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Posts posted by Auss
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add a landcontact lod with 2 points where it touches the ground , then add placement=slopelandcontact in your geolod
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In your geo lod must be class= house, then in your config.cpp your class can be
class Land_lights_auto_x2_F: House_F OR class Land_lights_auto_x2_F : Lamps_base_F
as mentioned above, without the Land_ prefix it will work in editor but not when binarized onto map.
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when askng for help its good to include your config.cpp and model.cfg to assist in troubleshooting. A couple of things to check
1) Land_ class must be infront of your p3d in config
2) Arma bug --> destrType = "DestructNo"; in config will break your lights same as you have described
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yep all fixed used emitence rvmats
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no more work is being done on Australia. All finished now. moved onto other projects :)
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That's all you can do when binarize a flashing sign onto your island and it causes every street light to flash in sequence..lol
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ok ive updated the link see if it works now
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seems to be working fine now, thank you :)
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now its changed, it saying it cannot find any re-uploads at all. which is weird as I'm using a few A2 addons such as plants.pbo etc
http://steamcommunity.com/sharedfiles/filedetails/?id=485417177
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All I seem to get now is this
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Mikero youve been coding too long today take a break, that post was nearly 3 years old :)
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theres also new internal doors added to new houses, also pathway pos points added in houses to spawn into. Bank walls fixed and also lifts fixed at airports, House doors renamed to door_1, door_2
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I got a fix I'll post a link for you to test
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thanks for the follow up
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its taking an awfully long time to do searches now, my mod pack for some reason has gone from 142 objects upto nearly 6000 objects
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looks great :)
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i was getting an error page but it appears ok now
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I think someones broken it
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1 hour ago, Tankbuster said:This would be useful for cleaning my daughters bedroom
No coz the shit from her room would roll into the lounge room lol
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oh yes run the cliff down in to the water, also large rocks and boulders are great for hiding ugly stuff like that
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maybe we can put invisible geo lods just under the surface of the water then the AC could sail around maps :)
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There are several good working lighthouse models in game that you can use
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It's all done in the firelod
Floating Vehicle
in ARMA 3 - MODELLING - (O2)
Posted
Just lower the ground an inch :)