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Everything posted by wld427
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Im aware of the chinook "bouncing". Seems we may have left the armor value a bit turned up. No biggie as i am already hard at work on an update adding a hitching script. i wanted the model itself tested hard core by the fans as they seem to put the hardware in situations and missions we never dreamed of. as far as troops are concearned.... FA Dalai Lamar is the soldier guy. Not sure what kind of cool tricks he has up his sleeves. I only did the Paras and Sailors to help out in those two areas.
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Ok fellas sorry for the dely. the website is back up and running and all currently complete addons are available for download. Please enjoy.
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download page back up
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we have the solution tot he problem already in hand......links will be back up soon.
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beggers cannot be choosey site links removed until better file storage solution figured out too bad... i woulda had time to finish somethign else today....
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Chinooks released! Alos available on the website is an updated version of the MirageIII featuring a new skin by EddyD! Please visit the Project RACS websie for download.
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its not a race my friend. Gnat has been VERY helpful to us along the way. Without his help and advice on PMs and forums our ships would not be a reality. Sometimes i wonder all the time gnat spends giving advice on the forums if his projects suffer a lil bit simply cause he is too busy helping other people out to work on them. Hopefully soon he will beable to show our mod up and release his awesome stuff. I LOVE those hydrofoils!
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wich planes specifically..... unfortunately you are the only one still reporting a bug. let me know what your settings are, exactly wich plane and loadout you are using and we will try and re-create the issue......
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why doesnt it? http://en.wikipedia.org/wiki/Image:IAR_330_SOCAT.jpg
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that was released a looooong time ago. It was when FA dalai Lamar and myself tested the water for a want of RACS addons. There is a littlebird pack in the works... in fact its quite close to completion. We have an MD500 with 4 TOWs, MH500 with 4 hellfires, a CAS version with 4 rocket pods, and a naval skin AH6
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See first page for download links
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hey check out those main page.... its a very good source of ammo samples
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Are those completely new UH-1s or have you sourced them somewhere else?
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FFAA mod has one.... you just need to reskin it
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couple small issues crept up with testing.... will be soon though
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the new website for project RACS is up and running! big thanks to Armaholic for hosting us! http://www.projectracs.armaholic.eu/index.html
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check the Iraq:modern warfare mod....or the bushwars guys but it would be nice to have a mine clearing vehicle to do some arma "Iron Claw" missions
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wasnt there aisian faces in fromz's chineese troops?
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31st NORMANDY MOD - WW2 Â -BETA RELEASE
wld427 replied to rip31st's topic in ARMA - ADDONS & MODS: COMPLETE
I will look into the Pershing tank. Â I don't see a problem at the moment with the texture. Â Might be the background image. Â Xorron - Those bugs were already posted. Â I think the road wheels on the m26 & pz3f were posted as a known issue as part of the release. Â Thanks though. Â They will be addressed. Four seated tank scripting is difficult in ArmA since you only have a commander, driver and gunner position existing in the engine. Â There is no "hull gunner" position existing. Â How can you tell the game to fill those spots if one doesn't really exist. Â The hull gunner is a unique feature to the WW2 mod. Â Hopefully ArmA2 will address those issues as it's a game engine feature that lacks at the moment. There is a cockpit in work for the Lancaster. Â IF you use the 31stwc.com open1 server the m101 & 88 have been scripted to be used as artillery. we had the same problem with the SOCAT puma in our helicoper pack. Just add the second gunner position as gunner.002 and then int he config you need the "ProxyIndex" line. -
you have the full support of our team!
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Good work Mondkalb! I can already smell the RamboIII mod in the distance........ or maybee Johnny and the Colonel frop in to help the RACS....
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Teacture issue..... anybody have any idea why this is happening around my windscreen frame? ive checked the mapping and the texture...
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check back in the thread a couple pages i outlined what the toops will carry as well as thier equipment...... also thanks for the kind word son the pumas.... but the best credit goes to Obmar and the bush wars team who allowed us to use their original model in all its glory as well as EddyD our aircraft texture master!
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wierd ... i switched to sharp faces and blammo its gone... either way... Thanks Gnat
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THAT is seriously funny!