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Everything posted by vengeance1
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Submarine Pack - Subs
vengeance1 replied to [aps]gnat's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
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Southy's Arma2 conversions
vengeance1 replied to eble's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
+1 on that! Really the only Jet with realisitic Thunder Engines! -
Nice job!
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Mando Missile ArmA for ArmA 2
vengeance1 replied to mandoble's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
For what it is worth guys I took this mission and converted it back to MMA GL's instead of Script as the file was WAY TOO BIG when combined with my Duala Domination version modifications and AddOns (9Mb) for my clients to download when joining my server. That said, I didn't see any real issues in gameplay or Lag but then again i did not have but only a couple clients at the time. Will test some more as this is a great Domination Mission. -
Southy's Arma2 conversions
vengeance1 replied to eble's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
It's all good Eble, it's done when it's done. Having great fun with the F4.:bounce3: -
[R3F] Artillery and Logistic: Manual artillery and advanced logistic (mission script)
vengeance1 replied to madbull's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Nice Job! -
[R3F] Artillery and Logistic: Manual artillery and advanced logistic (mission script)
vengeance1 replied to madbull's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Thanks for the info, understand Search thanks, Used It, in this thread found nothing, perhaps searched the wrong text. -
[R3F] Artillery and Logistic: Manual artillery and advanced logistic (mission script)
vengeance1 replied to madbull's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Excuse the simple question but how do I determine the Island Height fo Isla Duala so I can use this script and change the config.sqf? -
Southy's Arma2 conversions
vengeance1 replied to eble's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Fantastic Eble, been waiting for the F14, looking great! :bounce3: -
A.C.E. Advanced Combat Environment - Public Beta *2*!
vengeance1 replied to sickboy's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
If ACE does do a Missile System I hope they at least give us mission makers a way to turn it OFF so we can continue to use MMA, if not it will be a show stopper for ACE for me as MMA has way to many addtional features that are needed. Just one mission makers input. -
MP fast rope script addon
vengeance1 replied to norrin's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Thanks NORRIN, much appreciated. -
F-4E Phantom II - 'Wild Weasel'
vengeance1 replied to eble's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Awesome F14! Be checking all day! -
Footmunch/eddyD F-16 in ArmA 2
vengeance1 replied to [frl]myke's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Great Stuff can't wait for this watching for it every day! Keep up the great work! :bounce3: -
Mando Missile ArmA for ArmA 2
vengeance1 replied to mandoble's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Awesome stuff as usual, thanks for adding the F4! :) -
Southy's Arma2 conversions
vengeance1 replied to eble's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Eble this is Awesome, I love these planes thanks for doing this! -
Both. The problem is: 1. If you want to use ACE Module for Lift (which is RAVLIFTER) then you have two of them active 2. It would get rid of the pesky error every time you start a session on the Server It's just a suggestion Eggbeast, no big deal, I can remove with a little editing, just trying to suggest a cleaner solution.
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Ok that worked got the Ammo error out so that leaves the Serialization Error from Mando which we have all had but he has not updated it, not sure its on his radar at right now. Could you make that an option so we can disable it? That way we can use ACE.
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A.C.E. Advanced Combat Environment - Public Beta *2*!
vengeance1 replied to sickboy's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Help? Any idea why my report file would be filled with this? 1:32:03.476 (0:01:08.957) [x\ace\addons\sys_nuke\fnc_API_HasNuke.sqf:26] : _has_nuke=false 1:32:04.662 (0:01:08.957) [x\ace\addons\sys_nuke\fnc_WeaponCheck.sqf:5] PARAMS_1: _vehicle=O 1-1-A:1 Thanks -
Very cool is the New V20 posted? can you roll one up with no hidden Addons? ;) Are all your changes in Script as i replace much of the vehicles in the Airport in my version? Also what is with the Trigger linking one of the AH64's?
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OH-58 Kiowa Warrior comes to Arma2
vengeance1 replied to eble's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Oh that really sucks! Sorry to hear that I was hoping to see the Kiowa again! Well looking forward to that F18 for sure! -
Hey Eggbeast can you tell me what is generating the error "5Rnd_HE_M203"? Updating my older version of your EVO and would like to eliminate this one. Thanks
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Not sure why I had to do this but worked fine. Thanks
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Anybody else with this problem on Updated Island: I have a Domination Mission I have always ran on my Dedi Server on this Island, with updated Island v1.2 all the Vehicles are underground???? Only thing above ground is Ammobox which is created after mission start??? This does not happen in Editor only on Dedi Server, nothing has changed except updated Island?? Thanks
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Footmunch/eddyD F-16 in ArmA 2
vengeance1 replied to [frl]myke's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Outstanding Myke, I would offer to help with the HUD but I am only a mission maker and tester (with my Dedi Server). Do not know anything about making models or HUD's. Sure hope someone steps up, the F-16 is really looking good! -
Footmunch/eddyD F-16 in ArmA 2
vengeance1 replied to [frl]myke's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Checking on this thread with anticipation every few days, hope all is going well!