1in1class
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Everything posted by 1in1class
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Well that to bad But if that what he would like to do thats on him for the people that liked his work as i did other modelers can make some SPC OPS still with this model and improve it. Im sure with the some credits to him with his work on diffrent models would be ok.
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Nice work your work is top line here Love it, but for the weapons GUI for adding diffrent weapons to the jet is there a way you can just make it work via option in game? Like haveing the GUI built in to the jets so there would be no script adding all the time. Just placeing the jets in game and haveing that option to the GUI, haveing it like in the pbo file.
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Your work is vary nice as it was in OFP But would your pack also have some MP5s to it? Also what about the diffrent camos for the guns?
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Lost Brothers IDF Units Ver 1.6 RELEASED
1in1class replied to Jewish-Freak's topic in ARMA - ADDONS & MODS: COMPLETE
This mod is comeing alonge vary nice Love the work keep it up cant wait -
Any news on this mod updates Last that iv seen the mod looked vary nice.
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can some one help me on this what do i put in the int line for adding diffrent weapons? How do i do this?
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On the weapons load out how do i make the jet have diffrent weapons what do i put in the int line?
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Yes i mean BAS Thanks But the fast roping ArmA needs for the Black Hawks.
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Franze yes i can eject now its working could you make like an few of the jets carry some of the diffrent weapons instead of haveing to run the script? Like just add a few more F/A-18s to the BLUEFOR? Nice work on this jet vary good love your work your AH-64s are vary nice to keep it up
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Pic looks vary nice Keep it up, could you put fast roping to this chopper?
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Shooting from an MH-6 would be nice but the fast roping should be standard This is whats big time missing in ArmA choppers. In OFP BIS made an release of Black Hawks and little birds, Black Hawks Standard fast roping was implied in to this.
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Since this jet came to ArmA and some nice fighter pilots iv been playing a lot of flying missions but iv got an issue i cant target ground targets with my GBUs can some one help me on this?
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Nice love the work keep it up. hope you figuring out how to reduce the section count im sure you will
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In this next version would there been an option to take off helment and raise goggles?
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k got it now just tryed it out vary nice but for some reason the AI does not get up like the video you posted I mean that my unit does the side step and all but when in close combat with AI they do not they just stay down.
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k that to bad i guess MP5s CRIONYKs was makeing some to bad you cant im sure you did in OFP righ? Also to bad on that camo deal i mean AimPoint did camo on his gun pack dont konw why you would have trouble doing so since its been done. Just by your work in OFP witch was vary good that you would be able to do someting like this
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Add On Compilation for more Realism and Immersion
1in1class replied to the.d's topic in ARMA - ADDONS & MODS: COMPLETE
That would be kinda hard... 1) Getting all permissions from mod authors (that probably wouldnt happen) 2) Packing it all to one could (and I'm sure it would) cause replacement errors and stuff, plus it would be difficult 3) Addon updates would cause this "AllinOne" mod to become outdated and it would have to be repacked again.. And more.. This way you choose only what you want.. And it just takes few more minutes of copying it into folders and stuff MEDICUS: You will have Skavens weapons in Singleplayer but in Multiplayer you'll get the default BIS ones (or RH's replacements if you use them ) ya i see what your saying on that But what about the effect mod like putting all the effect in one mod like tracers smoke and on? Not the Replacements of the units and guns. -
@1in1class the replacement contains only few of the many features of the ffn mod ,just  the more attractive , and it works without you having to put anything in the init line , besides, there are many more features in the ffn not implemented in the replacement because if i'd do so , the game would lag too much. but you can activate them by putting the proper entry in the init line of the units you want. Thx for the reply but you say that few of the many features of the ffn mod just the more attractive ones are in this pack and that i dont have to put anything in the init line? But also your saying But you can activate them by putting the proper entry in the init line of the units you want? So i do have to put this in the init line right? So all in all for this to work iv got to put the proper entry in the init line of each unit all the time. What i was asking if you can just make this attractive feature like an mod so it would just work on all units instead of just putting it in on unit by unit.
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This pack iv vary nice is there any chance in the next update that you would make some in camo and hook it up with some nice MP5s?
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Add On Compilation for more Realism and Immersion
1in1class replied to the.d's topic in ARMA - ADDONS & MODS: COMPLETE
Ummm i dont know if im off track on this but cant you just make this one download and make it in all in one mod? like just dl and install in ArmA and run it like any other mod like -mod=@Compilation something like that for all of addons to work. -
choppers look vary lovely nice work on them Are you able to put fast roping on them like in OFP?
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This mod is awsome vary nice top notch love it cant wait till the relase Got an question will you guys have the black hawks have fast roping for them like in OFP? Thats whats missing in ArmA the option for fast roping in the choppers.
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Just that the Syrians units not the commandos have like the SLA ammo poutch and the little roll up bag on there backs they just look like the SLA men just diffrent skin. Just would be vary lovley to add may be an diffrent color to the ammo pouch and add an diffrent back back to them and take off that rolled up bag they got on the back of them like the SLA have. This would be vary nice iv been useing your units since OFP and the ones in the OFP had diffrent back pack to them. Your work is vary nice keep it up
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This pack sounds good but why do you have to use it as an script for the user to put in game why cant you make it as an mod with its featured in it so that you dont have to put the script for the AI in all the time?
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1st Infantry Division
1in1class replied to CameronMcDonald's topic in ARMA - ADDONS & MODS: COMPLETE
This addon units are lovely vary nice work on them Could ya in the next update to them and an back pack units for mountain units? What about an raido unit this would be vary nice keep up the good work