william1
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Everything posted by william1
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OFP official SP mission Take the car : http://rapidshare.com/files/80160767/TakeTheCar.ABEL.pbo.html OFP official SP mission Vulcan : http://rapidshare.com/files/80161047/Vulcan.ABEL.pbo.html
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if you send me the OFP SP missions by PM i could try to make a conversion edit : OK i've got them
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XAM_engine\soldiers\special\BodiesCleaning.sqs
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CWC Guardian : http://rapidshare.com/files/79459494/Guardian.ABEL.pbo.html
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and the engineer
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Cold War Rearmed v0.36 released
william1 replied to raedor's topic in ARMA - ADDONS & MODS: COMPLETE
the more i play on Malden the more i like the island , it's Damn beautiful and in my opinion much more suitable as a combat enviroment than Sahrani , that is very well done and detailed , but let's face it , it's just a place to go on vacation with all those sunny places and tropical beaches -
CWC Taking Command : http://rapidshare.com/files/79365350/TakingCommand.ABEL.pbo.html
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i did a while ago a replacement that replaces the BIS Mi17 with rockets with the RHS Mi 24P (AT) , maybe someone will interest it (i left the default BIS mi17 cargo untouched for more variety in the game ) here is the archive: http://rapidshare.com/files/79243628/RHS_Hind_REPLACEMENT.rar.html
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i've been wondering that since 1.305 version , there is no way i can lift a vehicle with it am i bad or am i bad...
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lol, that Bunnykiller should be the pet of the forum
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CWC interdiction : http://rapidshare.com/files/79190726/Interdiction.ABEL.pbo.html
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you are right , sorry for that , i forgot to remove the required addons after saving the missions while using mods , the mission turning the tide works well though here are the links to the fixed versions without addon requeriments , sorry again (updated as well the links posted before) http://rapidshare.com/files/79152107/Defender.Abel.pbo.html http://rapidshare.com/files/79241103/Pathfinder.ABEL.pbo.html http://rapidshare.com/files/79152609/HoldMalden.Abel.pbo.html
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CWC Turning the Tide : http://rapidshare.com/files/79116892/TurningTheTide.ABEL.pbo.html CWC Hold Malden : http://rapidshare.com/files/79152609/HoldMalden.Abel.pbo.html
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ups , didn't notice that the name of the mission doesn't appear in the notebook , bug fixed plus a new conversion of the CWC campaign : Defender http://rapidshare.com/files/79241103/Pathfinder.ABEL.pbo.html http://rapidshare.com/files/79152107/Defender.Abel.pbo.html
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don't think twice, PBOview is your solution http://rapidshare.com/files/78991009/ARMA_PboView.zip.html
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Cold War Rearmed Addons v0.80 released
william1 replied to raedor's topic in ARMA - ADDONS & MODS: COMPLETE
thank you Winter Kolgujew is really beautiful , too bad that in Saharani there is no snowy zones , that way you could have used the snow step sounds like in the old OFP, it really added much inmersion to the winter experience , anyway i love it , the textures and the trees are awesome -
CWR campaign - Pathfinder mission (one of my favourites ): edited: see link below
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i think that "burst/ is not a class" is a bug from the 1.09 patch itself , i've had it several times playing and i don't have Zguba mod installed
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if you would had appeared 5 minutes beforer , i would have saved 100MB of download
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you are da man donwloading now thanks !
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Cold War Rearmed v0.36 released
william1 replied to raedor's topic in ARMA - ADDONS & MODS: COMPLETE
the runway lights in Malden don't switch on by night , only the ones on the head of the runway , i know this is an Arma bug because i knew from this problem before, but wouldn't be better to change these lamps with the same lamps placed in the head of the runway , at least those work well (and they are more visible from the air) -
weee! keep on coming ! awesome mate , thank you and Merry Christmas to you too
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Cold War Rearmed v0.36 released
william1 replied to raedor's topic in ARMA - ADDONS & MODS: COMPLETE
i've just taken a look at malden and i almost wet my pants , it's beauuuuuutiful what a memories bring me this mod . By the way , i found out that @NWD_Ballistics are incompatible with this mod , the soldiers have no ammo even though they have magazines in the inventory -
yep. maybe some game logics with optional ambients? if you want to disable the ambient combat sounds , just unpbo the Xam_Engine .pbo and comment the proper entries in the init.sqs i disabled them too because they are audible even in not combat situations and it feels a little odd. But i left the ambient (no combat) sounds , they add much atmosphere especially in the woods , although the night one sounds pretty loud for my taste. Very beautiful the wind sounds though
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Cold War Rearmed v0.36 released
william1 replied to raedor's topic in ARMA - ADDONS & MODS: COMPLETE
now this is really a surprise ! just enter the forum and watch this , thank you all involved in this project and happy Christmas Eve to BIS and the community