Jump to content

A55A51N

Member
  • Content Count

    3
  • Joined

  • Last visited

  • Medals

Community Reputation

0 Neutral

About A55A51N

  • Rank
    Rookie
  1. Hi, What I meant was make a specific unit for that role. For instance, an iraqi POW would be stripped of any combat gear (When following the Geneva Convention for treatment of POWs) such as helmet, webbing and occasionally boots so it dosen't cause a problem when restraining. So basically a guy with No helmet, load bearing gear and shoes. And then the unit can be added to the next release and would be a good realistic addon for mission making. Anyway, its only a suggestion. But I'd really like the RCWS sorted out. Kinda gets on my nerves. /A55A51N
  2. Okay, Thank you! I will try that now. /A55A51N
  3. Hi ACE mod guys! When (If) you make another release, can you try to add some more features like these: I really enjoyed playing ACE but I have had some issues with the M1A2 TUSK. The commander in the real one controls the Protector M151 RCWS with the M2 .50 cal machinegun mounted buy there is an extra space for a man to use this gun while the commander has no mounted weapon. Can you try to make the TC man the M151? I have tried to get 5 men in the tank so all positions are manned but have had no luck, a guy just jumps out again. If you could fix this problem, please do. And can you add an Iraqi captive? I have been trying to make a mission with a large tank battle and a good portion of the Iraqi armoured force looses hope and raises the white flag. The USMC captures the Iraqis and hold them prisoner. Can you make an Iraqi Republican guard on the civillian side? They'd get shot by the USMC immediatly due to the AI if they were on OPFOR. This picture might help you understand what I am looking for in a way: http://www.figureinternational.com/NEW%20R....jpg.htm Anyway, I loved the mod and I keep playing ARMA every day because of ACE. Thanks /A55A51N
×