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Everything posted by Tom_48_97
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List of Compatable Addons from Arma 1
Tom_48_97 replied to Balgorg's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
You can't directly add an arma 1 vehicle from the editor. You need to add an empty, and then to add the crew man (from arma 2 characters). The characters data have changed with arma2 and not compatible with arma 1. -
Do you use the key mapping of the addon ? Have you the lastest version ? (1.1)
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Yes, It should be great... I don't think that it's possible on ArmA 2 (some feature are not available)
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What have you got RAM ? (how many, type)
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Well, you can try to put the keymapping file in "ArmA 2\dta" Not sure, not tested.
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Well, not really the subjet of the initial release :D
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Right click, save target link as... and enjoy :) You'll download a .7z file
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ArmA2 Modding Toolbox for 3ds max V1.1
Tom_48_97 replied to soul_assassin's topic in ARMA 2 & OA : Community Made Utilities
great ! Nice job, I'll try ASAP ! -
the FLIR make that :
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He will :) We've talked about that yesterday (or Tuesday). He has just forgotten :)
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Updated version 1.1 on Armaholic Armaholic miror :
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First Aid Module
Tom_48_97 replied to usmc123's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
The FA module is a game logic called FirstAidSystem (vehicleClass = Modules), you can try with that. -
Descriont.ext: Remove disable AI option?
Tom_48_97 replied to -D:W- CryHavok's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
You can try a "disabledAI = false;" on the "description.ext". RSC : http://community.bistudio.com/wiki/Description.ext#disabledAI Or you can test if the units exists in the init file. Absolutely no warranty, I'm not sure ;) -
Possible Press KIT
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Not for me, 0 bios update relative to the southbridge, pci-e management or my problem :/ The bios updates are for the CPU, or arma works really good with a GeForce 8800GTS
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The 8Go of Ram are for the linux OS and not for Windaub I've ordered VISTA 64bits... I'lll see and post the result here Thx
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Hello, I'm in the same situation, I've 2 9800Gx2, and ArmA don't love them But, My problem can with this "changement"... Is it the same for you ? http://julien-info.fr/blog/uploads/2008/06/arma_bug1.jpg Cfg : CPU : AMD Athlon Phenom 9750 RAM : 8 Go MB : Asus Crosshair 2 GC : XFX GeForce 9800 X2 (2 cards en SLI) * Same problem with one or two cards... HDD système : WDC74 10k t/m HDD program : Maxtor V300 HDD STK : Maxtor V300 HDD Dev : Hitachi 400Go HDD taff : Hitachi 400Go OS : Windows XP pro 32 Alim : Cooler master 1000W Case : GigaByte Aurora (5 fan de 120) Ext : Floppy / optical dvd Display : IIyama 24" (Prolite E2403WS)
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Hello all, I've just a little problem, so, what's wrong ?! <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE"> _Num = _This Select 0; switch (_Num) do {   case 0:   { HintC "Test 1\nReturn 0" Player SideChat "0"   };   case 1:   { HintC "Test 1\nReturn 1" Player SideChat "1"   };   default   { HintC "Test 1\nReturn None" Player SideChat "No value"   }; }; Exit; And it doesn't work, it execute all "SideChat" and all "HintC"... Look by yourself : http://www.shark-bambi.fr/deposite/Divers%7F/Prob_sqf.gif When I do like this, that's okay  <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">_Num = _This Select 0; switch (_Num) do{case 0:{HintC "Test 1\nReturn 0";Player SideChat "0"; }; case 1:{HintC "Test 1\nReturn 1";Player SideChat "1";   };}; Exit; Edit : How to call it ? [] exec "something.sqf" take the syntax like an SQS file :/ So How to call this script in order to have an SQF syntaxe ? Thanks to all
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Okay all, this is one of the last movies before the convertion for Armed Assault. You will found all movies in streaming here. Misc movie : This trailer is about nothing in particular, it's more a fun movie to show how we can work. Don't cut at the end, there is a bonus scenes. The motion has been taken by tom_48_97, Togusa, Angel & Soldier. Realisation : tom_48_97 | 70.0Mb Click here to see the movie (Sorry for spam ) More : UCStudio dev team is searching for members : skilled texture artists / mappers. Modellers. Artwork and Icons etc http://www.arma-soviet.com/index_forum/viewforum.php?f=14
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<span style='color:red'><span style='font-size:11pt;line-height:100%'>Please, go to the end of the topic for news, the first page have no interrest !</span></span> Hello, The description is right; we need a lot of help. SwR mod (Soviet War Rebellion) is back after 1 year of inactivity, and there is a lot of work. For the moment, we are 4 and we need various competences. It’s simple we need any competence, and beta testers too. We need exactly: - Mission Makers (for unique missions and campaigns) - Moddlers (for the addons) - Island makers (for all island) - Scripters (for Intro and outro more some other scripts like the GUI) - Texturers (for All addons, and islands more some pieces of the GUI) - Beta/Alpha Test (for test ^^) - Coders (for the GUI and other miscs configurations.) We need this competence in order to make all addons for SwR like buildings, weapons, vehicles, campaigns, missions, movies of presentation etc… You can found some presentations of our stuff at this address ( http://hst.e-mengine.com/index.php?site=files&cat=29 ). The mod will be released on ofp and ArmA. You can also take a look at our web site, which is still in construction. http://www.arma-soviet.com Have a good day <span style='color:red'><span style='font-size:11pt;line-height:100%'>Please, go to the end of the topic for news, the first page have no interrest !</span></span>
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Mirror by OFP.Info. Thanks to them : ftp://www.ofpr.info/ofpd/videos/swr_add.wmv ftp://www.ofpr.info/ofpd/videos/swr_isl.wmv An other movie will be released when we will have the FTP
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<span style='font-family:Courier'><span style='color:red'>SwR movies - 2006 : OUT !!! more some screens</span></span> As you know we have take some time to launch these movies but, today, they are here. You will found all movies in streaming here. For the moment, only two movies are out. Addons movie : This presentation is about our addons. In this, you will see some of our work about weapons, soldiers etc... The motion has been taken by tom_48_97. Realisation : tom_48_97 | 38.0Mb Island movie : As his name, this one is about our island, some motion date of some years, but there is absolutly no final version in trailer. The motion has been taken by Togusa, Soldier and tom_48_97. Realisation : tom_48_97 | 14.4Mb Click here to see the trailers ! Here some images of very early alpha versions. We will released some others screens but may be later Building 1 Building 2 Small garage Building Entrance SwR site : http://www.arma-soviet.com/index_site/ SwR Forum : http://www.arma-soviet.com/index_forum/
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But you will have to wait MODUL, can you take a screenshot from the Mission Editor ?
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It worth the reflexion, why not. But you talk about hack and other copies, but when we can talk of hacking in An open source ?