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vilas

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Everything posted by vilas

  1. DayZ was worst in A2 community that could happen - players paid for paid servers, some groups made thousands of dollars on servers using and charging for free content made by addonmakers so when you say about DayZ it is for addonmaker from Arma like saying "select all models, push delete button on keyboard, cause someone will take it and monetize it" addonmakers get nothing while some boys set servers and took money for starting with selected addon , player paid few dollars, 1000 players paid, guys had 6000 usd for my addons while i had in my country 600 usd monthly salary so better not say about DayZ (i wish i had 20% of what they charged people for playing with my addons)
  2. I will try change inheritances on safe - it is nof for weapons, but for documents but if in mission people will use safe for weapons - i will do another - like real - vertical not horizontal (the way we have for rifles) this safe is to place there documents or money or secret papers etc. in missions or simply to be decoration (dead scenery) bathtube to be done, vertical weapons safe - if you do missions - do you need another piece of furniture ? I am looking for inspiration (stove and washing machine done, sink done) if there is another type of furniture or mission dead (not functioning) object needed - let me know 1) safe for weapons will be done 2) i should do bathtube 3) ?
  3. I found small mistake - I have no idea how to fix it, configwise: - when i place policeman using either BIS gendermerie uniform or my police uniform (for LDF) i have neither name of this uniform in editor nor capacity for magazines: class vil_LDF_policeman_blu_yellow: vil_LDF_policeman_patrol { displayName = "Policeman (high visibility, summer)"; scope = 2; author = "vilas"; linkedItems[] = {"V_safety_yellow_f","H_Cap_police","ItemMap","ItemCompass","ItemWatch","ItemRadio"}; _generalMacro = "vil_LDF_policeman_blu_yellow"; model = "\A3\Characters_F_Exp\Gendarmerie\B_GEN_Soldier_F.p3d"; uniformClass = "U_B_GEN_Soldier_F"; editorPreview = "\vil_skins\ui\ico_pol_y_co.paa"; }; as you see - BIS uniform is used but when i place such policeman - i have zero magazine capacity in this uniform plus such uniform is not named in editor (like he was without) i used BIS one - not my own to show mistake how to fix it ? winner wins virtual stove and newest Livonian production washing machine (and maybe more furniture or bathroom furniture for cutscenes )
  4. i am glad it works now i am making update - sorry for confusion i added disable of driver to turn-out why ? i have to model interior - till that moment - in WPT there is disabled turning out option file is overwritten on 1drv just one config line "driver force optics true" +2 furniture more - kitchen locker (80 cm, 85 cm high) and sink (the same size) for kitchens in missions 😉 11:40 CET, 12:00 CET - file updated !!!
  5. 0.60 (i hope 0.60 not 0.59 test) on 1 drive - the same link as before from post from 17th Feb - added those what on screen (2 skins of LDF) - added WPT vehicle - recovery repair APC (i had no time for reskin so it has Polish camo) - added reskins police and khaki offroad - added more furniture for scenes in missions - metal cabinet "safe", metal cabinet open (can put items for mission) , metal cabinet for clothes, military bed ( > furniture > office) there are several new furniture to place them into missions - screen shows previously added MRE or static rucksacks for missions - Spike ATGM missle magazine to be put in mission on table etc (can take this as magazine) - added those "requiredaddons" in _veh addon (i hope now it works, if not, i will fix config when i will know what to add to it) currently preparing some more missions and fixing old mission pack
  6. there will be some update: - fixes above shown by Krzychuzokecia (configs were never my strong side) - MTLB repair TRI HORS variant (as LDF repair vehicle) - new desert uniform for LDF (replacing old one - comparision on screen, first from right side of picture is old version which will be replaced by second from the right) - new "spring" LDF version for LDF Socom units (first from the left side of the picture) - added combat shirt version of LDF (2nd of left side) - more classes of Grot and units - 2 skins of 4x4 Offroad - tan for desert LDF and police (for upcoming mission pack / campaign) https://i.postimg.cc/ZYGmTKGd/ldfupdate.jpg
  7. my addon is not compatible with other things than vanila so i do not know how it work with other mods/gameplay changing addons i was doing it on vanila game to work with vanila game with vanila names, animations ---------- on updates - so far one person offered help to polish my capaing to deliver Contact2 campaign collecting blueprints for some new vehicles so far nothing more to report, due to lack of free time i had no time to import more things from A2
  8. 0x000000001 Nvidia GTX 760 Arma was working super for many years , spending hours making mission pack since last update i cannot play arma3 longer than 5 minutes
  9. only myslelf , it is personal hobby ========== 1 news - the same link as 17th Feb, update 0.56 just went to 1drive - Grot sport with short barrel (such version is produced and in sell) named Grot S10 in editor - Grot with heavy barrel as LMG (such version was just prototype, not released, but in game it can be ) named Grot C HB in editor , it uses C-mags in A3 + AI use more auto-fire - added totally fictional (after all it is game) 13.5 inch barrel (Grot C14), it is pure fiction but studies show that 13-14 inch barrels in 5.56 are efficient * note Grot rifle has generally now "in real" 3 barrels: - regular army 16 inch, twist 1:7 - civilian 1:9 lenght 16 inch without baoynet mount - civilian 10.5 inch in Arma there are : - army 16 inch - civilian 16 inch (different muzzle device, no bayonet mount) - army 10 inch (in reality yet not produced ) - now i added civilian 10.5 (visually different muzzle device) - marksman barrerl 20 inch (such version was tested, however not produced yet) - heavy barrel now added (as said before - tested, not yet produced) - fictional version of future 13.5 inch barrel without bayonet mount (maybe such thing will appear in real in 2025?) so 2 new versions of Grot - so far nothing more cause i was trying to make some update to old Arma2 pack (still playing CWR with my A2 so i am fixing some A2 mods, still , i am trying to make "last" update for PL mod in A2 (with models from A3, with new boots issued to army brown ones, with better models of vehicles - which already are in Arma3 ) )
  10. but there are new models - above linked LDF pack with Polish weapons pack contains new models of BMP1, Rosomak, Leopard2 , PT91, 2 trucks dozen of rifles, scopes, hanguns this LDF pack will be growing - but very slow , now i want to fix my 2019 capaign (Contact2) my version of LDF campaign counter to BIS Contact (player is from LDF)
  11. no time for it , sorry, it is too much time at the moment i am looking to find some time to remake my missions for Arma3 (my counter-contact single player campaign using new formal suits from Art of War pack ) i want to make SP campaign and i have trouble to find time for it, porting all A2 addon would be 1000 hours or more
  12. In Arma2 it was easy - one mount disc bat to change now in A3 in Steam anyone knows how to set R drive but not touch existing P drive (i cannot change other tools which are on P) i need A3 tools but on R not P
  13. https://1drv.ms/u/s!AgHn0cDy67fdbtG1BS3hiFNyv-I?e=mZHbgH the same link as before, small tiny update: Grot with AR-stock adapter (civilian, sport) , such version is produced in real life, simply adapter to mount AR-15 stocks (added 2 units - Livonian sport-shooters) more opfor units (from BIS uniforms) added generic OPFOR - RU uniforms, tiger-camo uniforms, CSAT light uniforms (not bullet proof) fixed few mistakes
  14. tiny update Grot A2 version models , there was Grot A2 model previously , now there are 3 of them (without rail plastic accesories just empty hanguard, with plastic heat-guards and small grip, with grip-pod) and in several colors (black, fde, green, camo) also Grot A2 has changed hand grip to A2 version from A1 version so simply little more A2 versions of Grot currently produced in real no other changes than just 3 models of A2 version and FDE version added link the same as above
  15. 0.51 on onedrive , changes: groups definition - squads and platoons of LDF added (several) no changes in vehicles, weapons etc. just new groups and new soldiers in groups ---------------- edit - v. 0.53 on onedrive - changes - added Eotech XPS (there was EXPS from begining, but now XPS is added)
  16. hi just tested : https://1drv.ms/u/s!AgHn0cDy67fdbtG1BS3hiFNyv-I?e=gccDQC (the same link as before, just renewed file) ver. 0.5: - new model of Rosomak - ZSSW30 new turret, remote turret, interior is my guess - i haven't seen real one, it is my guess and fantasy (no photos on net, it is prototype in 2020) - Grot A2 - long hanguard instead of short (A2 has long hanguard, M1 has short) - VIS 100 M1 - new pistol currently sold on civil market, upgrade to VIS 100 - grenadelauncher for GROT - short barrel AR15 (civilian) - color berets for LDF, NATO, and other (several colors of berets) - few more furniture to interiors (cutscenes , missions) - some bug fixes - much more classes, several classnames changed !!! if anyone made mission with soldiers like vil_LDF_base_.... now name is vil_ldf_... without "base" - new reticle for Leupold, new reticle for "Hunter Scope" used by "Hunter rifle" (BIS M14 but with ability to use my "hunting scope" which has 3 color cross - blue, red, green - like some real hunting scopes) - GROTs in new color - FDE , real one , not just Sand and Green (to match LDF colors of Promet) - changed Grot models (they were 1.5 cm too long comparing to real, now they have 843 mm not 860 like before)
  17. sorry for late reply porting to A3 is not good when it is ported "as it was in A2" i should change models, interiors, dashboards- looooooooooooooot of time in case of helicopter - i have to redwork all avionics /dashboard it is not just porting, simple port is not good to A3 standards in my opinion and is too outdated
  18. vilas

    USA General

    here too, universities (those "humanistic" not those "scientific, math etc") are full of people who openly declare to be communists, feminists-lesbians, anti-christian, anti-meat-eating, those who openly declare that "private property must be deleted" and ... the same time they are rich, sponsored "by some fundations" etc. and they teach young "sociologists, pschylogists, language teachers" such things are not in areas where you have solid science - math, physics, mechanics, it, chemistry, geology etc. people with MSc and Moa sometimes thing different after graduation 😉 i have MSc not MoA majority of technical students are males, majority of "philosophical-like" students are girls, some univeristies which officially teach foreign language more time focus on "eqality and minority rights" than on gramma my friend has younger woman which now studies, he asked her about what does she study exactly and she said "my profesor said that private property is wrong and women must have more rights" - but she study foreign langauage, she should be taugh about foreign language not about "males should give up their property to women" , he asked her how does you practice foreign language - "we talk about right for LGBT to have children" we also have problem of some students evicted from university for participation in "far-right" party, they joined one rightwing party and they were suspended from univeristy (guy had YT channel) while other students with teach rally in far-left marches openly for example marches like "my vagina my right" "no to churches" etc.
  19. vilas

    USA General

    they are f*** in brain https://www.dailymail.co.uk/news/article-8460059/Cambridge-University-backs-academic-tweeted-White-Lives-Dont-Matter.html https://www.youtube.com/watch?v=u_m8npIh4eQ&fbclid=IwAR3qYKTOzIrDozlCIsbgXfteqDZDl8tg7N9eKDq9vTfbIGuxt8_5OiS8DTU https://storage.googleapis.com/conservativereview/2019/10/50e84488-interracialviolentcrime.jpg https://allthatsinteresting.com/chanelle-helm-black-lives-matter https://www.dailymail.co.uk/news/article-8404307/Professor-suspended-refusing-request-lenient-marking-black-students-assessments.html?fbclid=IwAR2bwQj0TviVZkb2YOY2BDeCD9Av2LKGYM75hl8f6OWX_ORifJiJIlPUFzM https://scontent-waw1-1.xx.fbcdn.net/v/t1.0-9/101795785_2596858497082512_6785604043424611544_o.jpg?_nc_cat=105&_nc_sid=110474&_nc_ohc=7xhGSryZOHYAX8sdj7g&_nc_ht=scontent-waw1-1.xx&oh=2f326919a71cacc99a9202fa56caf681&oe=5F1B7C2E https://scontent-waw1-1.xx.fbcdn.net/v/t1.0-9/103326509_2647160708898968_1517108520218905766_n.jpg?_nc_cat=102&_nc_sid=8024bb&_nc_ohc=IjM_IVyqpRMAX-LKxf4&_nc_ht=scontent-waw1-1.xx&oh=e1bd9d325386f0b82bc71b40e5bbd448&oe=5F18BC0C https://www.youtube.com/watch?v=f5BeQ1w4bfA&feature=emb_logo&fbclid=IwAR3-rdB0bzjzsi1UCWekMLieM2MzXHg7y2W211-u234m867I7jfgxCvrFuE woman moan they cannot loot http://www.informationliberation.com/?id=61403&fbclid=IwAR2iCTMhUHzDuL3lQlW7lJ2GXO4tC_iVWNcONfMf9XAKLTd46NqHML0GXyM corporations support multiculti because it breaks trade unions https://www.youtube.com/watch?v=JPAaRsjDkC8&feature=emb_logo all those far-left movements should be banned
  20. vilas

    USA General

    what to say , criminals robe, loot, when police kill criminal people riot some groups instead of study, work - prefer being "gangsta" . people have ability to educate but some prefer listen to rap and say "i am poor", i have the same in my country, group called "dresy" (dres = sportswear), idiots wearing sportswear, listening to rap or techno, instead of go to school (which is free , free of charge) prefere to rob someone, to steal something, than go and drink , and have party and "i am poor, they must give me" - and they are white here and we have such groups, there is always in every society group of people dealing with criminal activity but i cannot imagine riots in defence of someone who had sentences , criminal is criminal for me, no excuse, no saint, if someone had several sentences ... i cannot imagine how people can defend criminals, for me it is unimaginable and than i read that some groups must be extra treated i think USA is great country especially states such as Tenessee , Arizona, Texas - you can defend your property when you study, work hard - you have results - but our generation is retarded - we (some of us) think that "i should get all free cause i deserve it" instead of "i must work, study, learn, work and than i have result" i always hated criminals, robbers, looters etc. i always stood for property rights, for taking care about right to defend property politicall correctness is new form of cenzorship that i know from communism - i hate communism
  21. vilas

    Aliens Mod

    but we do "real" AVP mod 😉 you know , like OFP had it's bugs (Soviet Army had Czech weapons , RPG75NH instead of RPG7 for example) than AvP has its mistakes PulseRifle should remain Pulse-Rifle, not "another futuristic" it is recreating AVP games not making new things which should be in real-real, but in "AVP realism" - play AVP from 1999, play AVP2 from 2001, watch Sigourney Weaver movies PulseRifle with rail is like James Bond without Walther PPK (or later P99) Colonial Marines game from 2010 is third game but doesn't keep Movie realism (Aliens movies) this should recreate movie or first games, i forget if there were attachments in 2010 game, but for sure there was no it neither in movie nor in AVP from 1999 (first game i ever modded before RTCW) or 2001
  22. "are still firing somewhere else than they are aiming, is this the way it should be? " i wrote about it few times - problem with zeroing and i asked few times who can help me, but i found today, problem was in ... BIS example in BIS example model cfg gunner view was another bone which was NOT following canon barrel it was BIS example mistake that i used believing that example is okay "class MainGunOptics: MainGun { selection="gunnerview"; axis="gunnerview"; };" such thing is in BIS sample example - it breaks zeroing gunnerview has different axis than barrel which causes that optics goes in different angle than barrel i discovered it today version 0.46 goes on one drive and in 5 minutes it will be for download - now zeroing works fine, but how could i knew that sample example was broken and wrong (i copy-pasted example) now when i deleted this mistake - all works fine , my models were good, my config was good, but i was using BIS model . cfg example which was wrong , it also pissed me off that i couldn't zero my tanks and they were still hitting ca. 600 meters, no matter if i aim 100 m or 1500 m check 0.46 , all should work fine and they hit zero perfectly -------- edit : 10 PM CET : 0.47 on 1drv - changes - optics - i changed optics of all vehicles to match more realism , many vehicles in real do not have zoom like game has, so BMP, KTO Rosomak , Leopards , PT91 get close to real magnification values, LEO has green hot FLIR, PT91 has white hot, Leopard has new GUI for sight, it has red LCD letters for range finder PT91, BMP, Rosomak - no zoom, just one magnification
  23. new version - Leopard with interior (simple, not as in Rosomaks) due to loader - but i see 2 problems with loader - it doesn't use memory points (loaderview and machinegun eye for loader) i have no idea why AI doesn's use visual guided missiles it seems (the same with NLAW) in A3 it seems AI use mostly FLIR guided missile ------------ edit : today (the same da) just 13:30 AM CET - i am sending ver. 0.45 - changelog: complicated Fire Geometry for Leopards (instead of old Arma Fire Geo) and resaved FireGeo for previous tanks (mostly selection of turret) , more detailed interior (few details more)
  24. new version on onedrive (soon i hope to start my own page with adverts to make some cents) BMP1 swims AT3 can be locked (cheat to make AI use it) Leopards imported (but yet they are half-done) cause they do not have loader, they have commander and gunner but without loader, loader requires interior, i will rather do poor simple interior so loader see anything (plus visor) Rosomak swims, Rosomak M1 doesn't swim, ----------- 13th May edit : there will be Leopard2 turret interior for loader ! i started doing it - so Leos will get interior PT91 ? i have no idea cause in this case maybe optics is enough as there is no extra crew (extra apart from those who watch scopes) PT91 interior is not necessary - as it is tank , 2 scopes, driver, in case of LEO there is loader which has to do something other than wait till turn-out option will appear to use MG3 on roof (multiplayer)
  25. Rosomak M1 added - the same link as before , fixed damage/hitwheels (checked, tester, fired upon each wheel) soon Leopard 2 A4 and A5, TRI Hors (Opal , Polish version of MTLB, which is repair tracked APC) but without interiors ! i have no time to create PT91, Leopard interiors (too much time on instruments) next steep - Borsuk prototype APC, Rosomak with ZSSW-30 turret (prototype remote controll turret with Spike launchers) , turret from Borsuk program, most probably i have to cheat BMP1 - because AI doesn't use AT3 , AI use guided missiles, but with lock system, my AT "to be realistic" has no lock system - which causes AI not using it, so i will make cheat and add locking system thank you to Nightintruder for showing direction, it was hithull instead of hitbody, thank you again Rosomak already has very detailed interior - but making such interior for Leopard and PT and BMP driver and Opal (MTLB) is too much time , in the same time i am trying to make AvP mod update - fact is that AvP was too old, models from Arma1 , they definetly needed reneval, so far APC is ready , PulseRifle is ready, ScopedRifle is ready, now time for Railgun, SMG, pistols , SADAR and few more, like Weyland Yutani rifles
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