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Auss

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Everything posted by Auss

  1. I used the same image from ArmA 1, simply changed my Id and uploded the xml file and my squad logo appears on all vehicles and soldiers arms.
  2. Auss

    CRCTI Warfare ( cti ) MP

    Get them to goto the options tab and they can disband a unit to free up a slot :)
  3. Turn off Vsync in gfx control panel :)
  4. We've had a ArmA2 server up at OGN for a week now :) The lads are getting exited for the Aussie release. Our forums below http://forums.ogn.com.au/forumdisplay.php?f=886
  5. Auss

    ArmAII-Mark

    Mr Burns, I noticed on your memory Tab with CPUZ your running Asymetrical, you should be running Symetrical. You might wanna check your slots for correct placement
  6. Auss

    ArmAII-Mark

    My results E8500 OC @3.90Ghz XFX 8800GT 2 GIG DDR2 @800Mhz Win XP Pro Res 1680x1050 everything Set too normal Fill set too 100% benchmark = 2935.86 *edit after installing new gfx drivers final benchmark - 3220
  7. The more I look the more I really like this game, The random game logics are awesome, the new patch has really improved the stability and FPS on my PC. The island looks awesome, excellent work BIS!!!!
  8. I remember in OFP we could add/delete missions from the server, you would simply start another mission which would allow you to do what you wanted with the mission you needed to remove/change. I notice in ArmA this isnt possible as all missions are locked regardless of them being played or not. Also the naming arrangements of ArmA missions, The old system of naming missions in OFP was much easier for server admins. As it stands now the file name of the mission can be different to the ingame name.
  9. BIS - Can we have seperate Volume controls for the VOIP Volume? As it currently stands VOIP Volume is set under the radio control which makes it difficult to adjust as you get the radio sounds over the top of Voice chat.
  10. Mate i think your server specs or settings are rooted. Warping is rarely seen on a server that is configured correctly
  11. My point is I dont like the radio on as I get sick of the Ai babbling away, plus I can see what their saying on screen. I would mearly like to have the option of having the radio off but still maintain volume in the VOIP chat.
  12. Judging from your posts I assumed thats what you wanted to do. If you have a dual core pc you can run the server.exe on one core and run your game on another core, (using affinity) it works quite well
  13. Sound and Graphic enhancment mods are client side only. You can turn off key checking in the server.cfg. Have a look at the ArmA Wiki it will show you a list of options that you can do to customise your server. Only problem with hosting at home is make sure you open the correct ports and setup port forwarding, you will need a good upload speed too if you want say more than 3+ players to join.
  14. I'll be buying it online then I'll buy a hard copy when itd released here (maybe thats BIS ploy so we buy 2 copies each..lol). Doesn't really stress me too much that we wont be getting it in the shops soon. When ArmA was released we at OGN all bought it overseas and had it shipped to Aus
  15. We were using this pack in the Australian island but found them full of errors, missing lods etc, We had to remove them all which is a shame as they have huge potential. I do hope you decide to fix them
  16. I got the same response when I asked at EB Games in Melbourne 2 weeks ago, the salesman said its not on their upcoming releases. Typical :(
  17. Auss

    Couple of tips needed

    yep I guess its a little late now but I found that also Ashfaltk is buggered, I use SIL and ASh. I am also getting a "cannot find ca\roads\cesta.paa problem but not sure yet which piece is causing the problem
  18. Auss

    Dedicated Server basic.cfg

    MinErrorToSend=0.010
  19. Auss

    Hookers in ArmA II?!

    It was a joke you tool
  20. Auss

    Hookers in ArmA II?!

    BIS- Could you please add doggy style user animation to soldier action menu.
  21. Agreed. The E series is a wonderful cpu to OC. I have my gaming rig E8500 running stable @ 4.22 Ghz, Stays cool even on hot days, I highly recommend them. I'd like to see your results if u could setup an XP box in a VM session
  22. Why would you want to run a game server on a domain controller..LOL I actually came to the same conclussion you did many months ago http://forums.bistudio.com/showthread.php?t=70187
  23. You dont need invisible road lods accross a bridge, I use terminators a each end of the roadway where it meets a bridge and it works fine
  24. when you have coded more than 7 and have another 5 to go then we'll see if you change your thoughts..LOL A north/south or east/west runway is easy, its the angled runways that take the time to sort out. When I refer to something being a pain in the butt I mean its boring, time consuming and tedious :)
  25. I'm not sure why this would cause problems I looked at the sara config and mearly used it as an example. Heres part of my config.cpp showing the airports. I have included 5 of them here. startTime = 11:30; startDate = 01/05/2008; startWeather = 0.1; startFog = 0.0; forecastWeather = 0.3; forecastFog = 0.0; seagullPos[] = {1272.84, 150.0, 14035}; centerPosition[] = {21744, 21570, 340}; ilsPosition[] = {30611.3, 11290.4}; ilsDirection[] = {0, 0.08, -1}; ilsTaxiIn[] = {30769, 11368.6, 30769.6, 11260.9, 30730.4, 11211.2, 30619.7, 11211.8}; ilsTaxiOff[] = {30611.3, 11290.4, 30612.9, 11997.1, 30664.2, 12008.4, 30731.8, 12004.5, 30728.5, 11500.4, 30769, 11368.6}; drawTaxiway = 1; class SecondaryAirports { class ausrunwaysydney { ilsPosition[] = {35340.4, 12373.4}; ilsDirection[] = {-0.754709, 0.08, 0.756059}; ilsTaxiIn[] = {35323.1, 12218.2, 35192.5, 12351.8, 35261.3, 12436.1, 35340.4, 12373.4}; ilsTaxiOff[] = {35340.4, 12373.4, 36229.2, 11483, 36207.3, 11431.1, 36159.8, 11387.5, 35323.1, 12218.2}; drawTaxiway = 1; }; class ausrunwayadelaide { ilsPosition[] = {24888.6, 13053.1}; ilsDirection[] = {0.524709, 0.08, -0.958059}; ilsTaxiIn[] = {24688.2, 13665, 24990.9, 13119.7, 24957.6, 13078.6, 24883.4, 13063.1}; ilsTaxiOff[] = {24888.6, 13053.1, 24516.2, 13730.1, 24546, 13789.3, 24612.7, 13800.5, 24688.2, 13665}; drawTaxiway = 1; }; class ausrunwayBrisbekistan { ilsPosition[] = {37320.3, 20173.1}; ilsDirection[] = {-0.9659, 0.08, -0.2588}; ilsTaxiIn[] = {37943.4, 20464.1, 37232.1, 20273.8, 37225.3, 20210.8, 37262.7, 20157.9, 37326.8, 20174.6}; ilsTaxiOff[] = {37320.3, 20173.1, 38071.7, 20374.4, 38093.2, 20408.0, 38074.2, 20479.6, 38049.8, 20492.8, 37943.4, 20464.1}; drawTaxiway = 1; }; class ausrunwaydarwin { ilsPosition[] = {16428, 34117.3}; ilsDirection[] = {-0.9563, 0.08, 0.3360}; ilsTaxiIn[] = {16637, 33916.8, 16310.6, 34028.7, 16295.5, 34057.7, 16321, 34133, 16365.8, 34139.5}; ilsTaxiOff[] = {16428, 34117.3, 17290.8, 33820.3, 17323.8, 33784.5, 17298.3, 33710.4, 17273.3, 33697.7, 16637, 33916.8}; drawTaxiway = 1; }; };
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