22gs2rgj
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excellent job guys, very much appreciated addon.
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BSF STUDIOS proudly presents
22gs2rgj replied to Soul Catcher's topic in ARMA - ADDONS & MODS: COMPLETE
awesome looking forward to using these!!! -
thanx alot man!
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for lightwave=construct-reduce,but it does screw up the wireframe(as in lines not symetric) although shape stays the same but the uv map should still be ok.
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thanks for your help guys
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hi does anybody now of a way to reduce the amount of poly's in a model, like is there a reverse subdivision or something.i've made a bergen and i've got too many vertices and thought i would ask before i started the whole thing again. i have modo,c4d and 3dsmax. help much appreciated
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welcome back!!!
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can't remember idf old o2 could but this version lets you import .obj files which is good for me cos i always had to import into 3ds before o2
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visitor 3 is now available so get them islands a building!!! http://www.flashpoint1985.com/cgi-bin....t=67071
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they've made my day!!!!
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atlast its here personal edition!! http://www.flashpoint1985.com/cgi-bin....t=67066
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try using crazybump 3.1 creates alot better normal maps than the nvidia plug-in also can see 3d view of normal. http://www.crazybump.com/
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awesome news!! lets just hope its true
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great work man i 'm loving this!!
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you will need to use a hex editor(i use cygnus hex editor),then you look through the file until you find the .paa section. when you re-name it has to be exact same size as the original, in other words exact same amount of characters.