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Everything posted by boneboys
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Is it just me or are the new sounds too quiet?
boneboys replied to HeroesandvillainsOS's topic in ARMA 3 - GENERAL
I find the sounds to be working really well, did you adjust the different sound options ? I've been playing a lot of KOTH this week-end and the new sounds are excellent (imho). -
Forums migration/update status items
boneboys replied to BohemiaBeck's topic in BOHEMIA INTERACTIVE: Web-Pages
Who stole the dancing banana man (and all the other wonderful smileys) ? Please fix ;) Forums are looking very good -
MAJOR ISSUE key binding and windowed mode.
boneboys replied to Demongornot's topic in TAKE ON MARS - SUGGESTIONS
Thank you very much, I am certain there are many that are waiting for this to be resolved. Have some :) -
MAJOR ISSUE key binding and windowed mode.
boneboys replied to Demongornot's topic in TAKE ON MARS - SUGGESTIONS
Hello all, I've just bought the game and it would appear that remapping the keys is still not possible. This is pretty much a game breaker for myself as I'm a 4 arrow key user and left hand mouse man. I've been praising the key bind system used by other BI games for many years and I'm aware that this game does not use the same engine as ArmA and/or DayZ. Is there any news or a work around on this issue. Thank you. -
AI is still "afraid" of moving in buildings and regardless of walls, DAYZ does better
boneboys replied to msy's topic in ARMA 3 - GENERAL
Comparing ArmA 3 AI with the DayZ zombie pathing or nav mesh (WIP) is not recommended. -
Excellent. Downloaded both mod & mission and played it through on local until water level was up, about 1hr 45. I only saw one server running the mission (French) is that yours ? Be sure to continue with the SP mission, I'm certain it will be a great success. Thanks, have some
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I'll be giving this a go. Keep it tight.
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Could this be considered unsafe to do?
boneboys replied to axclaw's topic in ARMA 2 & OA - QUESTIONS & ANSWERS
You should have asked this on the DayZ Mod Forum but I will answer your question. If the Server is a Private Hive the admins may ask you for your GUID N° which can be seen when BattleEye is initiated, or open chat console and type : #beclient guid ingame This is a safe manipulation and will result in no danger for your game/account or reveal any private information. This security check was introduced in an effort to reduce the hacking that was rampant in the year that followed the release of DayZ Mod, a simple white listing system. This concerns only the GUID N°, nothing else is needed or required. If you play on an Official Public Hive Server this will not be asked of you. Please visit http://dayzmod.com/forum/ for more information concerning anything DayZ. Thanks. -
Why are mission Devs so exclusive with they're missions and mods.
boneboys replied to Zhenpo's topic in ARMA 3 - USER MISSIONS
I believe they have a perfect right to be wary of letting their "work" out in the nature. Tonic (Wasteland) is the prime example although he has come to an agreement with Sa-Matra. Another is Rocket and his Survival mod DayZ. There are many different versions of both examples, all have taken the original work (concept) and have had it modified until it resembles nothing of the intended experience. There is also the question of server specs to run the missions, which must be respected in order that the "game" works as intended. This non-respect for peoples work over the last while has certainly damaged something that was unique and will never be the same again. That is why some of the mission / mod and Island makers are becoming "exclusive" and to be quite honest, I don't blame them. There is nothing however stopping you from enjoying all of these modified Mods as well as the originals, so I really do not understand what the purpose is of the Topic. If it was for an answer to your question, well there you have it. -
I just get stuck on the Age page, no option to advance to the next page or anything. Never had this sort of problem before.
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Having trouble creating an account (unable). FAQ gives page error and registration is stuck on Date of Birth. I've tried sending a mail to Admin but this also gives an error message, so I've no idea if a mail has been sent or not (twice). I may be doing something wrong but I don't think so. Any help would be appreciated. Thanks. EDIT :Is there a wait time for validation ?
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Day Z Announced as standalone title.
boneboys replied to Placebo's topic in BOHEMIA INTERACTIVE - GENERAL
DayZ won the IGN Gamescom peoples choice award. Somebody out there likes us. http://uk.ign.com/articles/2013/08/27/the-winner-of-igns-peoples-choice-award-of-gamescom-2013-is -
Assault on Charkia: an OFP-styled combined arms assault on Altis!
boneboys replied to sic-disaster's topic in ARMA 3 - USER MISSIONS
Well done SiC. Downloaded and finished, a little too easy but I believe thats down to the AI (enemy). I will pass the word. Thanks. -
Give modders the tools to identify and avoid/solve performance bottlenecks
boneboys replied to .kju's topic in ARMA 3 - GENERAL
This will only help in the continuing development of the game. Problem identified, patch applied. -
I'll be checking this out, thanks.
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You need to put Vs 0.6 in the first Post, it may confuse some ! (me). Thanks for this, well done.
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Still can't play wasteland , any ideas????
boneboys replied to big_t's topic in ARMA 3 - BETA DISCUSSION
Perhaps you should ask in the Wasteland Topic, as far as I'm concerned this only happens with the Wasteland mission, everything else seems to run fine. -
Wise decision Tonic.
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Blitzkrieg for A3 (PvP Game Mode) (based on AAS)
boneboys replied to .kju's topic in ARMA 3 - USER MISSIONS
Hi again, I have unpboe'd one of the missions and receive an error (line 0 ;:; encountered instead of =) when loading, so I thought I would check out the wiki and there I receive "permission denied". So I'm a little stuck. I'm using ArmAUnPBO which works fine with other missions. Still my favorite mission, btw ! Thanks -
Everyone should be running the DevBuilds (imho), how else can the Alpha advance if nobody moves forward. That might sound daft but it's true. I always run the latest beta for ArmAII/CO so I'm just doing the same here, if something goes wrong it will be fixed soon enough. I voted N°1. Thanks.
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Making your game ready for Multiplayer
boneboys replied to Zyromkiru's topic in ARMA 3 - MULTIPLAYER
I don't think this is a useful guide unless you are running an old and outdated machine. Any modern gaming computer can run the Alpha well enough, everybody that I play with is pleased with the performance at this time. Tweaking the different settings is the key to getting a happy medium, imho. I guess it might help some people, I'm just not sure who, laptoppers maybe ! -
Blitzkrieg for A3 (PvP Game Mode) (based on AAS)
boneboys replied to .kju's topic in ARMA 3 - USER MISSIONS
@ .kju I have a problem with this mission (set) and this mission only. I am using a G5 gaming mouse for which I have re-bound my keys. Lean left toggle is bound to key "a". This works across the board in vanilla ArmA3(2) and every other game mode & mission. The problem is that when I use this lean left key bind, it opens up the map (default M) ! I have double checked all of my Logitech SetPoint settings and can find no errors. If you have any clue as to why this should happen I would be very grateful. My favorite game mode btw ! Thanks. EDIT : I have fixed this by rebinding the key to "D". However the mystery remains as to why when bound to "A" the map opens up. -
"Expect to have a working prototype on day one though" Now that would be interesting. I'll be waiting to see if you can pull it out of the hat, (I'm not talking about runny babbits) ! Good luck.
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MAD SiN Dedicated Server (Upload your Missions!)
boneboys replied to sxp2high's topic in TAKE ON HELICOPTERS - MULTIPLAYER
Thank you for the info. -
MAD SiN Dedicated Server (Upload your Missions!)
boneboys replied to sxp2high's topic in TAKE ON HELICOPTERS - MULTIPLAYER
I've jumped in a couple of times this weekend. Couple of questions... Do I need the ToH CBA running (I thought I may be missing some elements) ? Am I able to change the mission (when there is nobody else playing) or is there some kind of preset rotation ? Thanks for keeping the server up and running.