored vehicles of vanilla A3. Why is ammunition so weak?
  12. bospor

    Hidden Identity Pack V.2

    Feeling kind of dumb... I can't find gasmasks in editor. Are they in the Empty ->Headgear section?
  13. OMG, just found this thread! Went and looked at the art work on meshcarver.com and so impressed! The objects are perfect. Thanks for doing this project, so interesting! I have been messing around with Namalsk map in Arma 2 and all sort of objects. Was trying recreate Metro 2033 post nuclear war scenarios. Very much the same atmosphere you are creating with this project. I really hope you would release your creations as an architectural pack for these kind of scenarios. I hope I am not asking for too much. It was SOO hard to find objects like these to create the proper atmosphere. If I can make a suggestion, please make some stand-alone openable doors and just vertical and horizontal sheet metal or wood board panels to patch up the holes and window cells and empty doors in these half ruined houses. It makes these ruins liveable and atmospheric. Looks like the zone people patched up the ruins to protect themselves from emissions or radiation.
  14. Thanks for the explanation Vilas. I think I got it now. THanks also for polishing up Gaz Volga and making a newer one too. Love that addition. You also mentioned that you might consider a soviet limo. I was really hoping you would choose Gaz 14 Chaika. Here:
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