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xnodunitx

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Everything posted by xnodunitx

  1. BI are mysterious people, we'll just have to wait and see.
  2. Both the US Army and USMC use the HIMARS, or atleast the US Army trains on them (but to only train makes little sense). http://www.14faregiment.org/id17.html If I recall correctly the MLRS was shown before the BM-21 so it is possible that at the time they did not have 'wheels with artillery' capability. Â They may have also chosen MLRS because in terms of firepower HIMARS Vs BM-21 would be exceedingly undercut, MLRS being the better choice for alittle balance. (although I wonder if there was just a typo on the ranges or if the BM-21 will cover only 30 maybe 60km vs the MLRS 300.) As for the MH-60 that is sort of odd since it shows Navy on the tail yet information reads Army, maybe typo's? Or maybe because the army used it first... I could also swear at some point in an older video I saw the CH-46 but don't hold me to it, either way it's pretty obvious they aren't showcasing everything.
  3. I think that is moreso normal then parallax But yes the aircraft is great, in this case it's right to be shiny since it is painted in glossyish (reflection indicates) paint, reminds me a bit of lock on flaming cliffs in terms of sleekness of the model. I LOVE the new picture of the huey.
  4. We are talking about this screen by the way: http://www.armedassault.info/ftp/pics/news/pics1/picasteam1.jpg The pic i posted in my last post (its captured from the video of russian forces - with the flag upper right) is there to demonstrate the big difference in quality. Oh okay, I thought they meant the one with the T-90.
  5. xnodunitx

    FP : DR - News & Discussion

    They get dirty. You just have to drive them through the mud first. This game is on the same engine as Dirt. Made by the same people. I'm looking forward to the vehicles. Not quite what I meant, compare. http://www.flickr.com/photos/sir_polaris/3292802187/sizes/o/ to http://upload.wikimedia.org/wikiped....005.jpg If they do get dirty then that is great to hear, but if the vehicles specular remains default such as shown in that first picture its going to look very strange. Picky I know but I just would like to have seen the military vehicles painted in dull, unshiny, ugly flat paint like the real thing.
  6. xnodunitx

    FP : DR - News & Discussion

    Yeah they did change it but texture only, in term of the model changes from blackhawk to seahawk they didn't do anything. Though that I could forgive if the vehicles weren't so damned shiny, again we come to the gloss painted military vehicles, how can you begin to claim have realism when the vehicles are painted in gloss. I just wish they'd stop touting it as "Flashpoint" as if it is "THE" flashpoint, kind of an insult to the original and BIS. I'll be curious to see wether or not they go to court. EDIT: Woops I was editing my post to be nicer, did'n't realise you quoted me on it DM.
  7. xnodunitx

    HWM ADDONS PACK RELEASE V4.0

    Actually Greece does use AH-64D's. http://www.boeing.com/news/releases/2003/q4/nr_030902m.html
  8. I'll repeat myself. "Two military's battling it out for control and defense rather then ex military slaughter civilians" OFP had a darker atmosphere and it was felt through all senses. Â Music, Nato doing what they could with what they had, the Resitence doing the same, all sides having casaulties, the grave scenes. There was a sense of desperation throughout most of the game at moments of the ex USSR invasion, Nato retreating from retaliating forces of T-72's. the Nato squad running alone to escape from the island on the last call trying to avoid as many USSR forces as possible only to be captured. That is what made the game so great imho, there wasn't always victory, sometimes you win some sometimes you lose some and along the way you come to a point "Oh no...surely this is the end.." Â There was also the reflecting scene of the graveyard The "happiest" theme I could think of from OFP was "Walk" (also on of my favs) http://www.youtube.com/watch?v=zPRfCDhn3uI Then you have your darker/eerie ones http://www.youtube.com/watch?v=s3IqMqtitMQ http://www.youtube.com/watch?v=EuSVlC1IT6w&feature=related http://www.youtube.com/watch?v=eFeQVWtuLWA&feature=related http://www.youtube.com/watch?v=bpf_ktDLtv0&feature=related http://www.youtube.com/watch?v=V0mobXRWH1Y&feature=related http://www.youtube.com/watch?v=V8jgLlH4VBs&feature=related And of course- http://www.youtube.com/watch?v=8THsUFP83Lc&feature=related Such a thing wouldn't fit the atmosphere (by default) unless things go way south, every military and guerrilla team are already formed, its unlikely that either side will be retreating from one island to another to get to safety. The only way it could fit perhaps is. If the civilians form a resistence of their own FOR their government to once again protect themselves against their enemies after witnessing the death of their own unarmed friends and relatives having been killed for doing nothing at all then it may fit. Otherwise you can change the music to default OFP and convince yourself it fits, which is possible but by default it likely will not.
  9. Its exactly the same song from OFP, it hasnt even been edited. Just added stright into the video. Its exactly the same flashpoint songs could be as a mini blow to codies as everyone reconises OFP music. The OFP tracks in the videos havnt been edited at all* Er... I'd listen to the OFP version again, Matt. Quite the difference. - Track 1 - Main Theme. I think he means the xbox version, iirc it wasn't the EXACT same as original OFP and as great as OFP's music is it just wouldn't fit the scenerio and atmosphere.
  10. xnodunitx

    HWM ADDONS PACK RELEASE V4.0

    Drat monty67t beat me to it. Glad to see you guys have released and I hope that perhaps you make a Delta version in the future, but first you have to tweak some pilots to have the IHADSS helmets :P But seriously excellent work.
  11. lol true... what i can say about arma 2 graphics is they far, far away from crysis... far ahead off course crysis is too shiny and eye candy for me... I agree, Crysis still has some great stuff and it actually CAN be better but the problem is everything is so bloody shiny, if they toned that down things could look far more realistic, but that will never happen, certainly not by (most) of the fanbase. But who cares about the graphics when there is one far more important aspect that OFP, Arma and ArmaII will have over Crysis or for that matter virtually any other nonsim (and sometimes even the) game out there...what you can do with what you have, modability, realtime (permanent) abilities and much more.
  12. I agree with this 1100%. you guys taste are weird really, that remade OFP theme aint that good at all(which never reminds me about the good old OFP, instead it brings back a shit load of miserable memories of ARMA, bugs, whining and bashing; oh and the remade OFP theme itself as well) how hard can it be to use back the original theme in OFP? At this point unless they make ArmaII like a copy of OFP it's not likely it's going to remind you alot about OFP (lets face it OFP is its own entity), in a way the ArmaII OPF remix is fitting, considering the events that took place as it played in OFP. Russian forces invading a peaceful civiliazation, killing civilians who oppose them although in the first few seconds it looked like they just gunned down some for simply seeing them. Â They then took control of the island so it's only natural that it would have a darker and colder, more "desperate" tone to it. http://www.youtube.com/watch?v=S5WQqcfkNq4 (theme) And while I would love to hear it again in a crisp fresh manner it wouldn't fit Arma II, the newer theme in a way COULD fit if say CDF forces are engaging the Red Star forces. Two military's battling it out for control and defense rather then a military slaughter civilians (before promptly being slaughtered by the civilian resistence) but I'm curious where the other factions might play into this, I for one would like to see someone other then the USA be the hero for once (yes I'm american before you bash me for that).
  13. I agree with AVIBIRD1, that said I like the atmosphere, the sky is more dank which reminds me of OFP, it's all bright and sunny where you can be happy happy joy joy. The storyline is also quite interesting as well, BIS could have made the storyline between the US and racs more interesting had that one mission instead of northerns dressed as RAC's they actually were and had some motive to betray the remaining US forces....Aaanyway, this new one is quite interesting, we do have an evident bad guy but how will this all pour over. US said they won't get involved, Russia stated they will IF they feel threatened, which leaves the government to battle against an opposing rival militia... Â Yes it could be quite interesting, what a shocker it would be to see the US and Russia cooperating for ones, poor Guba would be rolling in his grave. (No that is not sarcasm, I really would be amazed)
  14. xnodunitx

    HWM ADDONS PACK V4.0 - WIP

    I never said that but I do hope so.
  15. xnodunitx

    HWM ADDONS PACK V4.0 - WIP

    Well that depends on wether or not you have LOAL and LOBL capability, otherwise you'll still need to raise up, fire then lower again in which case if the sam is missile based and has already spotted you then you may be in a bit of a pickle.
  16. xnodunitx

    HWM ADDONS PACK V4.0 - WIP

    Considering the polycounts of standard Arma infantry and that you can play them in missions by the 100's there is nothing to worry about, it's been proven that polygons<normal maps in terms of resource consuming, so having certain details by polygon is actually better for you. I would go by, for now whichever PBO would be smaller, get an idea of how this works and wether or not problems arise from it on everyone elses end in case you decide to make a Delta or other national A's such as for example Israel. Also on a bit of off topicness I apparently had a dream about your helicopter and woke up with a nosebleed.
  17. xnodunitx

    ArmA2 factions: What's the NAPA faction?

    I doubt , that they will have any kind of aircraft . MAybe a civil plain for "scounting" . I bet they are a bunch off undecided blokes , that live in the forrest and do their weekly raid on something. Maybe maybe not, BIS has definately been hiding some vehicles from what I saw in the video, the most obvious example would be th USMC MTVR. I was personally wondering when this vehicle would be seen as there had been no signs of it and I was worrying that, since it appears in the early 'speculated' OFP2 screenshots. There are also other things. The number of factions is also interesting, it will be a nice change and could if used properly open all sorts of new doors in welfare.
  18. xnodunitx

    HWM ADDONS PACK V4.0 - WIP

    Quite welcome, and yes I mean the IHADSS not the IHADSS HDU. If you plan on modelling this helmet to the best of accuracy keep in mind there are two parts. http://dayton.hq.nasa.gov/IMAGES/MEDIUM/GPN-2000-001550.jpg this is the underlayer http://www.flickr.com/photos/damopabe/2982256987/sizes/o/ Top part of the helmet, since you are doing AH-64A block I this would fit the most out of the IHADSS types. Another Delta rescue pic http://www.flickr.com/photos/28663933@N08/2670474648/ More IHADSS Full http://www.flickr.com/photos/slick1ru2/2281911635/ http://www.flickr.com/photos....5612478 http://www.flickr.com/photos....5612478 http://www.flickr.com/photos....5612478 http://www.flickr.com/photos....5612478 http://www.flickr.com/photos....5612478 http://www.flickr.com/photos....5612478 http://www.flickr.com/photos....5612478 http://www.flickr.com/photos....5612478 http://www.tpub.com/content....285.htm http://www.tpub.com/content....286.htm http://tri.army.mil/LC/CS/csa/apihadss.htm Pilot vest seen http://picasaweb.google.com/lh....5751522 http://www.flickr.com/photos....5612478 Keep in mind the visor over the monocle is shorter then the other. Â Also the reason this helmet would contribute and is so important is that, for one you having IHADSS based HUD would look completely out of place with the wrong helmet and 2 the IHADSS is essential in reality to the crew of the AH-64's for a variety of reasons, if a person is wearing one inside of an AH-64 its always IHADSS.
  19. xnodunitx

    HWM ADDONS PACK V4.0 - WIP

    Sure! The arsenal happens to be just a mile (if that) away and they pilot AH-64's and UH-60's around here and over my house quite often so I'm sure they'll have one. Â Just as long as it's you sitting on the outside :P. I'd wind up getting afraid of the open space height and probably let go, fall off then, and you'd have to catch me in midair (Will be a bit tricky with that bit rotor though) Â (Nah, I'd just slip my arm in and cling for dear life and hope with the motions my arm doesn't become dislocated) ____ It's happened on several occasions of rescue in Iraq with US and British, though it was a "heat of the moment idea" originally it's now being trained for incase of emergency scenerio's. Â I've yet to see any such images of it being done on an AH-64A which is strange considering the height of the starboard EFAB on the D is as large as both of the ones on the A. Adding it to the helicopter would be fairly simple, all that is required is a passenger position to be on the outside of the helicopter. Â The trickiest parts would be possible, custom so the arm is going through the maintenance step or having them appear to be strapped in without there being straps on the helicopter itself all the same so you just have this magical floating strap in midair...provided you'd want to go THAT far with it.
  20. xnodunitx

    HWM ADDONS PACK V4.0 - WIP

    What program are you using? If it happens to be photoshop then on the rivet layer click Slect- Load Selection, and then under select go to modify-contract adjust accordingly and that should get you down into 1 pixel without having to go back and repaint every single one.
  21. xnodunitx

    HWM ADDONS PACK V4.0 - WIP

    The rivet placement looks good though on the tail there shouldn't be any on the edges. http://data.primeportal.net/hangar....109.jpg or on the tail rotors..ah I forget what that part is called, sticking out of the other side of the tail. http://data.primeportal.net/hangar....109.jpg Also what sized pixel are you using for the rivets? They look about 3-5 unless that is just the wear, if not then I would highly recommend using a single pixel dot and then let the normal map give the definition, trust me in the end it will look much better, tis what BIS did with several of their helicopters.
  22. xnodunitx

    HWM ADDONS PACK V4.0 - WIP

    The wear so far looks good but to add more definition you may want to add a bit more paint smearing and smudging due to the cleaning materials. Â -example http://flickr.com/photos/msh-images/2943028343/sizes/l/ Â A simple run over with the dodge and burn tool should do this quite easily http://flickr.com/photos/labanex/1390391676/sizes/l/ as you can see even at this distance the wear is quite easily seen so don't worry much about going overboard Also I wasn't going to call on it before as I heard it was WIP but the M230 muzzle appears to be more of a copper color, it needs to be more silver. Â http://flickr.com/photos/quadrofonic/3072653019/ http://flickr.com/photos/cl191/2942974548/ http://flickr.com/photos/msh-images/2943892536/ http://flickr.com/photos/quadrofonic/3073487512/ Like Shadow I'm also curious as to wether or not the pilots will have IHADSS, - http://flickr.com/photos/glyndavies/1152779915/sizes/o/ http://flickr.com/photos/slick1ru2/2281911635/ the helmet
  23. xnodunitx

    HWM ADDONS PACK V4.0 - WIP

    Hardly anything wrong with using nose art like a few squadrons do, it just needs a bit of a tweak so it looks more fearsome and less like it had orga- you can guess the rest . Although the blades should be a mostly dull grey, they don't use markings on them anymore, unless in this case you are trying to mimic the UH-60 in which case nevermind. There is another texture suggestion I would make for more realism, and its rather small, dependent on specular really. The words United States Army and the grey stripes on the engine are more reflective to sunlight then the green paint on the helo, just alittle bit..I don't have a picture of it right now but I'll see if I can find one, otherwise no other ideas at the moment.
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